diff options
Diffstat (limited to 'NorthstarDLL/plugin_abi.h')
-rw-r--r-- | NorthstarDLL/plugin_abi.h | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/NorthstarDLL/plugin_abi.h b/NorthstarDLL/plugin_abi.h deleted file mode 100644 index 4b176a32..00000000 --- a/NorthstarDLL/plugin_abi.h +++ /dev/null @@ -1,68 +0,0 @@ -#pragma once -#include <string> - -#define ABI_VERSION 1 -/// <summary> -/// This enum is used for referencing the different types of objects we can pass to a plugin -/// Anything exposed to a plugin must not a be C++ type, as they could break when compiling with a different compiler. -/// Any ABI incompatible change must increment the version number. -/// Nothing must be removed from this enum, only appended. When it absolutely necessary to deprecate an object, it should return UNSUPPORTED -/// when retrieved -/// </summary> -enum PluginObject -{ - UNSUPPORTED = 0, - GAMESTATE = 1, - SERVERINFO = 2, - PLAYERINFO = 3, - DUMMY = 0xFFFF -}; - -enum GameStateInfoType -{ - ourScore = 0, - secondHighestScore = 1, - highestScore = 2, - connected = 3, - loading = 4, - map = 5, - mapDisplayName = 6, - playlist = 7, - playlistDisplayName = 8, - players = 9 -}; -struct GameState -{ - int (*getGameStateChar)(char* out_buf, size_t out_buf_len, GameStateInfoType var); - int (*getGameStateInt)(int* out_ptr, GameStateInfoType var); - int (*getGameStateBool)(bool* out_ptr, GameStateInfoType var); -}; - -enum ServerInfoType -{ - id = 0, - name = 1, - description = 2, - password = 3, - maxPlayers = 4, - roundBased = 5, - scoreLimit = 6, - endTime = 7 -}; -struct ServerInfo -{ - int (*getServerInfoChar)(char* out_buf, size_t out_buf_len, ServerInfoType var); - int (*getServerInfoInt)(int* out_ptr, ServerInfoType var); - int (*getServerInfoBool)(bool* out_ptr, ServerInfoType var); -}; - -enum PlayerInfoType -{ - uid = 0 -}; -struct PlayerInfo -{ - int (*getPlayerInfoChar)(char* out_buf, size_t out_buf_len, PlayerInfoType var); - int (*getPlayerInfoInt)(int* out_ptr, PlayerInfoType var); - int (*getPlayerInfoBool)(bool* out_ptr, PlayerInfoType var); -}; |