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-rw-r--r--NorthstarDLL/r2server.cpp17
1 files changed, 0 insertions, 17 deletions
diff --git a/NorthstarDLL/r2server.cpp b/NorthstarDLL/r2server.cpp
deleted file mode 100644
index 50cfa239..00000000
--- a/NorthstarDLL/r2server.cpp
+++ /dev/null
@@ -1,17 +0,0 @@
-#include "pch.h"
-#include "r2server.h"
-
-using namespace R2;
-
-// use the R2 namespace for game funcs
-namespace R2
-{
- CBaseEntity* (*Server_GetEntityByIndex)(int index);
- CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex);
-} // namespace R2
-
-ON_DLL_LOAD("server.dll", R2GameServer, (CModule module))
-{
- Server_GetEntityByIndex = module.Offset(0xFB820).As<CBaseEntity* (*)(int)>();
- UTIL_PlayerByIndex = module.Offset(0x26AA10).As<CBasePlayer*(__fastcall*)(int)>();
-}