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-rw-r--r--NorthstarDLL/scripts/client/scriptserverbrowser.cpp410
1 files changed, 410 insertions, 0 deletions
diff --git a/NorthstarDLL/scripts/client/scriptserverbrowser.cpp b/NorthstarDLL/scripts/client/scriptserverbrowser.cpp
new file mode 100644
index 00000000..5f1287ad
--- /dev/null
+++ b/NorthstarDLL/scripts/client/scriptserverbrowser.cpp
@@ -0,0 +1,410 @@
+#include "pch.h"
+#include "squirrel/squirrel.h"
+#include "masterserver/masterserver.h"
+#include "server/auth/serverauthentication.h"
+#include "engine/r2engine.h"
+#include "client/r2client.h"
+
+// functions for viewing server browser
+
+ADD_SQFUNC("bool", NSIsMasterServerAuthenticated, "", "", ScriptContext::UI)
+{
+ g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bOriginAuthWithMasterServerDone);
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("void", NSRequestServerList, "", "", ScriptContext::UI)
+{
+ g_pMasterServerManager->RequestServerList();
+ return SQRESULT_NULL;
+}
+
+ADD_SQFUNC("bool", NSIsRequestingServerList, "", "", ScriptContext::UI)
+{
+ g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bScriptRequestingServerList);
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("bool", NSMasterServerConnectionSuccessful, "", "", ScriptContext::UI)
+{
+ g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bSuccessfullyConnected);
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("int", NSGetServerCount, "", "", ScriptContext::UI)
+{
+ g_pSquirrel<context>->pushinteger(sqvm, g_pMasterServerManager->m_vRemoteServers.size());
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("string", NSGetServerName, "int serverIndex", "", ScriptContext::UI)
+{
+ SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
+
+ if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
+ {
+ g_pSquirrel<context>->raiseerror(
+ sqvm,
+ fmt::format(
+ "Tried to get name of server index {} when only {} servers are available",
+ serverIndex,
+ g_pMasterServerManager->m_vRemoteServers.size())
+ .c_str());
+ return SQRESULT_ERROR;
+ }
+
+ g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].name);
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("string", NSGetServerDescription, "int serverIndex", "", ScriptContext::UI)
+{
+ SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
+
+ if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
+ {
+ g_pSquirrel<context>->raiseerror(
+ sqvm,
+ fmt::format(
+ "Tried to get description of server index {} when only {} servers are available",
+ serverIndex,
+ g_pMasterServerManager->m_vRemoteServers.size())
+ .c_str());
+ return SQRESULT_ERROR;
+ }
+
+ g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].description.c_str());
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("string", NSGetServerMap, "int serverIndex", "", ScriptContext::UI)
+{
+ SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
+
+ if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
+ {
+ g_pSquirrel<context>->raiseerror(
+ sqvm,
+ fmt::format(
+ "Tried to get map of server index {} when only {} servers are available",
+ serverIndex,
+ g_pMasterServerManager->m_vRemoteServers.size())
+ .c_str());
+ return SQRESULT_ERROR;
+ }
+
+ g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].map);
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("string", NSGetServerPlaylist, "int serverIndex", "", ScriptContext::UI)
+{
+ SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
+
+ if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
+ {
+ g_pSquirrel<context>->raiseerror(
+ sqvm,
+ fmt::format(
+ "Tried to get playlist of server index {} when only {} servers are available",
+ serverIndex,
+ g_pMasterServerManager->m_vRemoteServers.size())
+ .c_str());
+ return SQRESULT_ERROR;
+ }
+
+ g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].playlist);
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("int", NSGetServerPlayerCount, "int serverIndex", "", ScriptContext::UI)
+{
+ SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
+
+ if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
+ {
+ g_pSquirrel<context>->raiseerror(
+ sqvm,
+ fmt::format(
+ "Tried to get playercount of server index {} when only {} servers are available",
+ serverIndex,
+ g_pMasterServerManager->m_vRemoteServers.size())
+ .c_str());
+ return SQRESULT_ERROR;
+ }
+
+ g_pSquirrel<context>->pushinteger(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].playerCount);
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("int", NSGetServerMaxPlayerCount, "int serverIndex", "", ScriptContext::UI)
+{
+ SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
+
+ if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
+ {
+ g_pSquirrel<context>->raiseerror(
+ sqvm,
+ fmt::format(
+ "Tried to get max playercount of server index {} when only {} servers are available",
+ serverIndex,
+ g_pMasterServerManager->m_vRemoteServers.size())
+ .c_str());
+ return SQRESULT_ERROR;
+ }
+
+ g_pSquirrel<context>->pushinteger(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].maxPlayers);
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("string", NSGetServerID, "int serverIndex", "", ScriptContext::UI)
+{
+ SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
+
+ if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
+ {
+ g_pSquirrel<context>->raiseerror(
+ sqvm,
+ fmt::format(
+ "Tried to get id of server index {} when only {} servers are available",
+ serverIndex,
+ g_pMasterServerManager->m_vRemoteServers.size())
+ .c_str());
+ return SQRESULT_ERROR;
+ }
+
+ g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].id);
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("bool", NSServerRequiresPassword, "int serverIndex", "", ScriptContext::UI)
+{
+ SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
+
+ if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
+ {
+ g_pSquirrel<context>->raiseerror(
+ sqvm,
+ fmt::format(
+ "Tried to get hasPassword of server index {} when only {} servers are available",
+ serverIndex,
+ g_pMasterServerManager->m_vRemoteServers.size())
+ .c_str());
+ return SQRESULT_ERROR;
+ }
+
+ g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].requiresPassword);
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("int", NSGetServerRequiredModsCount, "int serverIndex", "", ScriptContext::UI)
+{
+ SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
+
+ if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
+ {
+ g_pSquirrel<context>->raiseerror(
+ sqvm,
+ fmt::format(
+ "Tried to get required mods count of server index {} when only {} servers are available",
+ serverIndex,
+ g_pMasterServerManager->m_vRemoteServers.size())
+ .c_str());
+ return SQRESULT_ERROR;
+ }
+
+ g_pSquirrel<context>->pushinteger(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods.size());
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("string", NSGetServerRegion, "int serverIndex", "", ScriptContext::UI)
+{
+ SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
+
+ if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
+ {
+ g_pSquirrel<context>->raiseerror(
+ sqvm,
+ fmt::format(
+ "Tried to get region of server index {} when only {} servers are available",
+ serverIndex,
+ g_pMasterServerManager->m_vRemoteServers.size())
+ .c_str());
+ return SQRESULT_ERROR;
+ }
+
+ g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].region, -1);
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("string", NSGetServerRequiredModName, "int serverIndex, int modIndex", "", ScriptContext::UI)
+{
+ SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
+ SQInteger modIndex = g_pSquirrel<context>->getinteger(sqvm, 2);
+
+ if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
+ {
+ g_pSquirrel<context>->raiseerror(
+ sqvm,
+ fmt::format(
+ "Tried to get hasPassword of server index {} when only {} servers are available",
+ serverIndex,
+ g_pMasterServerManager->m_vRemoteServers.size())
+ .c_str());
+ return SQRESULT_ERROR;
+ }
+
+ if (modIndex >= g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods.size())
+ {
+ g_pSquirrel<context>->raiseerror(
+ sqvm,
+ fmt::format(
+ "Tried to get required mod name of mod index {} when only {} mod are available",
+ modIndex,
+ g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods.size())
+ .c_str());
+ return SQRESULT_ERROR;
+ }
+
+ g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods[modIndex].Name.c_str());
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("string", NSGetServerRequiredModVersion, "int serverIndex, int modIndex", "", ScriptContext::UI)
+{
+ SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
+ SQInteger modIndex = g_pSquirrel<context>->getinteger(sqvm, 2);
+
+ if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
+ {
+ g_pSquirrel<context>->raiseerror(
+ sqvm,
+ fmt::format(
+ "Tried to get required mod version of server index {} when only {} servers are available",
+ serverIndex,
+ g_pMasterServerManager->m_vRemoteServers.size())
+ .c_str());
+ return SQRESULT_ERROR;
+ }
+
+ if (modIndex >= g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods.size())
+ {
+ g_pSquirrel<context>->raiseerror(
+ sqvm,
+ fmt::format(
+ "Tried to get required mod version of mod index {} when only {} mod are available",
+ modIndex,
+ g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods.size())
+ .c_str());
+ return SQRESULT_ERROR;
+ }
+
+ g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_vRemoteServers[serverIndex].requiredMods[modIndex].Version.c_str());
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("void", NSClearRecievedServerList, "", "", ScriptContext::UI)
+{
+ g_pMasterServerManager->ClearServerList();
+ return SQRESULT_NULL;
+}
+
+// functions for authenticating with servers
+
+ADD_SQFUNC("void", NSTryAuthWithServer, "int serverIndex, string password = ''", "", ScriptContext::UI)
+{
+ SQInteger serverIndex = g_pSquirrel<context>->getinteger(sqvm, 1);
+ const SQChar* password = g_pSquirrel<context>->getstring(sqvm, 2);
+
+ if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size())
+ {
+ g_pSquirrel<context>->raiseerror(
+ sqvm,
+ fmt::format(
+ "Tried to auth with server index {} when only {} servers are available",
+ serverIndex,
+ g_pMasterServerManager->m_vRemoteServers.size())
+ .c_str());
+ return SQRESULT_ERROR;
+ }
+
+ // send off persistent data first, don't worry about server/client stuff, since m_additionalPlayerData should only have entries when
+ // we're a local server note: this seems like it could create a race condition, test later
+ for (auto& pair : g_pServerAuthentication->m_PlayerAuthenticationData)
+ g_pServerAuthentication->WritePersistentData(pair.first);
+
+ // do auth
+ g_pMasterServerManager->AuthenticateWithServer(
+ R2::g_pLocalPlayerUserID,
+ g_pMasterServerManager->m_sOwnClientAuthToken,
+ g_pMasterServerManager->m_vRemoteServers[serverIndex].id,
+ (char*)password);
+
+ return SQRESULT_NULL;
+}
+
+ADD_SQFUNC("bool", NSIsAuthenticatingWithServer, "", "", ScriptContext::UI)
+{
+ g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bScriptAuthenticatingWithGameServer);
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("bool", NSWasAuthSuccessful, "", "", ScriptContext::UI)
+{
+ g_pSquirrel<context>->pushbool(sqvm, g_pMasterServerManager->m_bSuccessfullyAuthenticatedWithGameServer);
+ return SQRESULT_NOTNULL;
+}
+
+ADD_SQFUNC("void", NSConnectToAuthedServer, "", "", ScriptContext::UI)
+{
+ if (!g_pMasterServerManager->m_bHasPendingConnectionInfo)
+ {
+ g_pSquirrel<context>->raiseerror(
+ sqvm, fmt::format("Tried to connect to authed server before any pending connection info was available").c_str());
+ return SQRESULT_ERROR;
+ }
+
+ RemoteServerConnectionInfo& info = g_pMasterServerManager->m_pendingConnectionInfo;
+
+ // set auth token, then try to connect
+ // i'm honestly not entirely sure how silentconnect works regarding ports and encryption so using connect for now
+ R2::g_pCVar->FindVar("serverfilter")->SetValue(info.authToken);
+ R2::Cbuf_AddText(
+ R2::Cbuf_GetCurrentPlayer(),
+ fmt::format(
+ "connect {}.{}.{}.{}:{}",
+ info.ip.S_un.S_un_b.s_b1,
+ info.ip.S_un.S_un_b.s_b2,
+ info.ip.S_un.S_un_b.s_b3,
+ info.ip.S_un.S_un_b.s_b4,
+ info.port)
+ .c_str(),
+ R2::cmd_source_t::kCommandSrcCode);
+
+ g_pMasterServerManager->m_bHasPendingConnectionInfo = false;
+ return SQRESULT_NULL;
+}
+
+ADD_SQFUNC("void", NSTryAuthWithLocalServer, "", "", ScriptContext::UI)
+{
+ // do auth request
+ g_pMasterServerManager->AuthenticateWithOwnServer(R2::g_pLocalPlayerUserID, g_pMasterServerManager->m_sOwnClientAuthToken);
+
+ return SQRESULT_NULL;
+}
+
+ADD_SQFUNC("void", NSCompleteAuthWithLocalServer, "", "", ScriptContext::UI)
+{
+ // literally just set serverfilter
+ // note: this assumes we have no authdata other than our own
+ if (g_pServerAuthentication->m_RemoteAuthenticationData.size())
+ R2::g_pCVar->FindVar("serverfilter")->SetValue(g_pServerAuthentication->m_RemoteAuthenticationData.begin()->first.c_str());
+
+ return SQRESULT_NULL;
+}
+
+ADD_SQFUNC("string", NSGetAuthFailReason, "", "", ScriptContext::UI)
+{
+ g_pSquirrel<context>->pushstring(sqvm, g_pMasterServerManager->m_sAuthFailureReason.c_str(), -1);
+ return SQRESULT_NOTNULL;
+}