diff options
Diffstat (limited to 'NorthstarDLL/sourceinterface.cpp')
-rw-r--r-- | NorthstarDLL/sourceinterface.cpp | 49 |
1 files changed, 0 insertions, 49 deletions
diff --git a/NorthstarDLL/sourceinterface.cpp b/NorthstarDLL/sourceinterface.cpp deleted file mode 100644 index d5f7b7cd..00000000 --- a/NorthstarDLL/sourceinterface.cpp +++ /dev/null @@ -1,49 +0,0 @@ -#include "pch.h" -#include "sourceinterface.h" -#include "sourceconsole.h" - -AUTOHOOK_INIT() - -// really wanted to do a modular callback system here but honestly couldn't be bothered so hardcoding stuff for now: todo later - -// clang-format off -AUTOHOOK_PROCADDRESS(ClientCreateInterface, client.dll, CreateInterface, -void*, __fastcall, (const char* pName, const int* pReturnCode)) -// clang-format on -{ - void* ret = ClientCreateInterface(pName, pReturnCode); - spdlog::info("CreateInterface CLIENT {}", pName); - - if (!strcmp(pName, "GameClientExports001")) - InitialiseConsoleOnInterfaceCreation(); - - return ret; -} - -// clang-format off -AUTOHOOK_PROCADDRESS(ServerCreateInterface, server.dll, CreateInterface, -void*, __fastcall, (const char* pName, const int* pReturnCode)) -// clang-format on -{ - void* ret = ServerCreateInterface(pName, pReturnCode); - spdlog::info("CreateInterface SERVER {}", pName); - - return ret; -} - -// clang-format off -AUTOHOOK_PROCADDRESS(EngineCreateInterface, engine.dll, CreateInterface, -void*, __fastcall, (const char* pName, const int* pReturnCode)) -// clang-format on -{ - void* ret = EngineCreateInterface(pName, pReturnCode); - spdlog::info("CreateInterface ENGINE {}", pName); - - return ret; -} - -// clang-format off -ON_DLL_LOAD("client.dll", ClientInterface, (CModule module)) {AUTOHOOK_DISPATCH_MODULE(client.dll)} -ON_DLL_LOAD("server.dll", ServerInterface, (CModule module)) {AUTOHOOK_DISPATCH_MODULE(server.dll)} -ON_DLL_LOAD("engine.dll", EngineInterface, (CModule module)) {AUTOHOOK_DISPATCH_MODULE(engine.dll)} -// clang-format on |