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-rw-r--r--NorthstarDLL/r2engine.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/NorthstarDLL/r2engine.cpp b/NorthstarDLL/r2engine.cpp
index c866186a..8bae9082 100644
--- a/NorthstarDLL/r2engine.cpp
+++ b/NorthstarDLL/r2engine.cpp
@@ -1,23 +1,23 @@
-#include "pch.h"
-#include "r2engine.h"
-
-using namespace R2;
-
-// use the R2 namespace for game funcs
-namespace R2
-{
- Cbuf_GetCurrentPlayerType Cbuf_GetCurrentPlayer;
- Cbuf_AddTextType Cbuf_AddText;
- Cbuf_ExecuteType Cbuf_Execute;
-
- CEngine* g_pEngine;
-} // namespace R2
-
-ON_DLL_LOAD("engine.dll", R2Engine, [](HMODULE baseAddress)
-{
- Cbuf_GetCurrentPlayer = (Cbuf_GetCurrentPlayerType)((char*)baseAddress + 0x120630);
- Cbuf_AddText = (Cbuf_AddTextType)((char*)baseAddress + 0x1203B0);
- Cbuf_Execute = (Cbuf_ExecuteType)((char*)baseAddress + 0x1204B0);
-
- g_pEngine = *(CEngine**)((char*)baseAddress + 0x7D70C8);
+#include "pch.h"
+#include "r2engine.h"
+
+using namespace R2;
+
+// use the R2 namespace for game funcs
+namespace R2
+{
+ Cbuf_GetCurrentPlayerType Cbuf_GetCurrentPlayer;
+ Cbuf_AddTextType Cbuf_AddText;
+ Cbuf_ExecuteType Cbuf_Execute;
+
+ CEngine* g_pEngine;
+} // namespace R2
+
+ON_DLL_LOAD("engine.dll", R2Engine, [](HMODULE baseAddress)
+{
+ Cbuf_GetCurrentPlayer = (Cbuf_GetCurrentPlayerType)((char*)baseAddress + 0x120630);
+ Cbuf_AddText = (Cbuf_AddTextType)((char*)baseAddress + 0x1203B0);
+ Cbuf_Execute = (Cbuf_ExecuteType)((char*)baseAddress + 0x1204B0);
+
+ g_pEngine = *(CEngine**)((char*)baseAddress + 0x7D70C8);
}) \ No newline at end of file