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-rw-r--r--NorthstarDLL/r2client.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/NorthstarDLL/r2client.cpp b/NorthstarDLL/r2client.cpp
index 6eb3c6c6..2e7bd564 100644
--- a/NorthstarDLL/r2client.cpp
+++ b/NorthstarDLL/r2client.cpp
@@ -1,20 +1,20 @@
-#include "pch.h"
-#include "r2client.h"
-
-using namespace R2;
-
-// use the R2 namespace for game funcs
-namespace R2
-{
- char* g_pLocalPlayerUserID;
- char* g_pLocalPlayerOriginToken;
- GetBaseLocalClientType GetBaseLocalClient;
-} // namespace R2
-
-ON_DLL_LOAD("engine.dll", R2EngineClient, (CModule module))
-{
- g_pLocalPlayerUserID = module.Offset(0x13F8E688).As<char*>();
- g_pLocalPlayerOriginToken = module.Offset(0x13979C80).As<char*>();
-
- GetBaseLocalClient = module.Offset(0x78200).As<GetBaseLocalClientType>();
-} \ No newline at end of file
+#include "pch.h"
+#include "r2client.h"
+
+using namespace R2;
+
+// use the R2 namespace for game funcs
+namespace R2
+{
+ char* g_pLocalPlayerUserID;
+ char* g_pLocalPlayerOriginToken;
+ GetBaseLocalClientType GetBaseLocalClient;
+} // namespace R2
+
+ON_DLL_LOAD("engine.dll", R2EngineClient, (CModule module))
+{
+ g_pLocalPlayerUserID = module.Offset(0x13F8E688).As<char*>();
+ g_pLocalPlayerOriginToken = module.Offset(0x13979C80).As<char*>();
+
+ GetBaseLocalClient = module.Offset(0x78200).As<GetBaseLocalClientType>();
+}