diff options
Diffstat (limited to 'NorthstarDLL/scriptserverbrowser.cpp')
-rw-r--r-- | NorthstarDLL/scriptserverbrowser.cpp | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/NorthstarDLL/scriptserverbrowser.cpp b/NorthstarDLL/scriptserverbrowser.cpp index 0e647f45..bf63e35a 100644 --- a/NorthstarDLL/scriptserverbrowser.cpp +++ b/NorthstarDLL/scriptserverbrowser.cpp @@ -8,42 +8,42 @@ // functions for viewing server browser // bool function NSIsMasterServerAuthenticated() -SQRESULT SQ_IsMasterServerAuthenticated(void* sqvm) +SQRESULT SQ_IsMasterServerAuthenticated(HSquirrelVM* sqvm) { g_pSquirrel<ScriptContext::UI>->pushbool(sqvm, g_pMasterServerManager->m_bOriginAuthWithMasterServerDone); return SQRESULT_NOTNULL; } // void function NSRequestServerList() -SQRESULT SQ_RequestServerList(void* sqvm) +SQRESULT SQ_RequestServerList(HSquirrelVM* sqvm) { g_pMasterServerManager->RequestServerList(); return SQRESULT_NULL; } // bool function NSIsRequestingServerList() -SQRESULT SQ_IsRequestingServerList(void* sqvm) +SQRESULT SQ_IsRequestingServerList(HSquirrelVM* sqvm) { g_pSquirrel<ScriptContext::UI>->pushbool(sqvm, g_pMasterServerManager->m_bScriptRequestingServerList); return SQRESULT_NOTNULL; } // bool function NSMasterServerConnectionSuccessful() -SQRESULT SQ_MasterServerConnectionSuccessful(void* sqvm) +SQRESULT SQ_MasterServerConnectionSuccessful(HSquirrelVM* sqvm) { g_pSquirrel<ScriptContext::UI>->pushbool(sqvm, g_pMasterServerManager->m_bSuccessfullyConnected); return SQRESULT_NOTNULL; } // int function NSGetServerCount() -SQRESULT SQ_GetServerCount(void* sqvm) +SQRESULT SQ_GetServerCount(HSquirrelVM* sqvm) { g_pSquirrel<ScriptContext::UI>->pushinteger(sqvm, g_pMasterServerManager->m_vRemoteServers.size()); return SQRESULT_NOTNULL; } // string function NSGetServerName( int serverIndex ) -SQRESULT SQ_GetServerName(void* sqvm) +SQRESULT SQ_GetServerName(HSquirrelVM* sqvm) { SQInteger serverIndex = g_pSquirrel<ScriptContext::UI>->getinteger(sqvm, 1); @@ -64,7 +64,7 @@ SQRESULT SQ_GetServerName(void* sqvm) } // string function NSGetServerDescription( int serverIndex ) -SQRESULT SQ_GetServerDescription(void* sqvm) +SQRESULT SQ_GetServerDescription(HSquirrelVM* sqvm) { SQInteger serverIndex = g_pSquirrel<ScriptContext::UI>->getinteger(sqvm, 1); @@ -85,7 +85,7 @@ SQRESULT SQ_GetServerDescription(void* sqvm) } // string function NSGetServerMap( int serverIndex ) -SQRESULT SQ_GetServerMap(void* sqvm) +SQRESULT SQ_GetServerMap(HSquirrelVM* sqvm) { SQInteger serverIndex = g_pSquirrel<ScriptContext::UI>->getinteger(sqvm, 1); @@ -106,7 +106,7 @@ SQRESULT SQ_GetServerMap(void* sqvm) } // string function NSGetServerPlaylist( int serverIndex ) -SQRESULT SQ_GetServerPlaylist(void* sqvm) +SQRESULT SQ_GetServerPlaylist(HSquirrelVM* sqvm) { SQInteger serverIndex = g_pSquirrel<ScriptContext::UI>->getinteger(sqvm, 1); @@ -127,7 +127,7 @@ SQRESULT SQ_GetServerPlaylist(void* sqvm) } // int function NSGetServerPlayerCount( int serverIndex ) -SQRESULT SQ_GetServerPlayerCount(void* sqvm) +SQRESULT SQ_GetServerPlayerCount(HSquirrelVM* sqvm) { SQInteger serverIndex = g_pSquirrel<ScriptContext::UI>->getinteger(sqvm, 1); @@ -148,7 +148,7 @@ SQRESULT SQ_GetServerPlayerCount(void* sqvm) } // int function NSGetServerMaxPlayerCount( int serverIndex ) -SQRESULT SQ_GetServerMaxPlayerCount(void* sqvm) +SQRESULT SQ_GetServerMaxPlayerCount(HSquirrelVM* sqvm) { SQInteger serverIndex = g_pSquirrel<ScriptContext::UI>->getinteger(sqvm, 1); @@ -169,7 +169,7 @@ SQRESULT SQ_GetServerMaxPlayerCount(void* sqvm) } // string function NSGetServerID( int serverIndex ) -SQRESULT SQ_GetServerID(void* sqvm) +SQRESULT SQ_GetServerID(HSquirrelVM* sqvm) { SQInteger serverIndex = g_pSquirrel<ScriptContext::UI>->getinteger(sqvm, 1); @@ -190,7 +190,7 @@ SQRESULT SQ_GetServerID(void* sqvm) } // bool function NSServerRequiresPassword( int serverIndex ) -SQRESULT SQ_ServerRequiresPassword(void* sqvm) +SQRESULT SQ_ServerRequiresPassword(HSquirrelVM* sqvm) { SQInteger serverIndex = g_pSquirrel<ScriptContext::UI>->getinteger(sqvm, 1); @@ -211,7 +211,7 @@ SQRESULT SQ_ServerRequiresPassword(void* sqvm) } // int function NSGetServerRequiredModsCount( int serverIndex ) -SQRESULT SQ_GetServerRequiredModsCount(void* sqvm) +SQRESULT SQ_GetServerRequiredModsCount(HSquirrelVM* sqvm) { SQInteger serverIndex = g_pSquirrel<ScriptContext::UI>->getinteger(sqvm, 1); @@ -232,7 +232,7 @@ SQRESULT SQ_GetServerRequiredModsCount(void* sqvm) } // string function NSGetServerRequiredModName( int serverIndex, int modIndex ) -SQRESULT SQ_GetServerRequiredModName(void* sqvm) +SQRESULT SQ_GetServerRequiredModName(HSquirrelVM* sqvm) { SQInteger serverIndex = g_pSquirrel<ScriptContext::UI>->getinteger(sqvm, 1); SQInteger modIndex = g_pSquirrel<ScriptContext::UI>->getinteger(sqvm, 2); @@ -266,7 +266,7 @@ SQRESULT SQ_GetServerRequiredModName(void* sqvm) } // string function NSGetServerRequiredModVersion( int serverIndex, int modIndex ) -SQRESULT SQ_GetServerRequiredModVersion(void* sqvm) +SQRESULT SQ_GetServerRequiredModVersion(HSquirrelVM* sqvm) { SQInteger serverIndex = g_pSquirrel<ScriptContext::UI>->getinteger(sqvm, 1); SQInteger modIndex = g_pSquirrel<ScriptContext::UI>->getinteger(sqvm, 2); @@ -300,7 +300,7 @@ SQRESULT SQ_GetServerRequiredModVersion(void* sqvm) } // void function NSClearRecievedServerList() -SQRESULT SQ_ClearRecievedServerList(void* sqvm) +SQRESULT SQ_ClearRecievedServerList(HSquirrelVM* sqvm) { g_pMasterServerManager->ClearServerList(); return SQRESULT_NULL; @@ -309,7 +309,7 @@ SQRESULT SQ_ClearRecievedServerList(void* sqvm) // functions for authenticating with servers // void function NSTryAuthWithServer( int serverIndex, string password = "" ) -SQRESULT SQ_TryAuthWithServer(void* sqvm) +SQRESULT SQ_TryAuthWithServer(HSquirrelVM* sqvm) { SQInteger serverIndex = g_pSquirrel<ScriptContext::UI>->getinteger(sqvm, 1); const SQChar* password = g_pSquirrel<ScriptContext::UI>->getstring(sqvm, 2); @@ -342,21 +342,21 @@ SQRESULT SQ_TryAuthWithServer(void* sqvm) } // bool function NSIsAuthenticatingWithServer() -SQRESULT SQ_IsAuthComplete(void* sqvm) +SQRESULT SQ_IsAuthComplete(HSquirrelVM* sqvm) { g_pSquirrel<ScriptContext::UI>->pushbool(sqvm, g_pMasterServerManager->m_bScriptAuthenticatingWithGameServer); return SQRESULT_NOTNULL; } // bool function NSWasAuthSuccessful() -SQRESULT SQ_WasAuthSuccessful(void* sqvm) +SQRESULT SQ_WasAuthSuccessful(HSquirrelVM* sqvm) { g_pSquirrel<ScriptContext::UI>->pushbool(sqvm, g_pMasterServerManager->m_bSuccessfullyAuthenticatedWithGameServer); return SQRESULT_NOTNULL; } // void function NSConnectToAuthedServer() -SQRESULT SQ_ConnectToAuthedServer(void* sqvm) +SQRESULT SQ_ConnectToAuthedServer(HSquirrelVM* sqvm) { if (!g_pMasterServerManager->m_bHasPendingConnectionInfo) { @@ -388,7 +388,7 @@ SQRESULT SQ_ConnectToAuthedServer(void* sqvm) } // void function NSTryAuthWithLocalServer() -SQRESULT SQ_TryAuthWithLocalServer(void* sqvm) +SQRESULT SQ_TryAuthWithLocalServer(HSquirrelVM* sqvm) { // do auth request g_pMasterServerManager->AuthenticateWithOwnServer(R2::g_pLocalPlayerUserID, g_pMasterServerManager->m_sOwnClientAuthToken); @@ -397,7 +397,7 @@ SQRESULT SQ_TryAuthWithLocalServer(void* sqvm) } // void function NSCompleteAuthWithLocalServer() -SQRESULT SQ_CompleteAuthWithLocalServer(void* sqvm) +SQRESULT SQ_CompleteAuthWithLocalServer(HSquirrelVM* sqvm) { // literally just set serverfilter // note: this assumes we have no authdata other than our own @@ -410,7 +410,7 @@ SQRESULT SQ_CompleteAuthWithLocalServer(void* sqvm) } // string function NSGetAuthFailReason() -SQRESULT SQ_GetAuthFailReason(void* sqvm) +SQRESULT SQ_GetAuthFailReason(HSquirrelVM* sqvm) { g_pSquirrel<ScriptContext::UI>->pushstring(sqvm, g_pMasterServerManager->m_sAuthFailureReason.c_str(), -1); return SQRESULT_NOTNULL; |