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Diffstat (limited to 'NorthstarDLL/serverauthentication.cpp')
-rw-r--r--NorthstarDLL/serverauthentication.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/NorthstarDLL/serverauthentication.cpp b/NorthstarDLL/serverauthentication.cpp
index 953321e6..e7a7ff00 100644
--- a/NorthstarDLL/serverauthentication.cpp
+++ b/NorthstarDLL/serverauthentication.cpp
@@ -265,7 +265,7 @@ void*,, (
}
AUTOHOOK(CBaseClient__Connect, engine.dll + 0x101740,
-bool,, (R2::CBaseClient* self, char* name, __int64 netchan_ptr_arg, char b_fake_player_arg, __int64 a5, char* Buffer, void* a7))
+bool,, (R2::CBaseClient* self, char* name, void* netchan_ptr_arg, char b_fake_player_arg, void* a5, char* Buffer, void* a7))
{
// try changing name before all else
g_pServerAuthentication->VerifyPlayerName(self, pNextPlayerToken, name);
@@ -284,9 +284,8 @@ bool,, (R2::CBaseClient* self, char* name, __int64 netchan_ptr_arg, char b_fake_
if (strlen(name) >= 64) // fix for name overflow bug
R2::CBaseClient__Disconnect(self, 1, "Invalid name");
- else if (
- !g_pServerAuthentication->AuthenticatePlayer(self, iNextPlayerUid, pNextPlayerToken) &&
- g_pMasterServerManager->m_bRequireClientAuth)
+ else if (!g_pServerAuthentication->AuthenticatePlayer(self, iNextPlayerUid, pNextPlayerToken) &&
+ g_pServerAuthentication->m_bRequireClientAuth)
R2::CBaseClient__Disconnect(self, 1, "Authentication Failed");
g_pServerAuthentication->AddPlayerData(self, pNextPlayerToken);