diff options
Diffstat (limited to 'NorthstarDLL/rpakfilesystem.cpp')
-rw-r--r-- | NorthstarDLL/rpakfilesystem.cpp | 276 |
1 files changed, 131 insertions, 145 deletions
diff --git a/NorthstarDLL/rpakfilesystem.cpp b/NorthstarDLL/rpakfilesystem.cpp index 964042b5..b1363589 100644 --- a/NorthstarDLL/rpakfilesystem.cpp +++ b/NorthstarDLL/rpakfilesystem.cpp @@ -1,86 +1,99 @@ #include "pch.h" #include "rpakfilesystem.h" -#include "hookutils.h" #include "modmanager.h" #include "dedicated.h" +#include "tier0.h" -typedef void* (*LoadCommonPaksForMapType)(char* map); -LoadCommonPaksForMapType LoadCommonPaksForMap; - -typedef void* (*LoadPakSyncType)(const char* path, void* unknownSingleton, int flags); -typedef int (*LoadPakAsyncType)(const char* path, void* unknownSingleton, int flags, void* callback0, void* callback1); -typedef void* (*UnloadPakType)(int pakHandle, void* callback); -typedef void* (*ReadFullFileFromDiskType)(const char* requestedPath, void* a2); +AUTOHOOK_INIT() // there are more i'm just too lazy to add struct PakLoadFuncs { - void* unk0[2]; - LoadPakSyncType LoadPakSync; - LoadPakAsyncType LoadPakAsync; + void* unk0[3]; + int (*LoadPakAsync)(const char* pPath, void* unknownSingleton, int flags, void* callback0, void* callback1); void* unk1[2]; - UnloadPakType UnloadPak; - void* unk2[17]; - ReadFullFileFromDiskType ReadFullFileFromDisk; + void* (*UnloadPak)(int iPakHandle, void* callback); + void* unk2[6]; + void* (*LoadFile)(const char* path); // unsure + void* unk3[10]; + void* (*ReadFileAsync)(const char* pPath, void* a2); }; PakLoadFuncs* g_pakLoadApi; + +PakLoadManager* g_pPakLoadManager; void** pUnknownPakLoadSingleton; -PakLoadManager* g_PakLoadManager; -void PakLoadManager::LoadPakSync(const char* path) +int PakLoadManager::LoadPakAsync(const char* pPath, const ePakLoadSource nLoadSource) { - g_pakLoadApi->LoadPakSync(path, *pUnknownPakLoadSingleton, 0); + int nHandle = g_pakLoadApi->LoadPakAsync(pPath, *pUnknownPakLoadSingleton, 2, nullptr, nullptr); + + // set the load source of the pak we just loaded + if (nHandle != -1) + GetPakInfo(nHandle)->m_nLoadSource = nLoadSource; + + return nHandle; } -void PakLoadManager::LoadPakAsync(const char* path, bool bMarkForUnload) + +void PakLoadManager::UnloadPak(const int nPakHandle) { - int handle = g_pakLoadApi->LoadPakAsync(path, *pUnknownPakLoadSingleton, 2, nullptr, nullptr); + g_pakLoadApi->UnloadPak(nPakHandle, nullptr); +} - if (bMarkForUnload) - m_pakHandlesToUnload.push_back(handle); +void PakLoadManager::UnloadMapPaks() +{ + for (auto& pair : m_vLoadedPaks) + if (pair.second.m_nLoadSource == ePakLoadSource::MAP) + UnloadPak(pair.first); } -void PakLoadManager::UnloadPaks() +LoadedPak* PakLoadManager::TrackLoadedPak(ePakLoadSource nLoadSource, int nPakHandle, size_t nPakNameHash) { - for (int pakHandle : m_pakHandlesToUnload) - { - g_pakLoadApi->UnloadPak(pakHandle, nullptr); - // remove pak from loadedPaks and loadedPaksInv - RemoveLoadedPak(pakHandle); - } + LoadedPak pak; + pak.m_nLoadSource = nLoadSource; + pak.m_nPakHandle = nPakHandle; + pak.m_nPakNameHash = nPakNameHash; - m_pakHandlesToUnload.clear(); + m_vLoadedPaks.insert(std::make_pair(nPakHandle, pak)); + return &m_vLoadedPaks.at(nPakHandle); +} + +void PakLoadManager::RemoveLoadedPak(int nPakHandle) +{ + m_vLoadedPaks.erase(nPakHandle); } -bool PakLoadManager::IsPakLoaded(int32_t pakHandle) +LoadedPak* PakLoadManager::GetPakInfo(const int nPakHandle) { - return loadedPaks.find(pakHandle) != loadedPaks.end(); + return &m_vLoadedPaks.at(nPakHandle); } -bool PakLoadManager::IsPakLoaded(size_t hash) +int PakLoadManager::GetPakHandle(const size_t nPakNameHash) { - return loadedPaksInv.find(hash) != loadedPaksInv.end(); + for (auto& pair : m_vLoadedPaks) + if (pair.second.m_nPakNameHash == nPakNameHash) + return pair.first; + + return -1; } -void PakLoadManager::AddLoadedPak(int32_t pakHandle, size_t hash) +int PakLoadManager::GetPakHandle(const char* pPath) { - loadedPaks[pakHandle] = hash; - loadedPaksInv[hash] = pakHandle; + return GetPakHandle(STR_HASH(pPath)); } -void PakLoadManager::RemoveLoadedPak(int32_t pakHandle) +void* PakLoadManager::LoadFile(const char* path) { - loadedPaksInv.erase(loadedPaks[pakHandle]); - loadedPaks.erase(pakHandle); + return g_pakLoadApi->LoadFile(path); } void HandlePakAliases(char** map) { // convert the pak being loaded to it's aliased one, e.g. aliasing mp_hub_timeshift => sp_hub_timeshift - for (int64_t i = g_ModManager->m_loadedMods.size() - 1; i > -1; i--) + for (int64_t i = g_pModManager->m_LoadedMods.size() - 1; i > -1; i--) { - Mod* mod = &g_ModManager->m_loadedMods[i]; - if (!mod->Enabled) + Mod* mod = &g_pModManager->m_LoadedMods[i]; + if (!mod->m_bEnabled) continue; if (mod->RpakAliases.find(*map) != mod->RpakAliases.end()) @@ -94,50 +107,50 @@ void HandlePakAliases(char** map) void LoadPreloadPaks() { // note, loading from ./ is necessary otherwise paks will load from gamedir/r2/paks - for (Mod& mod : g_ModManager->m_loadedMods) + for (Mod& mod : g_pModManager->m_LoadedMods) { - if (!mod.Enabled) + if (!mod.m_bEnabled) continue; // need to get a relative path of mod to mod folder - fs::path modPakPath("./" / mod.ModDirectory / "paks"); + fs::path modPakPath("./" / mod.m_ModDirectory / "paks"); for (ModRpakEntry& pak : mod.Rpaks) if (pak.m_bAutoLoad) - g_PakLoadManager->LoadPakAsync((modPakPath / pak.m_sPakName).string().c_str(), false); + g_pPakLoadManager->LoadPakAsync((modPakPath / pak.m_sPakName).string().c_str(), ePakLoadSource::CONSTANT); } } -void LoadPostloadPaks(char** map) +void LoadPostloadPaks(const char* pPath) { // note, loading from ./ is necessary otherwise paks will load from gamedir/r2/paks - for (Mod& mod : g_ModManager->m_loadedMods) + for (Mod& mod : g_pModManager->m_LoadedMods) { - if (!mod.Enabled) + if (!mod.m_bEnabled) continue; // need to get a relative path of mod to mod folder - fs::path modPakPath("./" / mod.ModDirectory / "paks"); + fs::path modPakPath("./" / mod.m_ModDirectory / "paks"); for (ModRpakEntry& pak : mod.Rpaks) - if (pak.m_sLoadAfterPak == *map) - g_PakLoadManager->LoadPakAsync((modPakPath / pak.m_sPakName).string().c_str(), false); + if (pak.m_sLoadAfterPak == pPath) + g_pPakLoadManager->LoadPakAsync((modPakPath / pak.m_sPakName).string().c_str(), ePakLoadSource::CONSTANT); } } void LoadCustomMapPaks(char** pakName, bool* bNeedToFreePakName) { // whether the vanilla game has this rpak - bool bHasOriginalPak = fs::exists(fs::path("./r2/paks/Win64/") / *pakName); + bool bHasOriginalPak = fs::exists(fs::path("r2/paks/Win64/") / *pakName); // note, loading from ./ is necessary otherwise paks will load from gamedir/r2/paks - for (Mod& mod : g_ModManager->m_loadedMods) + for (Mod& mod : g_pModManager->m_LoadedMods) { - if (!mod.Enabled) + if (!mod.m_bEnabled) continue; // need to get a relative path of mod to mod folder - fs::path modPakPath("./" / mod.ModDirectory / "paks"); + fs::path modPakPath("./" / mod.m_ModDirectory / "paks"); for (ModRpakEntry& pak : mod.Rpaks) { @@ -156,114 +169,95 @@ void LoadCustomMapPaks(char** pakName, bool* bNeedToFreePakName) true; // we can't free this memory until we're done with the pak, so let whatever's calling this deal with it } else - g_PakLoadManager->LoadPakAsync((modPakPath / pak.m_sPakName).string().c_str(), true); + g_pPakLoadManager->LoadPakAsync((modPakPath / pak.m_sPakName).string().c_str(), ePakLoadSource::MAP); } } } } -LoadPakSyncType LoadPakSyncOriginal; -void* LoadPakSyncHook(char* path, void* unknownSingleton, int flags) +// clang-format off +HOOK(LoadPakAsyncHook, LoadPakAsync, +int, __fastcall, (char* pPath, void* unknownSingleton, int flags, void* pCallback0, void* pCallback1)) +// clang-format on { - HandlePakAliases(&path); - - bool bNeedToFreePakName = false; - - // note: we don't handle loading any preloaded custom paks synchronously since LoadPakSync is never actually called in retail, just load - // them async instead - static bool bShouldLoadPaks = true; - if (bShouldLoadPaks) - { - // disable preloading while we're doing this - bShouldLoadPaks = false; + HandlePakAliases(&pPath); - LoadPreloadPaks(); - LoadCustomMapPaks(&path, &bNeedToFreePakName); - - bShouldLoadPaks = true; - } - - spdlog::info("LoadPakSync {}", path); - void* ret = LoadPakSyncOriginal(path, unknownSingleton, flags); - - if (bNeedToFreePakName) - delete[] path; - - return ret; -} - -LoadPakAsyncType LoadPakAsyncOriginal; -int LoadPakAsyncHook(char* path, void* unknownSingleton, int flags, void* callback0, void* callback1) -{ - size_t hash = STR_HASH(path); - // if the hash is already in the map, dont load the pak, it has already been loaded - if (g_PakLoadManager->IsPakLoaded(hash)) - { + // dont load the pak if it's currently loaded already + size_t nPathHash = STR_HASH(pPath); + if (g_pPakLoadManager->GetPakHandle(nPathHash) != -1) return -1; - } - - HandlePakAliases(&path); bool bNeedToFreePakName = false; static bool bShouldLoadPaks = true; if (bShouldLoadPaks) { + // make a copy of the path for comparing to determine whether we should load this pak on dedi, before it could get overwritten by + // LoadCustomMapPaks + std::string originalPath(pPath); + // disable preloading while we're doing this bShouldLoadPaks = false; LoadPreloadPaks(); - LoadCustomMapPaks(&path, &bNeedToFreePakName); + LoadCustomMapPaks(&pPath, &bNeedToFreePakName); bShouldLoadPaks = true; // do this after custom paks load and in bShouldLoadPaks so we only ever call this on the root pakload call // todo: could probably add some way to flag custom paks to not be loaded on dedicated servers in rpak.json - if (IsDedicatedServer() && strncmp(path, "common", 6)) // dedicated only needs common and common_mp + if (IsDedicatedServer() && (Tier0::CommandLine()->CheckParm("-nopakdedi") || + strncmp(&originalPath[0], "common", 6))) // dedicated only needs common and common_mp + { + if (bNeedToFreePakName) + delete[] pPath; + + spdlog::info("Not loading pak {} for dedicated server", originalPath); return -1; + } } - int ret = LoadPakAsyncOriginal(path, unknownSingleton, flags, callback0, callback1); - spdlog::info("LoadPakAsync {} {}", path, ret); - - // add the hash to the map - g_PakLoadManager->AddLoadedPak(ret, hash); + int iPakHandle = LoadPakAsync(pPath, unknownSingleton, flags, pCallback0, pCallback1); + spdlog::info("LoadPakAsync {} {}", pPath, iPakHandle); - LoadPostloadPaks(&path); + // trak the pak + g_pPakLoadManager->TrackLoadedPak(ePakLoadSource::UNTRACKED, iPakHandle, nPathHash); + LoadPostloadPaks(pPath); if (bNeedToFreePakName) - delete[] path; + delete[] pPath; - return ret; + return iPakHandle; } -UnloadPakType UnloadPakOriginal; -void* UnloadPakHook(int pakHandle, void* callback) +// clang-format off +HOOK(UnloadPakHook, UnloadPak, +void*, __fastcall, (int nPakHandle, void* pCallback)) +// clang-format on { - if (g_PakLoadManager->IsPakLoaded(pakHandle)) - { - // remove the entry - g_PakLoadManager->RemoveLoadedPak(pakHandle); - } + // stop tracking the pak + g_pPakLoadManager->RemoveLoadedPak(nPakHandle); static bool bShouldUnloadPaks = true; if (bShouldUnloadPaks) { bShouldUnloadPaks = false; - g_PakLoadManager->UnloadPaks(); + g_pPakLoadManager->UnloadMapPaks(); bShouldUnloadPaks = true; } - spdlog::info("UnloadPak {}", pakHandle); - return UnloadPakOriginal(pakHandle, callback); + spdlog::info("UnloadPak {}", nPakHandle); + return UnloadPak(nPakHandle, pCallback); } -// we hook this exclusively for resolving stbsp paths, but seemingly it's also used for other stuff like vpk and rpak loads -// possibly just async loading all together? -ReadFullFileFromDiskType ReadFullFileFromDiskOriginal; -void* ReadFullFileFromDiskHook(const char* requestedPath, void* a2) +// we hook this exclusively for resolving stbsp paths, but seemingly it's also used for other stuff like vpk, rpak, mprj and starpak loads +// tbh this actually might be for memory mapped files or something, would make sense i think +// clang-format off +HOOK(ReadFileAsyncHook, ReadFileAsync, +void*, __fastcall, (const char* pPath, void* pCallback)) +// clang-format on { - fs::path path(requestedPath); + fs::path path(pPath); char* allocatedNewPath = nullptr; if (path.extension() == ".stbsp") @@ -272,42 +266,34 @@ void* ReadFullFileFromDiskHook(const char* requestedPath, void* a2) spdlog::info("LoadStreamBsp: {}", filename.string()); // resolve modded stbsp path so we can load mod stbsps - auto modFile = g_ModManager->m_modFiles.find(fs::path("maps" / filename).lexically_normal().string()); - if (modFile != g_ModManager->m_modFiles.end()) + auto modFile = g_pModManager->m_ModFiles.find(g_pModManager->NormaliseModFilePath(fs::path("maps" / filename))); + if (modFile != g_pModManager->m_ModFiles.end()) { // need to allocate a new string for this - std::string newPath = (modFile->second.owningMod->ModDirectory / "mod" / modFile->second.path).string(); + std::string newPath = (modFile->second.m_pOwningMod->m_ModDirectory / "mod" / modFile->second.m_Path).string(); allocatedNewPath = new char[newPath.size() + 1]; - strncpy(allocatedNewPath, newPath.c_str(), newPath.size()); - allocatedNewPath[newPath.size()] = '\0'; - requestedPath = allocatedNewPath; + strncpy_s(allocatedNewPath, newPath.size() + 1, newPath.c_str(), newPath.size()); + pPath = allocatedNewPath; } } - void* ret = ReadFullFileFromDiskOriginal(requestedPath, a2); + void* ret = ReadFileAsync(pPath, pCallback); if (allocatedNewPath) delete[] allocatedNewPath; return ret; } -void InitialiseEngineRpakFilesystem(HMODULE baseAddress) +ON_DLL_LOAD("engine.dll", RpakFilesystem, (CModule module)) { - g_PakLoadManager = new PakLoadManager; - - g_pakLoadApi = *(PakLoadFuncs**)((char*)baseAddress + 0x5BED78); - pUnknownPakLoadSingleton = (void**)((char*)baseAddress + 0x7C5E20); - - HookEnabler hook; - ENABLER_CREATEHOOK( - hook, reinterpret_cast<void*>(g_pakLoadApi->LoadPakSync), &LoadPakSyncHook, reinterpret_cast<LPVOID*>(&LoadPakSyncOriginal)); - ENABLER_CREATEHOOK( - hook, reinterpret_cast<void*>(g_pakLoadApi->LoadPakAsync), &LoadPakAsyncHook, reinterpret_cast<LPVOID*>(&LoadPakAsyncOriginal)); - ENABLER_CREATEHOOK( - hook, reinterpret_cast<void*>(g_pakLoadApi->UnloadPak), &UnloadPakHook, reinterpret_cast<LPVOID*>(&UnloadPakOriginal)); - ENABLER_CREATEHOOK( - hook, - reinterpret_cast<void*>(g_pakLoadApi->ReadFullFileFromDisk), - &ReadFullFileFromDiskHook, - reinterpret_cast<LPVOID*>(&ReadFullFileFromDiskOriginal)); + AUTOHOOK_DISPATCH(); + + g_pPakLoadManager = new PakLoadManager; + + g_pakLoadApi = module.Offset(0x5BED78).Deref().As<PakLoadFuncs*>(); + pUnknownPakLoadSingleton = module.Offset(0x7C5E20).As<void**>(); + + LoadPakAsyncHook.Dispatch(g_pakLoadApi->LoadPakAsync); + UnloadPakHook.Dispatch(g_pakLoadApi->UnloadPak); + ReadFileAsyncHook.Dispatch(g_pakLoadApi->ReadFileAsync); } |