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-rw-r--r--NorthstarDLL/scriptserverbrowser.cpp410
1 files changed, 0 insertions, 410 deletions
diff --git a/NorthstarDLL/scriptserverbrowser.cpp b/NorthstarDLL/scriptserverbrowser.cpp
deleted file mode 100644
index 05f83269..00000000
--- a/NorthstarDLL/scriptserverbrowser.cpp
+++ /dev/null
@@ -1,410 +0,0 @@
-#include "pch.h"
-#include "squirrel.h"
-#include "masterserver.h"
-#include "serverauthentication.h"
-#include "r2engine.h"
-#include "r2client.h"
-
-// functions for viewing server browser
-
-ADD_SQFUNC("bool", NSIsMasterServerAuthenticated, "", "", ScriptContext::UI)
-{
- g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bOriginAuthWithMasterServerDone);
- return SQRESULT_NOTNULL;
-}
-
-ADD_SQFUNC("void", NSRequestServerList, "", "", ScriptContext::UI)
-{
- g_pMasterServerManager->RequestServerList();
- return SQRESULT_NULL;
-}
-
-ADD_SQFUNC("bool", NSIsRequestingServerList, "", "", ScriptContext::UI)
-{
- g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bScriptRequestingServerList);
- return SQRESULT_NOTNULL;
-}
-
-ADD_SQFUNC("bool", NSMasterServerConnectionSuccessful, "", "", ScriptContext::UI)
-{
- g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bSuccessfullyConnected);
- return SQRESULT_NOTNULL;
-}
-
-ADD_SQFUNC("int", NSGetServerCount, "", "", ScriptContext::UI)
-{
- g_pSquirrel<context>->pushinteger(sqvm, g_pMasterServerManager->m_vRemoteServers.size());
- return SQRESULT_NOTNULL;
-}
-
-ADD_SQFUNC("string", NSGetServerName, "int serverIndex", "", ScriptContext::UI)
-{
- SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
-
- if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
- {
- g_pSquirrel<context>->raiseerror(
- sqvm,
- fmt::format(
- "Tried to get name of server index {} when only {} servers are available",
- serverIndex,
- g_pMasterServerManager->m_vRemoteServers.size())
- .c_str());
- return SQRESULT_ERROR;
- }
-
- g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].name);
- return SQRESULT_NOTNULL;
-}
-
-ADD_SQFUNC("string", NSGetServerDescription, "int serverIndex", "", ScriptContext::UI)
-{
- SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
-
- if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
- {
- g_pSquirrel<context>->raiseerror(
- sqvm,
- fmt::format(
- "Tried to get description of server index {} when only {} servers are available",
- serverIndex,
- g_pMasterServerManager->m_vRemoteServers.size())
- .c_str());
- return SQRESULT_ERROR;
- }
-
- g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].description.c_str());
- return SQRESULT_NOTNULL;
-}
-
-ADD_SQFUNC("string", NSGetServerMap, "int serverIndex", "", ScriptContext::UI)
-{
- SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
-
- if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
- {
- g_pSquirrel<context>->raiseerror(
- sqvm,
- fmt::format(
- "Tried to get map of server index {} when only {} servers are available",
- serverIndex,
- g_pMasterServerManager->m_vRemoteServers.size())
- .c_str());
- return SQRESULT_ERROR;
- }
-
- g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].map);
- return SQRESULT_NOTNULL;
-}
-
-ADD_SQFUNC("string", NSGetServerPlaylist, "int serverIndex", "", ScriptContext::UI)
-{
- SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
-
- if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
- {
- g_pSquirrel<context>->raiseerror(
- sqvm,
- fmt::format(
- "Tried to get playlist of server index {} when only {} servers are available",
- serverIndex,
- g_pMasterServerManager->m_vRemoteServers.size())
- .c_str());
- return SQRESULT_ERROR;
- }
-
- g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].playlist);
- return SQRESULT_NOTNULL;
-}
-
-ADD_SQFUNC("int", NSGetServerPlayerCount, "int serverIndex", "", ScriptContext::UI)
-{
- SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
-
- if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
- {
- g_pSquirrel<context>->raiseerror(
- sqvm,
- fmt::format(
- "Tried to get playercount of server index {} when only {} servers are available",
- serverIndex,
- g_pMasterServerManager->m_vRemoteServers.size())
- .c_str());
- return SQRESULT_ERROR;
- }
-
- g_pSquirrel<context>->pushinteger(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].playerCount);
- return SQRESULT_NOTNULL;
-}
-
-ADD_SQFUNC("int", NSGetServerMaxPlayerCount, "int serverIndex", "", ScriptContext::UI)
-{
- SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
-
- if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
- {
- g_pSquirrel<context>->raiseerror(
- sqvm,
- fmt::format(
- "Tried to get max playercount of server index {} when only {} servers are available",
- serverIndex,
- g_pMasterServerManager->m_vRemoteServers.size())
- .c_str());
- return SQRESULT_ERROR;
- }
-
- g_pSquirrel<context>->pushinteger(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].maxPlayers);
- return SQRESULT_NOTNULL;
-}
-
-ADD_SQFUNC("string", NSGetServerID, "int serverIndex", "", ScriptContext::UI)
-{
- SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
-
- if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
- {
- g_pSquirrel<context>->raiseerror(
- sqvm,
- fmt::format(
- "Tried to get id of server index {} when only {} servers are available",
- serverIndex,
- g_pMasterServerManager->m_vRemoteServers.size())
- .c_str());
- return SQRESULT_ERROR;
- }
-
- g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].id);
- return SQRESULT_NOTNULL;
-}
-
-ADD_SQFUNC("bool", NSServerRequiresPassword, "int serverIndex", "", ScriptContext::UI)
-{
- SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
-
- if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
- {
- g_pSquirrel<context>->raiseerror(
- sqvm,
- fmt::format(
- "Tried to get hasPassword of server index {} when only {} servers are available",
- serverIndex,
- g_pMasterServerManager->m_vRemoteServers.size())
- .c_str());
- return SQRESULT_ERROR;
- }
-
- g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].requiresPassword);
- return SQRESULT_NOTNULL;
-}
-
-ADD_SQFUNC("int", NSGetServerRequiredModsCount, "int serverIndex", "", ScriptContext::UI)
-{
- SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
-
- if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
- {
- g_pSquirrel<context>->raiseerror(
- sqvm,
- fmt::format(
- "Tried to get required mods count of server index {} when only {} servers are available",
- serverIndex,
- g_pMasterServerManager->m_vRemoteServers.size())
- .c_str());
- return SQRESULT_ERROR;
- }
-
- g_pSquirrel<context>->pushinteger(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods.size());
- return SQRESULT_NOTNULL;
-}
-
-ADD_SQFUNC("string", NSGetServerRegion, "int serverIndex", "", ScriptContext::UI)
-{
- SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
-
- if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
- {
- g_pSquirrel<context>->raiseerror(
- sqvm,
- fmt::format(
- "Tried to get region of server index {} when only {} servers are available",
- serverIndex,
- g_pMasterServerManager->m_vRemoteServers.size())
- .c_str());
- return SQRESULT_ERROR;
- }
-
- g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].region, -1);
- return SQRESULT_NOTNULL;
-}
-
-ADD_SQFUNC("string", NSGetServerRequiredModName, "int serverIndex, int modIndex", "", ScriptContext::UI)
-{
- SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
- SQInteger modIndex = g_pSquirrel<context>->getinteger(sqvm, 2);
-
- if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
- {
- g_pSquirrel<context>->raiseerror(
- sqvm,
- fmt::format(
- "Tried to get hasPassword of server index {} when only {} servers are available",
- serverIndex,
- g_pMasterServerManager->m_vRemoteServers.size())
- .c_str());
- return SQRESULT_ERROR;
- }
-
- if (modIndex >= g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods.size())
- {
- g_pSquirrel<context>->raiseerror(
- sqvm,
- fmt::format(
- "Tried to get required mod name of mod index {} when only {} mod are available",
- modIndex,
- g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods.size())
- .c_str());
- return SQRESULT_ERROR;
- }
-
- g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods[modIndex].Name.c_str());
- return SQRESULT_NOTNULL;
-}
-
-ADD_SQFUNC("string", NSGetServerRequiredModVersion, "int serverIndex, int modIndex", "", ScriptContext::UI)
-{
- SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
- SQInteger modIndex = g_pSquirrel<context>->getinteger(sqvm, 2);
-
- if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
- {
- g_pSquirrel<context>->raiseerror(
- sqvm,
- fmt::format(
- "Tried to get required mod version of server index {} when only {} servers are available",
- serverIndex,
- g_pMasterServerManager->m_vRemoteServers.size())
- .c_str());
- return SQRESULT_ERROR;
- }
-
- if (modIndex >= g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods.size())
- {
- g_pSquirrel<context>->raiseerror(
- sqvm,
- fmt::format(
- "Tried to get required mod version of mod index {} when only {} mod are available",
- modIndex,
- g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods.size())
- .c_str());
- return SQRESULT_ERROR;
- }
-
- g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods[modIndex].Version.c_str());
- return SQRESULT_NOTNULL;
-}
-
-ADD_SQFUNC("void", NSClearRecievedServerList, "", "", ScriptContext::UI)
-{
- g_pMasterServerManager->ClearServerList();
- return SQRESULT_NULL;
-}
-
-// functions for authenticating with servers
-
-ADD_SQFUNC("void", NSTryAuthWithServer, "int serverIndex, string password = ''", "", ScriptContext::UI)
-{
- SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
- const SQChar* password = g_pSquirrel<context>->getstring(sqvm, 2);
-
- if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
- {
- g_pSquirrel<context>->raiseerror(
- sqvm,
- fmt::format(
- "Tried to auth with server index {} when only {} servers are available",
- serverIndex,
- g_pMasterServerManager->m_vRemoteServers.size())
- .c_str());
- return SQRESULT_ERROR;
- }
-
- // send off persistent data first, don't worry about server/client stuff, since m_additionalPlayerData should only have entries when
- // we're a local server note: this seems like it could create a race condition, test later
- for (auto& pair : g_pServerAuthentication->m_PlayerAuthenticationData)
- g_pServerAuthentication->WritePersistentData(pair.first);
-
- // do auth
- g_pMasterServerManager->AuthenticateWithServer(
- R2::g_pLocalPlayerUserID,
- g_pMasterServerManager->m_sOwnClientAuthToken,
- g_pMasterServerManager->m_vRemoteServers[serverIndex].id,
- (char*)password);
-
- return SQRESULT_NULL;
-}
-
-ADD_SQFUNC("bool", NSIsAuthenticatingWithServer, "", "", ScriptContext::UI)
-{
- g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bScriptAuthenticatingWithGameServer);
- return SQRESULT_NOTNULL;
-}
-
-ADD_SQFUNC("bool", NSWasAuthSuccessful, "", "", ScriptContext::UI)
-{
- g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bSuccessfullyAuthenticatedWithGameServer);
- return SQRESULT_NOTNULL;
-}
-
-ADD_SQFUNC("void", NSConnectToAuthedServer, "", "", ScriptContext::UI)
-{
- if (!g_pMasterServerManager->m_bHasPendingConnectionInfo)
- {
- g_pSquirrel<context>->raiseerror(
- sqvm, fmt::format("Tried to connect to authed server before any pending connection info was available").c_str());
- return SQRESULT_ERROR;
- }
-
- RemoteServerConnectionInfo& info = g_pMasterServerManager->m_pendingConnectionInfo;
-
- // set auth token, then try to connect
- // i'm honestly not entirely sure how silentconnect works regarding ports and encryption so using connect for now
- R2::g_pCVar->FindVar("serverfilter")->SetValue(info.authToken);
- R2::Cbuf_AddText(
- R2::Cbuf_GetCurrentPlayer(),
- fmt::format(
- "connect {}.{}.{}.{}:{}",
- info.ip.S_un.S_un_b.s_b1,
- info.ip.S_un.S_un_b.s_b2,
- info.ip.S_un.S_un_b.s_b3,
- info.ip.S_un.S_un_b.s_b4,
- info.port)
- .c_str(),
- R2::cmd_source_t::kCommandSrcCode);
-
- g_pMasterServerManager->m_bHasPendingConnectionInfo = false;
- return SQRESULT_NULL;
-}
-
-ADD_SQFUNC("void", NSTryAuthWithLocalServer, "", "", ScriptContext::UI)
-{
- // do auth request
- g_pMasterServerManager->AuthenticateWithOwnServer(R2::g_pLocalPlayerUserID, g_pMasterServerManager->m_sOwnClientAuthToken);
-
- return SQRESULT_NULL;
-}
-
-ADD_SQFUNC("void", NSCompleteAuthWithLocalServer, "", "", ScriptContext::UI)
-{
- // literally just set serverfilter
- // note: this assumes we have no authdata other than our own
- if (g_pServerAuthentication->m_RemoteAuthenticationData.size())
- R2::g_pCVar->FindVar("serverfilter")->SetValue(g_pServerAuthentication->m_RemoteAuthenticationData.begin()->first.c_str());
-
- return SQRESULT_NULL;
-}
-
-ADD_SQFUNC("string", NSGetAuthFailReason, "", "", ScriptContext::UI)
-{
- g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_sAuthFailureReason.c_str(), -1);
- return SQRESULT_NOTNULL;
-}