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-rw-r--r--NorthstarDLL/scripts/client/clientchathooks.cpp2
-rw-r--r--NorthstarDLL/scripts/client/scriptserverbrowser.cpp14
-rw-r--r--NorthstarDLL/scripts/scriptdatatables.cpp8
-rw-r--r--NorthstarDLL/scripts/scripthttprequesthandler.cpp6
-rw-r--r--NorthstarDLL/scripts/scriptutility.cpp4
-rw-r--r--NorthstarDLL/scripts/server/miscserverscript.cpp18
-rw-r--r--NorthstarDLL/scripts/server/scriptuserinfo.cpp20
7 files changed, 36 insertions, 36 deletions
diff --git a/NorthstarDLL/scripts/client/clientchathooks.cpp b/NorthstarDLL/scripts/client/clientchathooks.cpp
index df9497ef..e084f47e 100644
--- a/NorthstarDLL/scripts/client/clientchathooks.cpp
+++ b/NorthstarDLL/scripts/client/clientchathooks.cpp
@@ -30,7 +30,7 @@ void, __fastcall, (void* self, const char* message, int inboxId, bool isTeam, bo
payload = message + 1;
}
- NS::Utils::RemoveAsciiControlSequences(const_cast<char*>(message), true);
+ RemoveAsciiControlSequences(const_cast<char*>(message), true);
SQRESULT result = g_pSquirrel<ScriptContext::CLIENT>->Call(
"CHudChat_ProcessMessageStartThread", static_cast<int>(senderId) - 1, payload, isTeam, isDead, type);
diff --git a/NorthstarDLL/scripts/client/scriptserverbrowser.cpp b/NorthstarDLL/scripts/client/scriptserverbrowser.cpp
index 1945b3dc..a142c3f4 100644
--- a/NorthstarDLL/scripts/client/scriptserverbrowser.cpp
+++ b/NorthstarDLL/scripts/client/scriptserverbrowser.cpp
@@ -62,7 +62,7 @@ ADD_SQFUNC("void", NSTryAuthWithServer, "int serverIndex, string password = ''",
// do auth
g_pMasterServerManager->AuthenticateWithServer(
- R2::g_pLocalPlayerUserID,
+ g_pLocalPlayerUserID,
g_pMasterServerManager->m_sOwnClientAuthToken,
g_pMasterServerManager->m_vRemoteServers[serverIndex],
(char*)password);
@@ -95,9 +95,9 @@ ADD_SQFUNC("void", NSConnectToAuthedServer, "", "", ScriptContext::UI)
// set auth token, then try to connect
// i'm honestly not entirely sure how silentconnect works regarding ports and encryption so using connect for now
- R2::g_pCVar->FindVar("serverfilter")->SetValue(info.authToken);
- R2::Cbuf_AddText(
- R2::Cbuf_GetCurrentPlayer(),
+ g_pCVar->FindVar("serverfilter")->SetValue(info.authToken);
+ Cbuf_AddText(
+ Cbuf_GetCurrentPlayer(),
fmt::format(
"connect {}.{}.{}.{}:{}",
info.ip.S_un.S_un_b.s_b1,
@@ -106,7 +106,7 @@ ADD_SQFUNC("void", NSConnectToAuthedServer, "", "", ScriptContext::UI)
info.ip.S_un.S_un_b.s_b4,
info.port)
.c_str(),
- R2::cmd_source_t::kCommandSrcCode);
+ cmd_source_t::kCommandSrcCode);
g_pMasterServerManager->m_bHasPendingConnectionInfo = false;
return SQRESULT_NULL;
@@ -115,7 +115,7 @@ ADD_SQFUNC("void", NSConnectToAuthedServer, "", "", ScriptContext::UI)
ADD_SQFUNC("void", NSTryAuthWithLocalServer, "", "", ScriptContext::UI)
{
// do auth request
- g_pMasterServerManager->AuthenticateWithOwnServer(R2::g_pLocalPlayerUserID, g_pMasterServerManager->m_sOwnClientAuthToken);
+ g_pMasterServerManager->AuthenticateWithOwnServer(g_pLocalPlayerUserID, g_pMasterServerManager->m_sOwnClientAuthToken);
return SQRESULT_NULL;
}
@@ -125,7 +125,7 @@ ADD_SQFUNC("void", NSCompleteAuthWithLocalServer, "", "", ScriptContext::UI)
// literally just set serverfilter
// note: this assumes we have no authdata other than our own
if (g_pServerAuthentication->m_RemoteAuthenticationData.size())
- R2::g_pCVar->FindVar("serverfilter")->SetValue(g_pServerAuthentication->m_RemoteAuthenticationData.begin()->first.c_str());
+ g_pCVar->FindVar("serverfilter")->SetValue(g_pServerAuthentication->m_RemoteAuthenticationData.begin()->first.c_str());
return SQRESULT_NULL;
}
diff --git a/NorthstarDLL/scripts/scriptdatatables.cpp b/NorthstarDLL/scripts/scriptdatatables.cpp
index 532624f3..87a26dca 100644
--- a/NorthstarDLL/scripts/scriptdatatables.cpp
+++ b/NorthstarDLL/scripts/scriptdatatables.cpp
@@ -132,9 +132,9 @@ REPLACE_SQFUNC(GetDataTable, (ScriptContext::UI | ScriptContext::CLIENT | Script
diskAssetPath /= fs::path(pAssetName);
std::string sDiskAssetPath(diskAssetPath.string());
- if ((*R2::g_pFilesystem)->m_vtable2->FileExists(&(*R2::g_pFilesystem)->m_vtable2, sDiskAssetPath.c_str(), "GAME"))
+ if ((*g_pFilesystem)->m_vtable2->FileExists(&(*g_pFilesystem)->m_vtable2, sDiskAssetPath.c_str(), "GAME"))
{
- std::string sTableCSV = R2::ReadVPKFile(sDiskAssetPath.c_str());
+ std::string sTableCSV = ReadVPKFile(sDiskAssetPath.c_str());
if (!sTableCSV.size())
{
g_pSquirrel<context>->raiseerror(sqvm, fmt::format("Datatable \"{}\" is empty", pAssetName).c_str());
@@ -793,7 +793,7 @@ void DumpDatatable(const char* pDatatablePath)
return;
}
- std::string sOutputPath(fmt::format("{}/scripts/datatable/{}.csv", R2::g_pModName, fs::path(pDatatablePath).stem().string()));
+ std::string sOutputPath(fmt::format("{}/scripts/datatable/{}.csv", g_pModName, fs::path(pDatatablePath).stem().string()));
std::string sDatatableContents(DataTableToString(pDatatable));
fs::create_directories(fs::path(sOutputPath).remove_filename());
@@ -900,7 +900,7 @@ ON_DLL_LOAD_RELIESON("engine.dll", SharedScriptDataTables, ConVar, (CModule modu
{
Cvar_ns_prefer_datatable_from_disk = new ConVar(
"ns_prefer_datatable_from_disk",
- IsDedicatedServer() && Tier0::CommandLine()->CheckParm("-nopakdedi") ? "1" : "0",
+ IsDedicatedServer() && CommandLine()->CheckParm("-nopakdedi") ? "1" : "0",
FCVAR_NONE,
"whether to prefer loading datatables from disk, rather than rpak");
diff --git a/NorthstarDLL/scripts/scripthttprequesthandler.cpp b/NorthstarDLL/scripts/scripthttprequesthandler.cpp
index 813bd50e..aa75127a 100644
--- a/NorthstarDLL/scripts/scripthttprequesthandler.cpp
+++ b/NorthstarDLL/scripts/scripthttprequesthandler.cpp
@@ -7,19 +7,19 @@ HttpRequestHandler* g_httpRequestHandler;
bool IsHttpDisabled()
{
- const static bool bIsHttpDisabled = Tier0::CommandLine()->FindParm("-disablehttprequests");
+ const static bool bIsHttpDisabled = CommandLine()->FindParm("-disablehttprequests");
return bIsHttpDisabled;
}
bool IsLocalHttpAllowed()
{
- const static bool bIsLocalHttpAllowed = Tier0::CommandLine()->FindParm("-allowlocalhttp");
+ const static bool bIsLocalHttpAllowed = CommandLine()->FindParm("-allowlocalhttp");
return bIsLocalHttpAllowed;
}
bool DisableHttpSsl()
{
- const static bool bDisableHttpSsl = Tier0::CommandLine()->FindParm("-disablehttpssl");
+ const static bool bDisableHttpSsl = CommandLine()->FindParm("-disablehttpssl");
return bDisableHttpSsl;
}
diff --git a/NorthstarDLL/scripts/scriptutility.cpp b/NorthstarDLL/scripts/scriptutility.cpp
index 054836ca..4b92fa02 100644
--- a/NorthstarDLL/scripts/scriptutility.cpp
+++ b/NorthstarDLL/scripts/scriptutility.cpp
@@ -18,9 +18,9 @@ ADD_SQFUNC(
ADD_SQFUNC(
"string", NSGetLocalPlayerUID, "", "Returns the local player's uid.", ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)
{
- if (R2::g_pLocalPlayerUserID)
+ if (g_pLocalPlayerUserID)
{
- g_pSquirrel<context>->pushstring(sqvm, R2::g_pLocalPlayerUserID);
+ g_pSquirrel<context>->pushstring(sqvm, g_pLocalPlayerUserID);
return SQRESULT_NOTNULL;
}
diff --git a/NorthstarDLL/scripts/server/miscserverscript.cpp b/NorthstarDLL/scripts/server/miscserverscript.cpp
index 3ea44ceb..ed6e4800 100644
--- a/NorthstarDLL/scripts/server/miscserverscript.cpp
+++ b/NorthstarDLL/scripts/server/miscserverscript.cpp
@@ -9,7 +9,7 @@
ADD_SQFUNC("void", NSEarlyWritePlayerPersistenceForLeave, "entity player", "", ScriptContext::SERVER)
{
- const R2::CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<R2::CBasePlayer>(sqvm, 1);
+ const CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<CBasePlayer>(sqvm, 1);
if (!pPlayer)
{
spdlog::warn("NSEarlyWritePlayerPersistenceForLeave got null player");
@@ -18,7 +18,7 @@ ADD_SQFUNC("void", NSEarlyWritePlayerPersistenceForLeave, "entity player", "", S
return SQRESULT_NOTNULL;
}
- R2::CBaseClient* pClient = &R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1];
+ CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1];
if (g_pServerAuthentication->m_PlayerAuthenticationData.find(pClient) == g_pServerAuthentication->m_PlayerAuthenticationData.end())
{
g_pSquirrel<context>->pushbool(sqvm, false);
@@ -38,7 +38,7 @@ ADD_SQFUNC("bool", NSIsWritingPlayerPersistence, "", "", ScriptContext::SERVER)
ADD_SQFUNC("bool", NSIsPlayerLocalPlayer, "entity player", "", ScriptContext::SERVER)
{
- const R2::CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<R2::CBasePlayer>(sqvm, 1);
+ const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<CBasePlayer>(sqvm, 1);
if (!pPlayer)
{
spdlog::warn("NSIsPlayerLocalPlayer got null player");
@@ -47,8 +47,8 @@ ADD_SQFUNC("bool", NSIsPlayerLocalPlayer, "entity player", "", ScriptContext::SE
return SQRESULT_NOTNULL;
}
- R2::CBaseClient* pClient = &R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1];
- g_pSquirrel<context>->pushbool(sqvm, !strcmp(R2::g_pLocalPlayerUserID, pClient->m_UID));
+ CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1];
+ g_pSquirrel<context>->pushbool(sqvm, !strcmp(g_pLocalPlayerUserID, pClient->m_UID));
return SQRESULT_NOTNULL;
}
@@ -65,7 +65,7 @@ ADD_SQFUNC(
"Disconnects the player from the server with the given reason",
ScriptContext::SERVER)
{
- const R2::CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<R2::CBasePlayer>(sqvm, 1);
+ const CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<CBasePlayer>(sqvm, 1);
const char* reason = g_pSquirrel<context>->getstring(sqvm, 2);
if (!pPlayer)
@@ -77,7 +77,7 @@ ADD_SQFUNC(
}
// Shouldn't happen but I like sanity checks.
- R2::CBaseClient* pClient = &R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1];
+ CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1];
if (!pClient)
{
spdlog::warn("NSDisconnectPlayer(): player entity has null CBaseClient!");
@@ -88,11 +88,11 @@ ADD_SQFUNC(
if (reason)
{
- R2::CBaseClient__Disconnect(pClient, 1, reason);
+ CBaseClient__Disconnect(pClient, 1, reason);
}
else
{
- R2::CBaseClient__Disconnect(pClient, 1, "Disconnected by the server.");
+ CBaseClient__Disconnect(pClient, 1, "Disconnected by the server.");
}
g_pSquirrel<context>->pushbool(sqvm, true);
diff --git a/NorthstarDLL/scripts/server/scriptuserinfo.cpp b/NorthstarDLL/scripts/server/scriptuserinfo.cpp
index fac458a3..c53a9d22 100644
--- a/NorthstarDLL/scripts/server/scriptuserinfo.cpp
+++ b/NorthstarDLL/scripts/server/scriptuserinfo.cpp
@@ -7,7 +7,7 @@ ADD_SQFUNC("string", GetUserInfoKVString_Internal, "entity player, string key, s
"Gets the string value of a given player's userinfo convar by name", ScriptContext::SERVER)
// clang-format on
{
- const R2::CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<R2::CBasePlayer>(sqvm, 1);
+ const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<CBasePlayer>(sqvm, 1);
if (!pPlayer)
{
g_pSquirrel<ScriptContext::SERVER>->raiseerror(sqvm, "player is null");
@@ -17,7 +17,7 @@ ADD_SQFUNC("string", GetUserInfoKVString_Internal, "entity player, string key, s
const char* pKey = g_pSquirrel<ScriptContext::SERVER>->getstring(sqvm, 2);
const char* pDefaultValue = g_pSquirrel<ScriptContext::SERVER>->getstring(sqvm, 3);
- const char* pResult = R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetString(pKey, pDefaultValue);
+ const char* pResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetString(pKey, pDefaultValue);
g_pSquirrel<ScriptContext::SERVER>->pushstring(sqvm, pResult);
return SQRESULT_NOTNULL;
}
@@ -27,7 +27,7 @@ ADD_SQFUNC("asset", GetUserInfoKVAsset_Internal, "entity player, string key, ass
"Gets the asset value of a given player's userinfo convar by name", ScriptContext::SERVER)
// clang-format on
{
- const R2::CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<R2::CBasePlayer>(sqvm, 1);
+ const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<CBasePlayer>(sqvm, 1);
if (!pPlayer)
{
g_pSquirrel<ScriptContext::SERVER>->raiseerror(sqvm, "player is null");
@@ -38,7 +38,7 @@ ADD_SQFUNC("asset", GetUserInfoKVAsset_Internal, "entity player, string key, ass
const char* pDefaultValue;
g_pSquirrel<ScriptContext::SERVER>->getasset(sqvm, 3, &pDefaultValue);
- const char* pResult = R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetString(pKey, pDefaultValue);
+ const char* pResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetString(pKey, pDefaultValue);
g_pSquirrel<ScriptContext::SERVER>->pushasset(sqvm, pResult);
return SQRESULT_NOTNULL;
}
@@ -48,7 +48,7 @@ ADD_SQFUNC("int", GetUserInfoKVInt_Internal, "entity player, string key, int def
"Gets the int value of a given player's userinfo convar by name", ScriptContext::SERVER)
// clang-format on
{
- const R2::CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<R2::CBasePlayer>(sqvm, 1);
+ const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<CBasePlayer>(sqvm, 1);
if (!pPlayer)
{
g_pSquirrel<ScriptContext::SERVER>->raiseerror(sqvm, "player is null");
@@ -58,7 +58,7 @@ ADD_SQFUNC("int", GetUserInfoKVInt_Internal, "entity player, string key, int def
const char* pKey = g_pSquirrel<ScriptContext::SERVER>->getstring(sqvm, 2);
const int iDefaultValue = g_pSquirrel<ScriptContext::SERVER>->getinteger(sqvm, 3);
- const int iResult = R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetInt(pKey, iDefaultValue);
+ const int iResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetInt(pKey, iDefaultValue);
g_pSquirrel<ScriptContext::SERVER>->pushinteger(sqvm, iResult);
return SQRESULT_NOTNULL;
}
@@ -68,7 +68,7 @@ ADD_SQFUNC("float", GetUserInfoKVFloat_Internal, "entity player, string key, flo
"Gets the float value of a given player's userinfo convar by name", ScriptContext::SERVER)
// clang-format on
{
- const R2::CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->getentity<R2::CBasePlayer>(sqvm, 1);
+ const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->getentity<CBasePlayer>(sqvm, 1);
if (!pPlayer)
{
g_pSquirrel<ScriptContext::SERVER>->raiseerror(sqvm, "player is null");
@@ -78,7 +78,7 @@ ADD_SQFUNC("float", GetUserInfoKVFloat_Internal, "entity player, string key, flo
const char* pKey = g_pSquirrel<ScriptContext::SERVER>->getstring(sqvm, 2);
const float flDefaultValue = g_pSquirrel<ScriptContext::SERVER>->getfloat(sqvm, 3);
- const float flResult = R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetFloat(pKey, flDefaultValue);
+ const float flResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetFloat(pKey, flDefaultValue);
g_pSquirrel<ScriptContext::SERVER>->pushfloat(sqvm, flResult);
return SQRESULT_NOTNULL;
}
@@ -88,7 +88,7 @@ ADD_SQFUNC("bool", GetUserInfoKVBool_Internal, "entity player, string key, bool
"Gets the bool value of a given player's userinfo convar by name", ScriptContext::SERVER)
// clang-format on
{
- const R2::CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->getentity<R2::CBasePlayer>(sqvm, 1);
+ const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->getentity<CBasePlayer>(sqvm, 1);
if (!pPlayer)
{
g_pSquirrel<ScriptContext::SERVER>->raiseerror(sqvm, "player is null");
@@ -98,7 +98,7 @@ ADD_SQFUNC("bool", GetUserInfoKVBool_Internal, "entity player, string key, bool
const char* pKey = g_pSquirrel<ScriptContext::SERVER>->getstring(sqvm, 2);
const bool bDefaultValue = g_pSquirrel<ScriptContext::SERVER>->getbool(sqvm, 3);
- const bool bResult = R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetInt(pKey, bDefaultValue);
+ const bool bResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetInt(pKey, bDefaultValue);
g_pSquirrel<ScriptContext::SERVER>->pushbool(sqvm, bResult);
return SQRESULT_NOTNULL;
}