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-rw-r--r--NorthstarDLL/hoststate.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/NorthstarDLL/hoststate.cpp b/NorthstarDLL/hoststate.cpp
index adbcde3b..c36af20c 100644
--- a/NorthstarDLL/hoststate.cpp
+++ b/NorthstarDLL/hoststate.cpp
@@ -42,9 +42,6 @@ void, __fastcall, (CHostState* self))
if (g_pServerAuthentication->m_bNeedLocalAuthForNewgame)
SetCurrentPlaylist("tdm");
- // don't require authentication on singleplayer startup
- g_pServerAuthentication->m_bRequireClientAuth = strncmp(g_pHostState->m_levelName, "sp_", 3);
-
ServerStartingOrChangingMap();
double dStartTime = Tier0::Plat_FloatTime();