diff options
Diffstat (limited to 'NorthstarDLL/scripts/client/scriptserverbrowser.cpp')
-rw-r--r-- | NorthstarDLL/scripts/client/scriptserverbrowser.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/NorthstarDLL/scripts/client/scriptserverbrowser.cpp b/NorthstarDLL/scripts/client/scriptserverbrowser.cpp index ff6da6e2..94d964ed 100644 --- a/NorthstarDLL/scripts/client/scriptserverbrowser.cpp +++ b/NorthstarDLL/scripts/client/scriptserverbrowser.cpp @@ -52,12 +52,12 @@ ADD_SQFUNC("void", NSTryAuthWithServer, "int serverIndex, string password = ''", if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size()) { g_pSquirrel<context>->raiseerror( - sqvm, - fmt::format( - "Tried to auth with server index {} when only {} servers are available", - serverIndex, - g_pMasterServerManager->m_vRemoteServers.size()) - .c_str()); + sqvm, + fmt::format( + "Tried to auth with server index {} when only {} servers are available", + serverIndex, + g_pMasterServerManager->m_vRemoteServers.size()) + .c_str()); return SQRESULT_ERROR; } @@ -68,10 +68,10 @@ ADD_SQFUNC("void", NSTryAuthWithServer, "int serverIndex, string password = ''", // do auth g_pMasterServerManager->AuthenticateWithServer( - R2::g_pLocalPlayerUserID, - g_pMasterServerManager->m_sOwnClientAuthToken, - g_pMasterServerManager->m_vRemoteServers[serverIndex], - (char*)password); + R2::g_pLocalPlayerUserID, + g_pMasterServerManager->m_sOwnClientAuthToken, + g_pMasterServerManager->m_vRemoteServers[serverIndex], + (char*)password); return SQRESULT_NULL; } @@ -93,7 +93,7 @@ ADD_SQFUNC("void", NSConnectToAuthedServer, "", "", ScriptContext::UI) if (!g_pMasterServerManager->m_bHasPendingConnectionInfo) { g_pSquirrel<context>->raiseerror( - sqvm, fmt::format("Tried to connect to authed server before any pending connection info was available").c_str()); + sqvm, fmt::format("Tried to connect to authed server before any pending connection info was available").c_str()); return SQRESULT_ERROR; } @@ -103,16 +103,16 @@ ADD_SQFUNC("void", NSConnectToAuthedServer, "", "", ScriptContext::UI) // i'm honestly not entirely sure how silentconnect works regarding ports and encryption so using connect for now R2::g_pCVar->FindVar("serverfilter")->SetValue(info.authToken); R2::Cbuf_AddText( - R2::Cbuf_GetCurrentPlayer(), - fmt::format( - "connect {}.{}.{}.{}:{}", - info.ip.S_un.S_un_b.s_b1, - info.ip.S_un.S_un_b.s_b2, - info.ip.S_un.S_un_b.s_b3, - info.ip.S_un.S_un_b.s_b4, - info.port) - .c_str(), - R2::cmd_source_t::kCommandSrcCode); + R2::Cbuf_GetCurrentPlayer(), + fmt::format( + "connect {}.{}.{}.{}:{}", + info.ip.S_un.S_un_b.s_b1, + info.ip.S_un.S_un_b.s_b2, + info.ip.S_un.S_un_b.s_b3, + info.ip.S_un.S_un_b.s_b4, + info.port) + .c_str(), + R2::cmd_source_t::kCommandSrcCode); g_pMasterServerManager->m_bHasPendingConnectionInfo = false; return SQRESULT_NULL; |