diff options
Diffstat (limited to 'NorthstarDLL/r2server.cpp')
-rw-r--r-- | NorthstarDLL/r2server.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/NorthstarDLL/r2server.cpp b/NorthstarDLL/r2server.cpp index b83ba5f7..7144f93c 100644 --- a/NorthstarDLL/r2server.cpp +++ b/NorthstarDLL/r2server.cpp @@ -1,17 +1,17 @@ -#include "pch.h"
-#include "r2server.h"
-
-using namespace R2;
-
-// use the R2 namespace for game funcs
-namespace R2
-{
- CBaseEntity* (*Server_GetEntityByIndex)(int index);
- CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex);
-} // namespace R2
-
-ON_DLL_LOAD("server.dll", R2GameServer, (CModule module))
-{
- Server_GetEntityByIndex = module.Offset(0xFB820).As<CBaseEntity*(*)(int)>();
- UTIL_PlayerByIndex = module.Offset(0x26AA10).As<CBasePlayer*(__fastcall*)(int)>();
-}
\ No newline at end of file +#include "pch.h" +#include "r2server.h" + +using namespace R2; + +// use the R2 namespace for game funcs +namespace R2 +{ + CBaseEntity* (*Server_GetEntityByIndex)(int index); + CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex); +} // namespace R2 + +ON_DLL_LOAD("server.dll", R2GameServer, (CModule module)) +{ + Server_GetEntityByIndex = module.Offset(0xFB820).As<CBaseEntity*(*)(int)>(); + UTIL_PlayerByIndex = module.Offset(0x26AA10).As<CBasePlayer*(__fastcall*)(int)>(); +} |