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-rw-r--r--NorthstarDLL/plugins/plugins.h62
1 files changed, 51 insertions, 11 deletions
diff --git a/NorthstarDLL/plugins/plugins.h b/NorthstarDLL/plugins/plugins.h
index 953801a2..ffa277d0 100644
--- a/NorthstarDLL/plugins/plugins.h
+++ b/NorthstarDLL/plugins/plugins.h
@@ -1,17 +1,57 @@
#pragma once
#include "plugin_abi.h"
-int getServerInfoChar(char* out_buf, size_t out_buf_len, ServerInfoType var);
-int getServerInfoInt(int* out_ptr, ServerInfoType var);
-int getServerInfoBool(bool* out_ptr, ServerInfoType var);
+const int IDR_RCDATA1 = 101;
-int getGameStateChar(char* out_buf, size_t out_buf_len, GameStateInfoType var);
-int getGameStateInt(int* out_ptr, GameStateInfoType var);
-int getGameStateBool(bool* out_ptr, GameStateInfoType var);
+class Plugin
+{
+ public:
+ std::string name;
+ std::string displayName;
+ std::string dependencyName;
+ std::string description;
-int getPlayerInfoChar(char* out_buf, size_t out_buf_len, PlayerInfoType var);
-int getPlayerInfoInt(int* out_ptr, PlayerInfoType var);
-int getPlayerInfoBool(bool* out_ptr, PlayerInfoType var);
+ std::string api_version;
+ std::string version;
-void initGameState();
-void* getPluginObject(PluginObject var);
+ // For now this is just implemented as the index into the plugins array
+ // Maybe a bit shit but it works
+ int handle;
+
+ std::shared_ptr<ColoredLogger> logger;
+
+ bool run_on_client = false;
+ bool run_on_server = false;
+
+ public:
+ PLUGIN_INIT_TYPE init;
+ PLUGIN_INIT_SQVM_TYPE init_sqvm_client;
+ PLUGIN_INIT_SQVM_TYPE init_sqvm_server;
+ PLUGIN_INFORM_SQVM_CREATED_TYPE inform_sqvm_created;
+ PLUGIN_INFORM_SQVM_DESTROYED_TYPE inform_sqvm_destroyed;
+
+ PLUGIN_PUSH_PRESENCE_TYPE push_presence;
+ PLUGIN_INFORM_DLL_LOAD_TYPE inform_dll_load;
+};
+
+class PluginManager
+{
+ public:
+ std::vector<Plugin> m_vLoadedPlugins;
+
+ public:
+ bool LoadPlugins();
+ std::optional<Plugin> LoadPlugin(fs::path path, PluginInitFuncs* funcs, PluginNorthstarData* data);
+
+ void InformSQVMLoad(ScriptContext context, SquirrelFunctions* s);
+ void InformSQVMCreated(ScriptContext context, CSquirrelVM* sqvm);
+ void InformSQVMDestroyed(ScriptContext context);
+ void PushPresence(PluginGameStatePresence* data);
+
+ void InformDLLLoad(PluginLoadDLL dll, void* data);
+
+ private:
+ std::string pluginPath;
+};
+
+extern PluginManager* g_pPluginManager;