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path: root/NorthstarDLL/scripts/server/miscserverscript.cpp
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Diffstat (limited to 'NorthstarDLL/scripts/server/miscserverscript.cpp')
-rw-r--r--NorthstarDLL/scripts/server/miscserverscript.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/NorthstarDLL/scripts/server/miscserverscript.cpp b/NorthstarDLL/scripts/server/miscserverscript.cpp
index 3ea44ceb..ed6e4800 100644
--- a/NorthstarDLL/scripts/server/miscserverscript.cpp
+++ b/NorthstarDLL/scripts/server/miscserverscript.cpp
@@ -9,7 +9,7 @@
ADD_SQFUNC("void", NSEarlyWritePlayerPersistenceForLeave, "entity player", "", ScriptContext::SERVER)
{
- const R2::CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<R2::CBasePlayer>(sqvm, 1);
+ const CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<CBasePlayer>(sqvm, 1);
if (!pPlayer)
{
spdlog::warn("NSEarlyWritePlayerPersistenceForLeave got null player");
@@ -18,7 +18,7 @@ ADD_SQFUNC("void", NSEarlyWritePlayerPersistenceForLeave, "entity player", "", S
return SQRESULT_NOTNULL;
}
- R2::CBaseClient* pClient = &R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1];
+ CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1];
if (g_pServerAuthentication->m_PlayerAuthenticationData.find(pClient) == g_pServerAuthentication->m_PlayerAuthenticationData.end())
{
g_pSquirrel<context>->pushbool(sqvm, false);
@@ -38,7 +38,7 @@ ADD_SQFUNC("bool", NSIsWritingPlayerPersistence, "", "", ScriptContext::SERVER)
ADD_SQFUNC("bool", NSIsPlayerLocalPlayer, "entity player", "", ScriptContext::SERVER)
{
- const R2::CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<R2::CBasePlayer>(sqvm, 1);
+ const CBasePlayer* pPlayer = g_pSquirrel<ScriptContext::SERVER>->template getentity<CBasePlayer>(sqvm, 1);
if (!pPlayer)
{
spdlog::warn("NSIsPlayerLocalPlayer got null player");
@@ -47,8 +47,8 @@ ADD_SQFUNC("bool", NSIsPlayerLocalPlayer, "entity player", "", ScriptContext::SE
return SQRESULT_NOTNULL;
}
- R2::CBaseClient* pClient = &R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1];
- g_pSquirrel<context>->pushbool(sqvm, !strcmp(R2::g_pLocalPlayerUserID, pClient->m_UID));
+ CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1];
+ g_pSquirrel<context>->pushbool(sqvm, !strcmp(g_pLocalPlayerUserID, pClient->m_UID));
return SQRESULT_NOTNULL;
}
@@ -65,7 +65,7 @@ ADD_SQFUNC(
"Disconnects the player from the server with the given reason",
ScriptContext::SERVER)
{
- const R2::CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<R2::CBasePlayer>(sqvm, 1);
+ const CBasePlayer* pPlayer = g_pSquirrel<context>->template getentity<CBasePlayer>(sqvm, 1);
const char* reason = g_pSquirrel<context>->getstring(sqvm, 2);
if (!pPlayer)
@@ -77,7 +77,7 @@ ADD_SQFUNC(
}
// Shouldn't happen but I like sanity checks.
- R2::CBaseClient* pClient = &R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1];
+ CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1];
if (!pClient)
{
spdlog::warn("NSDisconnectPlayer(): player entity has null CBaseClient!");
@@ -88,11 +88,11 @@ ADD_SQFUNC(
if (reason)
{
- R2::CBaseClient__Disconnect(pClient, 1, reason);
+ CBaseClient__Disconnect(pClient, 1, reason);
}
else
{
- R2::CBaseClient__Disconnect(pClient, 1, "Disconnected by the server.");
+ CBaseClient__Disconnect(pClient, 1, "Disconnected by the server.");
}
g_pSquirrel<context>->pushbool(sqvm, true);