diff options
Diffstat (limited to 'NorthstarDLL/localchatwriter.cpp')
-rw-r--r-- | NorthstarDLL/localchatwriter.cpp | 87 |
1 files changed, 45 insertions, 42 deletions
diff --git a/NorthstarDLL/localchatwriter.cpp b/NorthstarDLL/localchatwriter.cpp index 72a5afa7..efa7eeee 100644 --- a/NorthstarDLL/localchatwriter.cpp +++ b/NorthstarDLL/localchatwriter.cpp @@ -37,12 +37,11 @@ class vgui_BaseRichText_vtable void(__fastcall* SetVerticalScrollbar)(vgui_BaseRichText* self, bool state); void(__fastcall* SetMaximumCharCount)(vgui_BaseRichText* self, int maxChars); - void(__fastcall* InsertColorChange)(vgui_BaseRichText* self, vgui_Color col); + void(__fastcall* InsertColorChange)(vgui_BaseRichText* self, Color col); void(__fastcall* InsertIndentChange)(vgui_BaseRichText* self, int pixelsIndent); void(__fastcall* InsertClickableTextStart)(vgui_BaseRichText* self, const char* pchClickAction); void(__fastcall* InsertClickableTextEnd)(vgui_BaseRichText* self); - void(__fastcall* InsertPossibleURLString)( - vgui_BaseRichText* self, const char* text, vgui_Color URLTextColor, vgui_Color normalTextColor); + void(__fastcall* InsertPossibleURLString)(vgui_BaseRichText* self, const char* text, Color URLTextColor, Color normalTextColor); void(__fastcall* InsertFade)(vgui_BaseRichText* self, float flSustain, float flLength); void(__fastcall* ResetAllFades)(vgui_BaseRichText* self, bool bHold, bool bOnlyExpired, float flNewSustain); void(__fastcall* SetToFullHeight)(vgui_BaseRichText* self); @@ -81,25 +80,25 @@ LocalChatWriter::SwatchColor swatchColors[4] = { LocalChatWriter::NetworkNameColor, }; -vgui_Color darkColors[8] = { - vgui_Color {0, 0, 0, 255}, - vgui_Color {205, 49, 49, 255}, - vgui_Color {13, 188, 121, 255}, - vgui_Color {229, 229, 16, 255}, - vgui_Color {36, 114, 200, 255}, - vgui_Color {188, 63, 188, 255}, - vgui_Color {17, 168, 205, 255}, - vgui_Color {229, 229, 229, 255}}; - -vgui_Color lightColors[8] = { - vgui_Color {102, 102, 102, 255}, - vgui_Color {241, 76, 76, 255}, - vgui_Color {35, 209, 139, 255}, - vgui_Color {245, 245, 67, 255}, - vgui_Color {59, 142, 234, 255}, - vgui_Color {214, 112, 214, 255}, - vgui_Color {41, 184, 219, 255}, - vgui_Color {255, 255, 255, 255}}; +Color darkColors[8] = { + Color {0, 0, 0, 255}, + Color {205, 49, 49, 255}, + Color {13, 188, 121, 255}, + Color {229, 229, 16, 255}, + Color {36, 114, 200, 255}, + Color {188, 63, 188, 255}, + Color {17, 168, 205, 255}, + Color {229, 229, 229, 255}}; + +Color lightColors[8] = { + Color {102, 102, 102, 255}, + Color {241, 76, 76, 255}, + Color {35, 209, 139, 255}, + Color {245, 245, 67, 255}, + Color {59, 142, 234, 255}, + Color {214, 112, 214, 255}, + Color {41, 184, 219, 255}, + Color {255, 255, 255, 255}}; class AnsiEscapeParser { @@ -144,7 +143,7 @@ class AnsiEscapeParser LocalChatWriter* m_writer; Next m_next = Next::ControlType; - vgui_Color m_expandedColor {0, 0, 0, 0}; + Color m_expandedColor {0, 0, 0, 0}; Next HandleControlType(unsigned long val) { @@ -190,7 +189,7 @@ class AnsiEscapeParser // Next values are r,g,b if (val == 2) { - m_expandedColor = {0, 0, 0, 255}; + m_expandedColor.SetColor(0, 0, 0, 255); return Next::ForegroundR; } // Next value is 8-bit swatch color @@ -219,13 +218,12 @@ class AnsiEscapeParser unsigned char blue = code % 6; unsigned char green = ((code - blue) / 6) % 6; unsigned char red = (code - blue - (green * 6)) / 36; - m_writer->InsertColorChange( - vgui_Color {(unsigned char)(red * 51), (unsigned char)(green * 51), (unsigned char)(blue * 51), 255}); + m_writer->InsertColorChange(Color {(unsigned char)(red * 51), (unsigned char)(green * 51), (unsigned char)(blue * 51), 255}); } else if (val < UCHAR_MAX) { unsigned char brightness = (val - 232) * 10 + 8; - m_writer->InsertColorChange(vgui_Color {brightness, brightness, brightness, 255}); + m_writer->InsertColorChange(Color {brightness, brightness, brightness, 255}); } return Next::ControlType; @@ -236,7 +234,7 @@ class AnsiEscapeParser if (val >= UCHAR_MAX) return Next::ControlType; - m_expandedColor.r = (unsigned char)val; + m_expandedColor[0] = (unsigned char)val; return Next::ForegroundG; } @@ -245,7 +243,7 @@ class AnsiEscapeParser if (val >= UCHAR_MAX) return Next::ControlType; - m_expandedColor.g = (unsigned char)val; + m_expandedColor[1] = (unsigned char)val; return Next::ForegroundB; } @@ -254,7 +252,7 @@ class AnsiEscapeParser if (val >= UCHAR_MAX) return Next::ControlType; - m_expandedColor.b = (unsigned char)val; + m_expandedColor[2] = (unsigned char)val; m_writer->InsertColorChange(m_expandedColor); return Next::ControlType; } @@ -280,12 +278,11 @@ void LocalChatWriter::Write(const char* str) if (startOfEscape != str) { // There is some text before the escape sequence, just print that - size_t copyChars = startOfEscape - str; if (copyChars > 255) copyChars = 255; - strncpy(writeBuffer, str, copyChars); - writeBuffer[copyChars] = 0; + + strncpy_s(writeBuffer, copyChars + 1, str, copyChars); InsertText(writeBuffer); } @@ -320,6 +317,8 @@ void LocalChatWriter::InsertChar(wchar_t ch) void LocalChatWriter::InsertText(const char* str) { + spdlog::info(str); + WCHAR messageUnicode[288]; ConvertANSIToUnicode(str, -1, messageUnicode, 274); @@ -347,7 +346,7 @@ void LocalChatWriter::InsertText(const wchar_t* str) InsertDefaultFade(); } -void LocalChatWriter::InsertColorChange(vgui_Color color) +void LocalChatWriter::InsertColorChange(Color color) { for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next) { @@ -358,20 +357,24 @@ void LocalChatWriter::InsertColorChange(vgui_Color color) } } -static vgui_Color GetHudSwatchColor(CHudChat* hud, LocalChatWriter::SwatchColor swatchColor) +static Color GetHudSwatchColor(CHudChat* hud, LocalChatWriter::SwatchColor swatchColor) { switch (swatchColor) { case LocalChatWriter::MainTextColor: return hud->m_mainTextColor; + case LocalChatWriter::SameTeamNameColor: return hud->m_sameTeamColor; + case LocalChatWriter::EnemyTeamNameColor: return hud->m_enemyTeamColor; + case LocalChatWriter::NetworkNameColor: return hud->m_networkNameColor; } - return vgui_Color {0, 0, 0, 0}; + + return Color(0, 0, 0, 0); } void LocalChatWriter::InsertSwatchColorChange(SwatchColor swatchColor) @@ -436,12 +439,12 @@ void LocalChatWriter::InsertDefaultFade() } } -void InitialiseLocalChatWriter(HMODULE baseAddress) +ON_DLL_LOAD_CLIENT("client.dll", LocalChatWriter, (CModule module)) { - gGameSettings = (CGameSettings**)((char*)baseAddress + 0x11BAA48); - gChatFadeLength = (CGameFloatVar**)((char*)baseAddress + 0x11BAB78); - gChatFadeSustain = (CGameFloatVar**)((char*)baseAddress + 0x11BAC08); - CHudChat::allHuds = (CHudChat**)((char*)baseAddress + 0x11BA9E8); + gGameSettings = module.Offset(0x11BAA48).As<CGameSettings**>(); + gChatFadeLength = module.Offset(0x11BAB78).As<CGameFloatVar**>(); + gChatFadeSustain = module.Offset(0x11BAC08).As<CGameFloatVar**>(); + CHudChat::allHuds = module.Offset(0x11BA9E8).As<CHudChat**>(); - ConvertANSIToUnicode = (ConvertANSIToUnicodeType)((char*)baseAddress + 0x7339A0); + ConvertANSIToUnicode = module.Offset(0x7339A0).As<ConvertANSIToUnicodeType>(); } |