diff options
Diffstat (limited to 'NorthstarDLL/sourceconsole.cpp')
-rw-r--r-- | NorthstarDLL/sourceconsole.cpp | 29 |
1 files changed, 24 insertions, 5 deletions
diff --git a/NorthstarDLL/sourceconsole.cpp b/NorthstarDLL/sourceconsole.cpp index ad31e09d..0048ac4c 100644 --- a/NorthstarDLL/sourceconsole.cpp +++ b/NorthstarDLL/sourceconsole.cpp @@ -25,14 +25,30 @@ void ConCommand_hideconsole(const CCommand& arg) (*g_pSourceGameConsole)->Hide(); } -void SourceConsoleSink::sink_it_(const spdlog::details::log_msg& msg) +void SourceConsoleSink::custom_sink_it_(const custom_log_msg& msg) { if (!(*g_pSourceGameConsole)->m_bInitialized) return; spdlog::memory_buf_t formatted; spdlog::sinks::base_sink<std::mutex>::formatter_->format(msg, formatted); - (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->ColorPrint(m_LogColours[msg.level], fmt::to_string(formatted).c_str()); + + // get message string + std::string str = fmt::to_string(formatted); + + SourceColor levelColor = m_LogColours[msg.level]; + std::string name {msg.logger_name.begin(), msg.logger_name.end()}; + + (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->ColorPrint(msg.origin->SRCColor, ("[" + name + "]").c_str()); + (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->Print(" "); + (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->ColorPrint(levelColor, ("[" + std::string(level_names[msg.level]) + "]").c_str()); + (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->Print(" "); + (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->Print(fmt::to_string(formatted).c_str()); +} + +void SourceConsoleSink::sink_it_(const spdlog::details::log_msg& msg) +{ + throw std::runtime_error("sink_it_ called on SourceConsoleSink with pure log_msg. This is an error!"); } void SourceConsoleSink::flush_() {} @@ -58,9 +74,12 @@ void InitialiseConsoleOnInterfaceCreation() // hook OnCommandSubmitted so we print inputted commands OnCommandSubmittedHook.Dispatch((*g_pSourceGameConsole)->m_pConsole->m_vtable->OnCommandSubmitted); - auto consoleLogger = std::make_shared<SourceConsoleSink>(); - consoleLogger->set_pattern("[%l] %v"); - spdlog::default_logger()->sinks().push_back(consoleLogger); + auto consoleSink = std::make_shared<SourceConsoleSink>(); + if (g_bSpdLog_UseAnsiColor) + consoleSink->set_pattern("%v"); // no need to include the level in the game console, the text colour signifies it anyway + else + consoleSink->set_pattern("[%n] [%l] %v"); // no colour, so we should show the level for colourblind people + RegisterCustomSink(consoleSink); } ON_DLL_LOAD_CLIENT_RELIESON("client.dll", SourceConsole, ConCommand, (CModule module)) |