diff options
Diffstat (limited to 'NorthstarDLL/localchatwriter.h')
-rw-r--r-- | NorthstarDLL/localchatwriter.h | 130 |
1 files changed, 65 insertions, 65 deletions
diff --git a/NorthstarDLL/localchatwriter.h b/NorthstarDLL/localchatwriter.h index b9183f63..0df0cac8 100644 --- a/NorthstarDLL/localchatwriter.h +++ b/NorthstarDLL/localchatwriter.h @@ -1,65 +1,65 @@ -#pragma once
-#include "pch.h"
-#include "color.h"
-
-class vgui_BaseRichText;
-
-class CHudChat
-{
- public:
- static CHudChat** allHuds;
-
- char unknown1[720];
-
- Color m_sameTeamColor;
- Color m_enemyTeamColor;
- Color m_mainTextColor;
- Color m_networkNameColor;
-
- char unknown2[12];
-
- int m_unknownContext;
-
- char unknown3[8];
-
- vgui_BaseRichText* m_richText;
-
- CHudChat* next;
- CHudChat* previous;
-};
-
-class LocalChatWriter
-{
- public:
- enum Context
- {
- NetworkContext = 0,
- GameContext = 1
- };
- enum SwatchColor
- {
- MainTextColor,
- SameTeamNameColor,
- EnemyTeamNameColor,
- NetworkNameColor
- };
-
- explicit LocalChatWriter(Context context);
-
- // Custom chat writing with ANSI escape codes
- void Write(const char* str);
- void WriteLine(const char* str);
-
- // Low-level RichText access
- void InsertChar(wchar_t ch);
- void InsertText(const char* str);
- void InsertText(const wchar_t* str);
- void InsertColorChange(Color color);
- void InsertSwatchColorChange(SwatchColor color);
-
- private:
- Context m_context;
-
- const char* ApplyAnsiEscape(const char* escape);
- void InsertDefaultFade();
-};
+#pragma once +#include "pch.h" +#include "color.h" + +class vgui_BaseRichText; + +class CHudChat +{ + public: + static CHudChat** allHuds; + + char unknown1[720]; + + Color m_sameTeamColor; + Color m_enemyTeamColor; + Color m_mainTextColor; + Color m_networkNameColor; + + char unknown2[12]; + + int m_unknownContext; + + char unknown3[8]; + + vgui_BaseRichText* m_richText; + + CHudChat* next; + CHudChat* previous; +}; + +class LocalChatWriter +{ + public: + enum Context + { + NetworkContext = 0, + GameContext = 1 + }; + enum SwatchColor + { + MainTextColor, + SameTeamNameColor, + EnemyTeamNameColor, + NetworkNameColor + }; + + explicit LocalChatWriter(Context context); + + // Custom chat writing with ANSI escape codes + void Write(const char* str); + void WriteLine(const char* str); + + // Low-level RichText access + void InsertChar(wchar_t ch); + void InsertText(const char* str); + void InsertText(const wchar_t* str); + void InsertColorChange(Color color); + void InsertSwatchColorChange(SwatchColor color); + + private: + Context m_context; + + const char* ApplyAnsiEscape(const char* escape); + void InsertDefaultFade(); +}; |