diff options
Diffstat (limited to 'NorthstarDLL/sourceconsole.cpp')
-rw-r--r-- | NorthstarDLL/sourceconsole.cpp | 89 |
1 files changed, 41 insertions, 48 deletions
diff --git a/NorthstarDLL/sourceconsole.cpp b/NorthstarDLL/sourceconsole.cpp index 2e816485..ad31e09d 100644 --- a/NorthstarDLL/sourceconsole.cpp +++ b/NorthstarDLL/sourceconsole.cpp @@ -3,78 +3,71 @@ #include "sourceconsole.h" #include "sourceinterface.h" #include "concommand.h" -#include "hookutils.h" +#include "printcommand.h" -SourceInterface<CGameConsole>* g_SourceGameConsole; +SourceInterface<CGameConsole>* g_pSourceGameConsole; void ConCommand_toggleconsole(const CCommand& arg) { - if ((*g_SourceGameConsole)->IsConsoleVisible()) - (*g_SourceGameConsole)->Hide(); + if ((*g_pSourceGameConsole)->IsConsoleVisible()) + (*g_pSourceGameConsole)->Hide(); else - (*g_SourceGameConsole)->Activate(); + (*g_pSourceGameConsole)->Activate(); } -typedef void (*OnCommandSubmittedType)(CConsoleDialog* consoleDialog, const char* pCommand); -OnCommandSubmittedType onCommandSubmittedOriginal; -void OnCommandSubmittedHook(CConsoleDialog* consoleDialog, const char* pCommand) +void ConCommand_showconsole(const CCommand& arg) +{ + (*g_pSourceGameConsole)->Activate(); +} + +void ConCommand_hideconsole(const CCommand& arg) +{ + (*g_pSourceGameConsole)->Hide(); +} + +void SourceConsoleSink::sink_it_(const spdlog::details::log_msg& msg) +{ + if (!(*g_pSourceGameConsole)->m_bInitialized) + return; + + spdlog::memory_buf_t formatted; + spdlog::sinks::base_sink<std::mutex>::formatter_->format(msg, formatted); + (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->ColorPrint(m_LogColours[msg.level], fmt::to_string(formatted).c_str()); +} + +void SourceConsoleSink::flush_() {} + +// clang-format off +HOOK(OnCommandSubmittedHook, OnCommandSubmitted, +void, __fastcall, (CConsoleDialog* consoleDialog, const char* pCommand)) +// clang-format on { consoleDialog->m_pConsolePanel->Print("] "); consoleDialog->m_pConsolePanel->Print(pCommand); consoleDialog->m_pConsolePanel->Print("\n"); - // todo: call the help command in the future + TryPrintCvarHelpForCommand(pCommand); - onCommandSubmittedOriginal(consoleDialog, pCommand); + OnCommandSubmitted(consoleDialog, pCommand); } // called from sourceinterface.cpp in client createinterface hooks, on GameClientExports001 void InitialiseConsoleOnInterfaceCreation() { - (*g_SourceGameConsole)->Initialize(); + (*g_pSourceGameConsole)->Initialize(); + // hook OnCommandSubmitted so we print inputted commands + OnCommandSubmittedHook.Dispatch((*g_pSourceGameConsole)->m_pConsole->m_vtable->OnCommandSubmitted); auto consoleLogger = std::make_shared<SourceConsoleSink>(); consoleLogger->set_pattern("[%l] %v"); - spdlog::default_logger()->sinks().push_back(consoleLogger); - - // hook OnCommandSubmitted so we print inputted commands - HookEnabler hook; - ENABLER_CREATEHOOK( - hook, - (void*)((*g_SourceGameConsole)->m_pConsole->m_vtable->OnCommandSubmitted), - &OnCommandSubmittedHook, - reinterpret_cast<LPVOID*>(&onCommandSubmittedOriginal)); -} - -void InitialiseSourceConsole(HMODULE baseAddress) -{ - g_SourceGameConsole = new SourceInterface<CGameConsole>("client.dll", "GameConsole004"); - RegisterConCommand("toggleconsole", ConCommand_toggleconsole, "toggles the console", FCVAR_DONTRECORD); -} - -// logging stuff - -SourceConsoleSink::SourceConsoleSink() -{ - logColours.emplace(spdlog::level::trace, SourceColor(0, 255, 255, 255)); - logColours.emplace(spdlog::level::debug, SourceColor(0, 255, 255, 255)); - logColours.emplace(spdlog::level::info, SourceColor(255, 255, 255, 255)); - logColours.emplace(spdlog::level::warn, SourceColor(255, 255, 0, 255)); - logColours.emplace(spdlog::level::err, SourceColor(255, 0, 0, 255)); - logColours.emplace(spdlog::level::critical, SourceColor(255, 0, 0, 255)); - logColours.emplace(spdlog::level::off, SourceColor(0, 0, 0, 0)); } -void SourceConsoleSink::sink_it_(const spdlog::details::log_msg& msg) +ON_DLL_LOAD_CLIENT_RELIESON("client.dll", SourceConsole, ConCommand, (CModule module)) { - if (!(*g_SourceGameConsole)->m_bInitialized) - return; + g_pSourceGameConsole = new SourceInterface<CGameConsole>("client.dll", "GameConsole004"); - spdlog::memory_buf_t formatted; - spdlog::sinks::base_sink<std::mutex>::formatter_->format(msg, formatted); - (*g_SourceGameConsole) - ->m_pConsole->m_pConsolePanel->ColorPrint(logColours[msg.level], fmt::to_string(formatted).c_str()); // todo needs colour support + RegisterConCommand("toggleconsole", ConCommand_toggleconsole, "Show/hide the console.", FCVAR_DONTRECORD); + RegisterConCommand("showconsole", ConCommand_showconsole, "Show the console.", FCVAR_DONTRECORD); + RegisterConCommand("hideconsole", ConCommand_hideconsole, "Hide the console.", FCVAR_DONTRECORD); } - -void SourceConsoleSink::flush_() {} |