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Diffstat (limited to 'NorthstarDLL/miscserverfixes.cpp')
-rw-r--r--NorthstarDLL/miscserverfixes.cpp23
1 files changed, 2 insertions, 21 deletions
diff --git a/NorthstarDLL/miscserverfixes.cpp b/NorthstarDLL/miscserverfixes.cpp
index 728df737..4feca505 100644
--- a/NorthstarDLL/miscserverfixes.cpp
+++ b/NorthstarDLL/miscserverfixes.cpp
@@ -1,26 +1,7 @@
#include "pch.h"
-#include "miscserverfixes.h"
-#include "hookutils.h"
-#include "nsmem.h"
-
-void InitialiseMiscServerFixes(HMODULE baseAddress)
+ON_DLL_LOAD("server.dll", MiscServerFixes, (CModule module))
{
- uintptr_t ba = (uintptr_t)baseAddress;
-
- // ret at the start of the concommand GenerateObjFile as it can crash servers
- {
- NSMem::BytePatch(ba + 0x38D920, "C3");
- }
-
// nop out call to VGUI shutdown since it crashes the game when quitting from the console
- {
- NSMem::NOP(ba + 0x154A96, 5);
- }
-
- // ret at the start of CServerGameClients::ClientCommandKeyValues as it has no benefit and is forwarded to client (i.e. security issue)
- // this prevents the attack vector of client=>server=>client, however server=>client also has clientside patches
- {
- NSMem::BytePatch(ba + 0x153920, "C3");
- }
+ module.Offset(0x154A96).NOP(5);
}