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-rw-r--r--NorthstarDLL/r2server.cpp10
1 files changed, 2 insertions, 8 deletions
diff --git a/NorthstarDLL/r2server.cpp b/NorthstarDLL/r2server.cpp
index 848104d4..8d04beff 100644
--- a/NorthstarDLL/r2server.cpp
+++ b/NorthstarDLL/r2server.cpp
@@ -6,18 +6,12 @@ using namespace R2;
// use the R2 namespace for game funcs
namespace R2
{
- server_state_t* g_pServerState;
- void* (*Server_GetEntityByIndex)(int index);
+ CBaseEntity* (*Server_GetEntityByIndex)(int index);
CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex);
} // namespace R2
-ON_DLL_LOAD("engine.dll", R2EngineServer, (HMODULE baseAddress))
-{
- g_pServerState = (server_state_t*)((char*)baseAddress + 0x12A53D48);
-}
-
ON_DLL_LOAD("server.dll", R2GameServer, (HMODULE baseAddress))
{
- Server_GetEntityByIndex = (void*(*)(int))((char*)baseAddress + 0xFB820);
+ Server_GetEntityByIndex = (CBaseEntity*(*)(int))((char*)baseAddress + 0xFB820);
UTIL_PlayerByIndex = (CBasePlayer*(__fastcall*)(int))((char*)baseAddress + 0x26AA10);
} \ No newline at end of file