diff options
Diffstat (limited to 'NorthstarDLL/latencyflex.cpp')
-rw-r--r-- | NorthstarDLL/latencyflex.cpp | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/NorthstarDLL/latencyflex.cpp b/NorthstarDLL/latencyflex.cpp new file mode 100644 index 00000000..8c302df8 --- /dev/null +++ b/NorthstarDLL/latencyflex.cpp @@ -0,0 +1,41 @@ +#include "pch.h" +#include "convar.h" + +AUTOHOOK_INIT() + +ConVar* Cvar_r_latencyflex; + +HMODULE m_lfxModule {}; +typedef void (*PFN_winelfx_WaitAndBeginFrame)(); +PFN_winelfx_WaitAndBeginFrame m_winelfx_WaitAndBeginFrame {}; + +AUTOHOOK(OnRenderStart, client.dll + 0x1952C0, +void,, (), +{ + if (Cvar_r_latencyflex->GetInt()) + m_winelfx_WaitAndBeginFrame(); + + OnRenderStart(); +}) + +ON_DLL_LOAD_CLIENT_RELIESON("client.dll", LatencyFlex, ConVar, [](HMODULE baseAddress) +{ + // Connect to the LatencyFleX service + // LatencyFleX is an open source vendor agnostic replacement for Nvidia Reflex input latency reduction technology. + // https://ishitatsuyuki.github.io/post/latencyflex/ + m_lfxModule = LoadLibraryA("latencyflex_wine.dll"); + + if (m_lfxModule == nullptr) + { + spdlog::info("Unable to load LatencyFleX library, LatencyFleX disabled."); + return; + } + + AUTOHOOK_DISPATCH() + + m_winelfx_WaitAndBeginFrame = + reinterpret_cast<PFN_winelfx_WaitAndBeginFrame>(reinterpret_cast<void*>(GetProcAddress(m_lfxModule, "winelfx_WaitAndBeginFrame"))); + spdlog::info("LatencyFleX initialized."); + + Cvar_r_latencyflex = new ConVar("r_latencyflex", "1", FCVAR_ARCHIVE, "Whether or not to use LatencyFleX input latency reduction."); +})
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