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Diffstat (limited to 'NorthstarDLL/localchatwriter.cpp')
-rw-r--r--NorthstarDLL/localchatwriter.cpp86
1 files changed, 46 insertions, 40 deletions
diff --git a/NorthstarDLL/localchatwriter.cpp b/NorthstarDLL/localchatwriter.cpp
index 72a5afa7..14f36999 100644
--- a/NorthstarDLL/localchatwriter.cpp
+++ b/NorthstarDLL/localchatwriter.cpp
@@ -37,12 +37,12 @@ class vgui_BaseRichText_vtable
void(__fastcall* SetVerticalScrollbar)(vgui_BaseRichText* self, bool state);
void(__fastcall* SetMaximumCharCount)(vgui_BaseRichText* self, int maxChars);
- void(__fastcall* InsertColorChange)(vgui_BaseRichText* self, vgui_Color col);
+ void(__fastcall* InsertColorChange)(vgui_BaseRichText* self, Color col);
void(__fastcall* InsertIndentChange)(vgui_BaseRichText* self, int pixelsIndent);
void(__fastcall* InsertClickableTextStart)(vgui_BaseRichText* self, const char* pchClickAction);
void(__fastcall* InsertClickableTextEnd)(vgui_BaseRichText* self);
void(__fastcall* InsertPossibleURLString)(
- vgui_BaseRichText* self, const char* text, vgui_Color URLTextColor, vgui_Color normalTextColor);
+ vgui_BaseRichText* self, const char* text, Color URLTextColor, Color normalTextColor);
void(__fastcall* InsertFade)(vgui_BaseRichText* self, float flSustain, float flLength);
void(__fastcall* ResetAllFades)(vgui_BaseRichText* self, bool bHold, bool bOnlyExpired, float flNewSustain);
void(__fastcall* SetToFullHeight)(vgui_BaseRichText* self);
@@ -81,25 +81,25 @@ LocalChatWriter::SwatchColor swatchColors[4] = {
LocalChatWriter::NetworkNameColor,
};
-vgui_Color darkColors[8] = {
- vgui_Color {0, 0, 0, 255},
- vgui_Color {205, 49, 49, 255},
- vgui_Color {13, 188, 121, 255},
- vgui_Color {229, 229, 16, 255},
- vgui_Color {36, 114, 200, 255},
- vgui_Color {188, 63, 188, 255},
- vgui_Color {17, 168, 205, 255},
- vgui_Color {229, 229, 229, 255}};
-
-vgui_Color lightColors[8] = {
- vgui_Color {102, 102, 102, 255},
- vgui_Color {241, 76, 76, 255},
- vgui_Color {35, 209, 139, 255},
- vgui_Color {245, 245, 67, 255},
- vgui_Color {59, 142, 234, 255},
- vgui_Color {214, 112, 214, 255},
- vgui_Color {41, 184, 219, 255},
- vgui_Color {255, 255, 255, 255}};
+Color darkColors[8] = {
+ Color {0, 0, 0, 255},
+ Color {205, 49, 49, 255},
+ Color {13, 188, 121, 255},
+ Color {229, 229, 16, 255},
+ Color {36, 114, 200, 255},
+ Color {188, 63, 188, 255},
+ Color {17, 168, 205, 255},
+ Color {229, 229, 229, 255}};
+
+Color lightColors[8] = {
+ Color {102, 102, 102, 255},
+ Color {241, 76, 76, 255},
+ Color {35, 209, 139, 255},
+ Color {245, 245, 67, 255},
+ Color {59, 142, 234, 255},
+ Color {214, 112, 214, 255},
+ Color {41, 184, 219, 255},
+ Color {255, 255, 255, 255}};
class AnsiEscapeParser
{
@@ -144,7 +144,7 @@ class AnsiEscapeParser
LocalChatWriter* m_writer;
Next m_next = Next::ControlType;
- vgui_Color m_expandedColor {0, 0, 0, 0};
+ Color m_expandedColor {0, 0, 0, 0};
Next HandleControlType(unsigned long val)
{
@@ -190,7 +190,7 @@ class AnsiEscapeParser
// Next values are r,g,b
if (val == 2)
{
- m_expandedColor = {0, 0, 0, 255};
+ m_expandedColor.SetColor(0, 0, 0, 255);
return Next::ForegroundR;
}
// Next value is 8-bit swatch color
@@ -220,12 +220,12 @@ class AnsiEscapeParser
unsigned char green = ((code - blue) / 6) % 6;
unsigned char red = (code - blue - (green * 6)) / 36;
m_writer->InsertColorChange(
- vgui_Color {(unsigned char)(red * 51), (unsigned char)(green * 51), (unsigned char)(blue * 51), 255});
+ Color {(unsigned char)(red * 51), (unsigned char)(green * 51), (unsigned char)(blue * 51), 255});
}
else if (val < UCHAR_MAX)
{
unsigned char brightness = (val - 232) * 10 + 8;
- m_writer->InsertColorChange(vgui_Color {brightness, brightness, brightness, 255});
+ m_writer->InsertColorChange(Color {brightness, brightness, brightness, 255});
}
return Next::ControlType;
@@ -236,7 +236,7 @@ class AnsiEscapeParser
if (val >= UCHAR_MAX)
return Next::ControlType;
- m_expandedColor.r = (unsigned char)val;
+ m_expandedColor[0] = (unsigned char)val;
return Next::ForegroundG;
}
@@ -245,7 +245,7 @@ class AnsiEscapeParser
if (val >= UCHAR_MAX)
return Next::ControlType;
- m_expandedColor.g = (unsigned char)val;
+ m_expandedColor[1] = (unsigned char)val;
return Next::ForegroundB;
}
@@ -254,7 +254,7 @@ class AnsiEscapeParser
if (val >= UCHAR_MAX)
return Next::ControlType;
- m_expandedColor.b = (unsigned char)val;
+ m_expandedColor[2] = (unsigned char)val;
m_writer->InsertColorChange(m_expandedColor);
return Next::ControlType;
}
@@ -280,12 +280,11 @@ void LocalChatWriter::Write(const char* str)
if (startOfEscape != str)
{
// There is some text before the escape sequence, just print that
-
size_t copyChars = startOfEscape - str;
if (copyChars > 255)
copyChars = 255;
- strncpy(writeBuffer, str, copyChars);
- writeBuffer[copyChars] = 0;
+
+ strncpy_s(writeBuffer, copyChars + 1, str, copyChars);
InsertText(writeBuffer);
}
@@ -320,6 +319,8 @@ void LocalChatWriter::InsertChar(wchar_t ch)
void LocalChatWriter::InsertText(const char* str)
{
+ spdlog::info(str);
+
WCHAR messageUnicode[288];
ConvertANSIToUnicode(str, -1, messageUnicode, 274);
@@ -347,7 +348,7 @@ void LocalChatWriter::InsertText(const wchar_t* str)
InsertDefaultFade();
}
-void LocalChatWriter::InsertColorChange(vgui_Color color)
+void LocalChatWriter::InsertColorChange(Color color)
{
for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next)
{
@@ -358,20 +359,25 @@ void LocalChatWriter::InsertColorChange(vgui_Color color)
}
}
-static vgui_Color GetHudSwatchColor(CHudChat* hud, LocalChatWriter::SwatchColor swatchColor)
+static Color GetHudSwatchColor(CHudChat* hud, LocalChatWriter::SwatchColor swatchColor)
{
switch (swatchColor)
{
case LocalChatWriter::MainTextColor:
return hud->m_mainTextColor;
+
case LocalChatWriter::SameTeamNameColor:
return hud->m_sameTeamColor;
+
case LocalChatWriter::EnemyTeamNameColor:
return hud->m_enemyTeamColor;
+
case LocalChatWriter::NetworkNameColor:
return hud->m_networkNameColor;
+
}
- return vgui_Color {0, 0, 0, 0};
+
+ return Color(0, 0, 0, 0);
}
void LocalChatWriter::InsertSwatchColorChange(SwatchColor swatchColor)
@@ -436,12 +442,12 @@ void LocalChatWriter::InsertDefaultFade()
}
}
-void InitialiseLocalChatWriter(HMODULE baseAddress)
+ON_DLL_LOAD_CLIENT("client.dll", LocalChatWriter, (CModule module))
{
- gGameSettings = (CGameSettings**)((char*)baseAddress + 0x11BAA48);
- gChatFadeLength = (CGameFloatVar**)((char*)baseAddress + 0x11BAB78);
- gChatFadeSustain = (CGameFloatVar**)((char*)baseAddress + 0x11BAC08);
- CHudChat::allHuds = (CHudChat**)((char*)baseAddress + 0x11BA9E8);
+ gGameSettings = module.Offset(0x11BAA48).As<CGameSettings**>();
+ gChatFadeLength = module.Offset(0x11BAB78).As<CGameFloatVar**>();
+ gChatFadeSustain = module.Offset(0x11BAC08).As<CGameFloatVar**>();
+ CHudChat::allHuds = module.Offset(0x11BA9E8).As<CHudChat**>();
- ConvertANSIToUnicode = (ConvertANSIToUnicodeType)((char*)baseAddress + 0x7339A0);
+ ConvertANSIToUnicode = module.Offset(0x7339A0).As<ConvertANSIToUnicodeType>();
}