diff options
Diffstat (limited to 'NorthstarDLL/server/serverchathooks.cpp')
-rw-r--r-- | NorthstarDLL/server/serverchathooks.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/NorthstarDLL/server/serverchathooks.cpp b/NorthstarDLL/server/serverchathooks.cpp index cb3af244..fff3c1d9 100644 --- a/NorthstarDLL/server/serverchathooks.cpp +++ b/NorthstarDLL/server/serverchathooks.cpp @@ -20,7 +20,7 @@ class CRecipientFilter CServerGameDLL* g_pServerGameDLL; void(__fastcall* CServerGameDLL__OnReceivedSayTextMessage)( - CServerGameDLL* self, unsigned int senderPlayerId, const char* text, int channelId); + CServerGameDLL* self, unsigned int senderPlayerId, const char* text, int channelId); void(__fastcall* CRecipientFilter__Construct)(CRecipientFilter* self); void(__fastcall* CRecipientFilter__Destruct)(CRecipientFilter* self); @@ -56,7 +56,7 @@ void, __fastcall, (CServerGameDLL* self, unsigned int senderPlayerId, const char return; SQRESULT result = g_pSquirrel<ScriptContext::SERVER>->Call( - "CServerGameDLL_ProcessMessageStartThread", static_cast<int>(senderPlayerId) - 1, text, isTeam); + "CServerGameDLL_ProcessMessageStartThread", static_cast<int>(senderPlayerId) - 1, text, isTeam); if (result == SQRESULT_ERROR) _CServerGameDLL__OnReceivedSayTextMessage(self, senderPlayerId, text, isTeam); @@ -66,11 +66,11 @@ void ChatSendMessage(unsigned int playerIndex, const char* text, bool isTeam) { bShouldCallSayTextHook = true; CServerGameDLL__OnReceivedSayTextMessage( - g_pServerGameDLL, - // Ensure the first bit isn't set, since this indicates a custom message - (playerIndex + 1) & CUSTOM_MESSAGE_INDEX_MASK, - text, - isTeam); + g_pServerGameDLL, + // Ensure the first bit isn't set, since this indicates a custom message + (playerIndex + 1) & CUSTOM_MESSAGE_INDEX_MASK, + text, + isTeam); } void ChatBroadcastMessage(int fromPlayerIndex, int toPlayerIndex, const char* text, bool isTeam, bool isDead, CustomMessageType messageType) @@ -125,11 +125,11 @@ ADD_SQFUNC("void", NSSendMessage, "int playerIndex, string text, bool isTeam", " } ADD_SQFUNC( - "void", - NSBroadcastMessage, - "int fromPlayerIndex, int toPlayerIndex, string text, bool isTeam, bool isDead, int messageType", - "", - ScriptContext::SERVER) + "void", + NSBroadcastMessage, + "int fromPlayerIndex, int toPlayerIndex, string text, bool isTeam, bool isDead, int messageType", + "", + ScriptContext::SERVER) { int fromPlayerIndex = g_pSquirrel<ScriptContext::SERVER>->getinteger(sqvm, 1); int toPlayerIndex = g_pSquirrel<ScriptContext::SERVER>->getinteger(sqvm, 2); @@ -159,7 +159,7 @@ ON_DLL_LOAD_RELIESON("server.dll", ServerChatHooks, ServerSquirrel, (CModule mod AUTOHOOK_DISPATCH_MODULE(server.dll) CServerGameDLL__OnReceivedSayTextMessage = - module.Offset(0x1595C0).RCast<void(__fastcall*)(CServerGameDLL*, unsigned int, const char*, int)>(); + module.Offset(0x1595C0).RCast<void(__fastcall*)(CServerGameDLL*, unsigned int, const char*, int)>(); CRecipientFilter__Construct = module.Offset(0x1E9440).RCast<void(__fastcall*)(CRecipientFilter*)>(); CRecipientFilter__Destruct = module.Offset(0x1E9700).RCast<void(__fastcall*)(CRecipientFilter*)>(); CRecipientFilter__AddAllPlayers = module.Offset(0x1E9940).RCast<void(__fastcall*)(CRecipientFilter*)>(); |