diff options
Diffstat (limited to 'NorthstarDLL/localchatwriter.h')
-rw-r--r-- | NorthstarDLL/localchatwriter.h | 144 |
1 files changed, 72 insertions, 72 deletions
diff --git a/NorthstarDLL/localchatwriter.h b/NorthstarDLL/localchatwriter.h index 3ef3aca1..e52e4c80 100644 --- a/NorthstarDLL/localchatwriter.h +++ b/NorthstarDLL/localchatwriter.h @@ -1,72 +1,72 @@ -#pragma once -#include "pch.h" - -struct vgui_Color -{ - unsigned char r; - unsigned char g; - unsigned char b; - unsigned char a; -}; - -class vgui_BaseRichText; - -class CHudChat -{ - public: - static CHudChat** allHuds; - - char unknown1[720]; - - vgui_Color m_sameTeamColor; - vgui_Color m_enemyTeamColor; - vgui_Color m_mainTextColor; - vgui_Color m_networkNameColor; - - char unknown2[12]; - - int m_unknownContext; - - char unknown3[8]; - - vgui_BaseRichText* m_richText; - - CHudChat* next; - CHudChat* previous; -}; - -class LocalChatWriter -{ - public: - enum Context - { - NetworkContext = 0, - GameContext = 1 - }; - enum SwatchColor - { - MainTextColor, - SameTeamNameColor, - EnemyTeamNameColor, - NetworkNameColor - }; - - explicit LocalChatWriter(Context context); - - // Custom chat writing with ANSI escape codes - void Write(const char* str); - void WriteLine(const char* str); - - // Low-level RichText access - void InsertChar(wchar_t ch); - void InsertText(const char* str); - void InsertText(const wchar_t* str); - void InsertColorChange(vgui_Color color); - void InsertSwatchColorChange(SwatchColor color); - - private: - Context m_context; - - const char* ApplyAnsiEscape(const char* escape); - void InsertDefaultFade(); -}; +#pragma once
+#include "pch.h"
+
+struct vgui_Color
+{
+ unsigned char r;
+ unsigned char g;
+ unsigned char b;
+ unsigned char a;
+};
+
+class vgui_BaseRichText;
+
+class CHudChat
+{
+ public:
+ static CHudChat** allHuds;
+
+ char unknown1[720];
+
+ vgui_Color m_sameTeamColor;
+ vgui_Color m_enemyTeamColor;
+ vgui_Color m_mainTextColor;
+ vgui_Color m_networkNameColor;
+
+ char unknown2[12];
+
+ int m_unknownContext;
+
+ char unknown3[8];
+
+ vgui_BaseRichText* m_richText;
+
+ CHudChat* next;
+ CHudChat* previous;
+};
+
+class LocalChatWriter
+{
+ public:
+ enum Context
+ {
+ NetworkContext = 0,
+ GameContext = 1
+ };
+ enum SwatchColor
+ {
+ MainTextColor,
+ SameTeamNameColor,
+ EnemyTeamNameColor,
+ NetworkNameColor
+ };
+
+ explicit LocalChatWriter(Context context);
+
+ // Custom chat writing with ANSI escape codes
+ void Write(const char* str);
+ void WriteLine(const char* str);
+
+ // Low-level RichText access
+ void InsertChar(wchar_t ch);
+ void InsertText(const char* str);
+ void InsertText(const wchar_t* str);
+ void InsertColorChange(vgui_Color color);
+ void InsertSwatchColorChange(SwatchColor color);
+
+ private:
+ Context m_context;
+
+ const char* ApplyAnsiEscape(const char* escape);
+ void InsertDefaultFade();
+};
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