diff options
Diffstat (limited to 'NorthstarDLL/mods/modmanager.cpp')
-rw-r--r-- | NorthstarDLL/mods/modmanager.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/NorthstarDLL/mods/modmanager.cpp b/NorthstarDLL/mods/modmanager.cpp index 6d36a975..0af73e04 100644 --- a/NorthstarDLL/mods/modmanager.cpp +++ b/NorthstarDLL/mods/modmanager.cpp @@ -1040,6 +1040,8 @@ void ModManager::ReloadNecessaryModAssets(bool bDeferred, const ModAssetsToReloa DeferredReloadWeaponSprings(); DeferredReloadWeapons(pAssetsToReload->setsWeaponSettings); + + // player/ai/turret settings and aibehaviors automatically reload themselves on level change already, don't need to reload here } else { @@ -1057,6 +1059,7 @@ void ModManager::ReloadNecessaryModAssets(bool bDeferred, const ModAssetsToReloa TryImmediateReloadWeapons(pAssetsToReload->setsWeaponSettings); + // TODO player/ai/turret settings and aibehavior // need to reimplement mat_reloadmaterials for this // if (m_AssetTypesToReload.bMaterials) |