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-rw-r--r--NorthstarDLL/sourceconsole.h220
1 files changed, 110 insertions, 110 deletions
diff --git a/NorthstarDLL/sourceconsole.h b/NorthstarDLL/sourceconsole.h
index 9f6c2bf8..3bb31d9c 100644
--- a/NorthstarDLL/sourceconsole.h
+++ b/NorthstarDLL/sourceconsole.h
@@ -1,110 +1,110 @@
-#pragma once
-#include "pch.h"
-#include "sourceinterface.h"
-#include "spdlog/sinks/base_sink.h"
-#include <map>
-
-class EditablePanel
-{
- public:
- virtual ~EditablePanel() = 0;
- unsigned char unknown[0x2B0];
-};
-
-struct SourceColor
-{
- unsigned char R;
- unsigned char G;
- unsigned char B;
- unsigned char A;
-
- SourceColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
- {
- R = r;
- G = g;
- B = b;
- A = a;
- }
-
- SourceColor()
- {
- R = 0;
- G = 0;
- B = 0;
- A = 0;
- }
-};
-
-class IConsoleDisplayFunc
-{
- public:
- virtual void ColorPrint(const SourceColor& clr, const char* pMessage) = 0;
- virtual void Print(const char* pMessage) = 0;
- virtual void DPrint(const char* pMessage) = 0;
-};
-
-class CConsolePanel : public EditablePanel, public IConsoleDisplayFunc
-{
-};
-
-class CConsoleDialog
-{
- public:
- struct VTable
- {
- void* unknown[298];
- void (*OnCommandSubmitted)(CConsoleDialog* consoleDialog, const char* pCommand);
- };
-
- VTable* m_vtable;
- unsigned char unknown[0x398];
- CConsolePanel* m_pConsolePanel;
-};
-
-class CGameConsole
-{
- public:
- virtual ~CGameConsole() = 0;
-
- // activates the console, makes it visible and brings it to the foreground
- virtual void Activate() = 0;
-
- virtual void Initialize() = 0;
-
- // hides the console
- virtual void Hide() = 0;
-
- // clears the console
- virtual void Clear() = 0;
-
- // return true if the console has focus
- virtual bool IsConsoleVisible() = 0;
-
- virtual void SetParent(int parent) = 0;
-
- bool m_bInitialized;
- CConsoleDialog* m_pConsole;
-};
-
-extern SourceInterface<CGameConsole>* g_pSourceGameConsole;
-
-// spdlog logger
-class SourceConsoleSink : public spdlog::sinks::base_sink<std::mutex>
-{
- private:
- std::map<spdlog::level::level_enum, SourceColor> m_LogColours = {
- {spdlog::level::trace, SourceColor(0, 255, 255, 255)},
- {spdlog::level::debug, SourceColor(0, 255, 255, 255)},
- {spdlog::level::info, SourceColor(255, 255, 255, 255)},
- {spdlog::level::warn, SourceColor(255, 255, 0, 255)},
- {spdlog::level::err, SourceColor(255, 0, 0, 255)},
- {spdlog::level::critical, SourceColor(255, 0, 0, 255)},
- {spdlog::level::off, SourceColor(0, 0, 0, 0)}
- };
-
- protected:
- void sink_it_(const spdlog::details::log_msg& msg) override;
- void flush_() override;
-};
-
-void InitialiseConsoleOnInterfaceCreation();
+#pragma once
+#include "pch.h"
+#include "sourceinterface.h"
+#include "spdlog/sinks/base_sink.h"
+#include <map>
+
+class EditablePanel
+{
+ public:
+ virtual ~EditablePanel() = 0;
+ unsigned char unknown[0x2B0];
+};
+
+struct SourceColor
+{
+ unsigned char R;
+ unsigned char G;
+ unsigned char B;
+ unsigned char A;
+
+ SourceColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
+ {
+ R = r;
+ G = g;
+ B = b;
+ A = a;
+ }
+
+ SourceColor()
+ {
+ R = 0;
+ G = 0;
+ B = 0;
+ A = 0;
+ }
+};
+
+class IConsoleDisplayFunc
+{
+ public:
+ virtual void ColorPrint(const SourceColor& clr, const char* pMessage) = 0;
+ virtual void Print(const char* pMessage) = 0;
+ virtual void DPrint(const char* pMessage) = 0;
+};
+
+class CConsolePanel : public EditablePanel, public IConsoleDisplayFunc
+{
+};
+
+class CConsoleDialog
+{
+ public:
+ struct VTable
+ {
+ void* unknown[298];
+ void (*OnCommandSubmitted)(CConsoleDialog* consoleDialog, const char* pCommand);
+ };
+
+ VTable* m_vtable;
+ unsigned char unknown[0x398];
+ CConsolePanel* m_pConsolePanel;
+};
+
+class CGameConsole
+{
+ public:
+ virtual ~CGameConsole() = 0;
+
+ // activates the console, makes it visible and brings it to the foreground
+ virtual void Activate() = 0;
+
+ virtual void Initialize() = 0;
+
+ // hides the console
+ virtual void Hide() = 0;
+
+ // clears the console
+ virtual void Clear() = 0;
+
+ // return true if the console has focus
+ virtual bool IsConsoleVisible() = 0;
+
+ virtual void SetParent(int parent) = 0;
+
+ bool m_bInitialized;
+ CConsoleDialog* m_pConsole;
+};
+
+extern SourceInterface<CGameConsole>* g_pSourceGameConsole;
+
+// spdlog logger
+class SourceConsoleSink : public spdlog::sinks::base_sink<std::mutex>
+{
+ private:
+ std::map<spdlog::level::level_enum, SourceColor> m_LogColours = {
+ {spdlog::level::trace, SourceColor(0, 255, 255, 255)},
+ {spdlog::level::debug, SourceColor(0, 255, 255, 255)},
+ {spdlog::level::info, SourceColor(255, 255, 255, 255)},
+ {spdlog::level::warn, SourceColor(255, 255, 0, 255)},
+ {spdlog::level::err, SourceColor(255, 0, 0, 255)},
+ {spdlog::level::critical, SourceColor(255, 0, 0, 255)},
+ {spdlog::level::off, SourceColor(0, 0, 0, 0)}
+ };
+
+ protected:
+ void sink_it_(const spdlog::details::log_msg& msg) override;
+ void flush_() override;
+};
+
+void InitialiseConsoleOnInterfaceCreation();