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-rw-r--r--NorthstarDLL/scriptutility.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/NorthstarDLL/scriptutility.cpp b/NorthstarDLL/scriptutility.cpp
index cc4c0c00..db26cf31 100644
--- a/NorthstarDLL/scriptutility.cpp
+++ b/NorthstarDLL/scriptutility.cpp
@@ -1,23 +1,23 @@
-#include "pch.h"
-#include "squirrel.h"
-
-// asset function StringToAsset( string assetName )
-template <ScriptContext context> SQRESULT SQ_StringToAsset(HSquirrelVM* sqvm)
-{
- g_pSquirrel<context>->pushasset(sqvm, g_pSquirrel<context>->getstring(sqvm, 1), -1);
- return SQRESULT_NOTNULL;
-}
-
-ON_DLL_LOAD_CLIENT_RELIESON("client.dll", ClientSharedScriptUtility, ClientSquirrel, (CModule module))
-{
- g_pSquirrel<ScriptContext::CLIENT>->AddFuncRegistration(
- "asset", "StringToAsset", "string assetName", "converts a given string to an asset", SQ_StringToAsset<ScriptContext::CLIENT>);
- g_pSquirrel<ScriptContext::UI>->AddFuncRegistration(
- "asset", "StringToAsset", "string assetName", "converts a given string to an asset", SQ_StringToAsset<ScriptContext::UI>);
-}
-
-ON_DLL_LOAD_RELIESON("server.dll", ServerSharedScriptUtility, ServerSquirrel, (CModule module))
-{
- g_pSquirrel<ScriptContext::SERVER>->AddFuncRegistration(
- "asset", "StringToAsset", "string assetName", "converts a given string to an asset", SQ_StringToAsset<ScriptContext::SERVER>);
+#include "pch.h"
+#include "squirrel.h"
+
+// asset function StringToAsset( string assetName )
+template <ScriptContext context> SQRESULT SQ_StringToAsset(HSquirrelVM* sqvm)
+{
+ g_pSquirrel<context>->pushasset(sqvm, g_pSquirrel<context>->getstring(sqvm, 1), -1);
+ return SQRESULT_NOTNULL;
+}
+
+ON_DLL_LOAD_CLIENT_RELIESON("client.dll", ClientSharedScriptUtility, ClientSquirrel, (CModule module))
+{
+ g_pSquirrel<ScriptContext::CLIENT>->AddFuncRegistration(
+ "asset", "StringToAsset", "string assetName", "converts a given string to an asset", SQ_StringToAsset<ScriptContext::CLIENT>);
+ g_pSquirrel<ScriptContext::UI>->AddFuncRegistration(
+ "asset", "StringToAsset", "string assetName", "converts a given string to an asset", SQ_StringToAsset<ScriptContext::UI>);
+}
+
+ON_DLL_LOAD_RELIESON("server.dll", ServerSharedScriptUtility, ServerSquirrel, (CModule module))
+{
+ g_pSquirrel<ScriptContext::SERVER>->AddFuncRegistration(
+ "asset", "StringToAsset", "string assetName", "converts a given string to an asset", SQ_StringToAsset<ScriptContext::SERVER>);
} \ No newline at end of file