diff options
Diffstat (limited to 'NorthstarDLL/scripts/client/scriptserverbrowser.cpp')
-rw-r--r-- | NorthstarDLL/scripts/client/scriptserverbrowser.cpp | 410 |
1 files changed, 410 insertions, 0 deletions
diff --git a/NorthstarDLL/scripts/client/scriptserverbrowser.cpp b/NorthstarDLL/scripts/client/scriptserverbrowser.cpp new file mode 100644 index 00000000..5f1287ad --- /dev/null +++ b/NorthstarDLL/scripts/client/scriptserverbrowser.cpp @@ -0,0 +1,410 @@ +#include "pch.h" +#include "squirrel/squirrel.h" +#include "masterserver/masterserver.h" +#include "server/auth/serverauthentication.h" +#include "engine/r2engine.h" +#include "client/r2client.h" + +// functions for viewing server browser + +ADD_SQFUNC("bool", NSIsMasterServerAuthenticated, "", "", ScriptContext::UI) +{ + g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bOriginAuthWithMasterServerDone); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("void", NSRequestServerList, "", "", ScriptContext::UI) +{ + g_pMasterServerManager->RequestServerList(); + return SQRESULT_NULL; +} + +ADD_SQFUNC("bool", NSIsRequestingServerList, "", "", ScriptContext::UI) +{ + g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bScriptRequestingServerList); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("bool", NSMasterServerConnectionSuccessful, "", "", ScriptContext::UI) +{ + g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bSuccessfullyConnected); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("int", NSGetServerCount, "", "", ScriptContext::UI) +{ + g_pSquirrel<context>->pushinteger(sqvm, g_pMasterServerManager->m_vRemoteServers.size()); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("string", NSGetServerName, "int serverIndex", "", ScriptContext::UI) +{ + SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1); + + if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size()) + { + g_pSquirrel<context>->raiseerror( + sqvm, + fmt::format( + "Tried to get name of server index {} when only {} servers are available", + serverIndex, + g_pMasterServerManager->m_vRemoteServers.size()) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].name); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("string", NSGetServerDescription, "int serverIndex", "", ScriptContext::UI) +{ + SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1); + + if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size()) + { + g_pSquirrel<context>->raiseerror( + sqvm, + fmt::format( + "Tried to get description of server index {} when only {} servers are available", + serverIndex, + g_pMasterServerManager->m_vRemoteServers.size()) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].description.c_str()); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("string", NSGetServerMap, "int serverIndex", "", ScriptContext::UI) +{ + SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1); + + if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size()) + { + g_pSquirrel<context>->raiseerror( + sqvm, + fmt::format( + "Tried to get map of server index {} when only {} servers are available", + serverIndex, + g_pMasterServerManager->m_vRemoteServers.size()) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].map); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("string", NSGetServerPlaylist, "int serverIndex", "", ScriptContext::UI) +{ + SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1); + + if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size()) + { + g_pSquirrel<context>->raiseerror( + sqvm, + fmt::format( + "Tried to get playlist of server index {} when only {} servers are available", + serverIndex, + g_pMasterServerManager->m_vRemoteServers.size()) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].playlist); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("int", NSGetServerPlayerCount, "int serverIndex", "", ScriptContext::UI) +{ + SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1); + + if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size()) + { + g_pSquirrel<context>->raiseerror( + sqvm, + fmt::format( + "Tried to get playercount of server index {} when only {} servers are available", + serverIndex, + g_pMasterServerManager->m_vRemoteServers.size()) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel<context>->pushinteger(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].playerCount); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("int", NSGetServerMaxPlayerCount, "int serverIndex", "", ScriptContext::UI) +{ + SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1); + + if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size()) + { + g_pSquirrel<context>->raiseerror( + sqvm, + fmt::format( + "Tried to get max playercount of server index {} when only {} servers are available", + serverIndex, + g_pMasterServerManager->m_vRemoteServers.size()) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel<context>->pushinteger(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].maxPlayers); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("string", NSGetServerID, "int serverIndex", "", ScriptContext::UI) +{ + SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1); + + if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size()) + { + g_pSquirrel<context>->raiseerror( + sqvm, + fmt::format( + "Tried to get id of server index {} when only {} servers are available", + serverIndex, + g_pMasterServerManager->m_vRemoteServers.size()) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].id); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("bool", NSServerRequiresPassword, "int serverIndex", "", ScriptContext::UI) +{ + SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1); + + if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size()) + { + g_pSquirrel<context>->raiseerror( + sqvm, + fmt::format( + "Tried to get hasPassword of server index {} when only {} servers are available", + serverIndex, + g_pMasterServerManager->m_vRemoteServers.size()) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].requiresPassword); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("int", NSGetServerRequiredModsCount, "int serverIndex", "", ScriptContext::UI) +{ + SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1); + + if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size()) + { + g_pSquirrel<context>->raiseerror( + sqvm, + fmt::format( + "Tried to get required mods count of server index {} when only {} servers are available", + serverIndex, + g_pMasterServerManager->m_vRemoteServers.size()) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel<context>->pushinteger(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods.size()); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("string", NSGetServerRegion, "int serverIndex", "", ScriptContext::UI) +{ + SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1); + + if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size()) + { + g_pSquirrel<context>->raiseerror( + sqvm, + fmt::format( + "Tried to get region of server index {} when only {} servers are available", + serverIndex, + g_pMasterServerManager->m_vRemoteServers.size()) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].region, -1); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("string", NSGetServerRequiredModName, "int serverIndex, int modIndex", "", ScriptContext::UI) +{ + SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1); + SQInteger modIndex = g_pSquirrel<context>->getinteger(sqvm, 2); + + if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size()) + { + g_pSquirrel<context>->raiseerror( + sqvm, + fmt::format( + "Tried to get hasPassword of server index {} when only {} servers are available", + serverIndex, + g_pMasterServerManager->m_vRemoteServers.size()) + .c_str()); + return SQRESULT_ERROR; + } + + if (modIndex >= g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods.size()) + { + g_pSquirrel<context>->raiseerror( + sqvm, + fmt::format( + "Tried to get required mod name of mod index {} when only {} mod are available", + modIndex, + g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods.size()) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods[modIndex].Name.c_str()); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("string", NSGetServerRequiredModVersion, "int serverIndex, int modIndex", "", ScriptContext::UI) +{ + SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1); + SQInteger modIndex = g_pSquirrel<context>->getinteger(sqvm, 2); + + if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size()) + { + g_pSquirrel<context>->raiseerror( + sqvm, + fmt::format( + "Tried to get required mod version of server index {} when only {} servers are available", + serverIndex, + g_pMasterServerManager->m_vRemoteServers.size()) + .c_str()); + return SQRESULT_ERROR; + } + + if (modIndex >= g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods.size()) + { + g_pSquirrel<context>->raiseerror( + sqvm, + fmt::format( + "Tried to get required mod version of mod index {} when only {} mod are available", + modIndex, + g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods.size()) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods[modIndex].Version.c_str()); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("void", NSClearRecievedServerList, "", "", ScriptContext::UI) +{ + g_pMasterServerManager->ClearServerList(); + return SQRESULT_NULL; +} + +// functions for authenticating with servers + +ADD_SQFUNC("void", NSTryAuthWithServer, "int serverIndex, string password = ''", "", ScriptContext::UI) +{ + SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1); + const SQChar* password = g_pSquirrel<context>->getstring(sqvm, 2); + + if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size()) + { + g_pSquirrel<context>->raiseerror( + sqvm, + fmt::format( + "Tried to auth with server index {} when only {} servers are available", + serverIndex, + g_pMasterServerManager->m_vRemoteServers.size()) + .c_str()); + return SQRESULT_ERROR; + } + + // send off persistent data first, don't worry about server/client stuff, since m_additionalPlayerData should only have entries when + // we're a local server note: this seems like it could create a race condition, test later + for (auto& pair : g_pServerAuthentication->m_PlayerAuthenticationData) + g_pServerAuthentication->WritePersistentData(pair.first); + + // do auth + g_pMasterServerManager->AuthenticateWithServer( + R2::g_pLocalPlayerUserID, + g_pMasterServerManager->m_sOwnClientAuthToken, + g_pMasterServerManager->m_vRemoteServers[serverIndex].id, + (char*)password); + + return SQRESULT_NULL; +} + +ADD_SQFUNC("bool", NSIsAuthenticatingWithServer, "", "", ScriptContext::UI) +{ + g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bScriptAuthenticatingWithGameServer); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("bool", NSWasAuthSuccessful, "", "", ScriptContext::UI) +{ + g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bSuccessfullyAuthenticatedWithGameServer); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("void", NSConnectToAuthedServer, "", "", ScriptContext::UI) +{ + if (!g_pMasterServerManager->m_bHasPendingConnectionInfo) + { + g_pSquirrel<context>->raiseerror( + sqvm, fmt::format("Tried to connect to authed server before any pending connection info was available").c_str()); + return SQRESULT_ERROR; + } + + RemoteServerConnectionInfo& info = g_pMasterServerManager->m_pendingConnectionInfo; + + // set auth token, then try to connect + // i'm honestly not entirely sure how silentconnect works regarding ports and encryption so using connect for now + R2::g_pCVar->FindVar("serverfilter")->SetValue(info.authToken); + R2::Cbuf_AddText( + R2::Cbuf_GetCurrentPlayer(), + fmt::format( + "connect {}.{}.{}.{}:{}", + info.ip.S_un.S_un_b.s_b1, + info.ip.S_un.S_un_b.s_b2, + info.ip.S_un.S_un_b.s_b3, + info.ip.S_un.S_un_b.s_b4, + info.port) + .c_str(), + R2::cmd_source_t::kCommandSrcCode); + + g_pMasterServerManager->m_bHasPendingConnectionInfo = false; + return SQRESULT_NULL; +} + +ADD_SQFUNC("void", NSTryAuthWithLocalServer, "", "", ScriptContext::UI) +{ + // do auth request + g_pMasterServerManager->AuthenticateWithOwnServer(R2::g_pLocalPlayerUserID, g_pMasterServerManager->m_sOwnClientAuthToken); + + return SQRESULT_NULL; +} + +ADD_SQFUNC("void", NSCompleteAuthWithLocalServer, "", "", ScriptContext::UI) +{ + // literally just set serverfilter + // note: this assumes we have no authdata other than our own + if (g_pServerAuthentication->m_RemoteAuthenticationData.size()) + R2::g_pCVar->FindVar("serverfilter")->SetValue(g_pServerAuthentication->m_RemoteAuthenticationData.begin()->first.c_str()); + + return SQRESULT_NULL; +} + +ADD_SQFUNC("string", NSGetAuthFailReason, "", "", ScriptContext::UI) +{ + g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_sAuthFailureReason.c_str(), -1); + return SQRESULT_NOTNULL; +} |