diff options
Diffstat (limited to 'NorthstarDLL/sourceinterface.cpp')
-rw-r--r-- | NorthstarDLL/sourceinterface.cpp | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/NorthstarDLL/sourceinterface.cpp b/NorthstarDLL/sourceinterface.cpp new file mode 100644 index 00000000..2ffa31b5 --- /dev/null +++ b/NorthstarDLL/sourceinterface.cpp @@ -0,0 +1,52 @@ +#include "pch.h" +#include "sourceinterface.h" +#include "sourceconsole.h" + +AUTOHOOK_INIT() + +// really wanted to do a modular callback system here but honestly couldn't be bothered so hardcoding stuff for now: todo later + +AUTOHOOK_PROCADDRESS(ClientCreateInterface, client.dll, CreateInterface, +void*,, (const char* pName, const int* pReturnCode), +{ + void* ret = ClientCreateInterface(pName, pReturnCode); + spdlog::info("CreateInterface CLIENT {}", pName); + + if (!strcmp(pName, "GameClientExports001")) + InitialiseConsoleOnInterfaceCreation(); + + return ret; +}) + +AUTOHOOK_PROCADDRESS(ServerCreateInterface, server.dll, CreateInterface, +void*,, (const char* pName, const int* pReturnCode), +{ + void* ret = ServerCreateInterface(pName, pReturnCode); + spdlog::info("CreateInterface SERVER {}", pName); + + return ret; +}) + +AUTOHOOK_PROCADDRESS(EngineCreateInterface, engine.dll, CreateInterface, +void*,, (const char* pName, const int* pReturnCode), +{ + void* ret = EngineCreateInterface(pName, pReturnCode); + spdlog::info("CreateInterface ENGINE {}", pName); + + return ret; +}) + +ON_DLL_LOAD("client.dll", ClientInterface, [](HMODULE baseAddress) +{ + AUTOHOOK_DISPATCH_MODULE(client.dll) +}) + +ON_DLL_LOAD("server.dll", ServerInterface, [](HMODULE baseAddress) +{ + AUTOHOOK_DISPATCH_MODULE(server.dll) +}) + +ON_DLL_LOAD("engine.dll", EngineInterface, [](HMODULE baseAddress) +{ + AUTOHOOK_DISPATCH_MODULE(engine.dll) +})
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