aboutsummaryrefslogtreecommitdiff
path: root/NorthstarDLL/host.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'NorthstarDLL/host.cpp')
-rw-r--r--NorthstarDLL/host.cpp71
1 files changed, 71 insertions, 0 deletions
diff --git a/NorthstarDLL/host.cpp b/NorthstarDLL/host.cpp
new file mode 100644
index 00000000..74dad785
--- /dev/null
+++ b/NorthstarDLL/host.cpp
@@ -0,0 +1,71 @@
+#include "pch.h"
+#include "convar.h"
+#include "modmanager.h"
+#include "printcommand.h"
+#include "printmaps.h"
+#include "r2engine.h"
+
+AUTOHOOK_INIT()
+
+AUTOHOOK(Host_Init, engine.dll + 0x155EA0,
+void,, (bool bDedicated))
+{
+ spdlog::info("Host_Init()");
+ Host_Init(bDedicated);
+
+ // get all mod convars
+ std::vector<std::string> vModConvarNames;
+ for (auto& mod : g_pModManager->m_LoadedMods)
+ for (auto& cvar : mod.ConVars)
+ vModConvarNames.push_back(cvar->Name);
+
+ // strip hidden and devonly cvar flags
+ int iNumCvarsAltered = 0;
+ for (auto& pair : R2::g_pCVar->DumpToMap())
+ {
+ // don't remove from mod cvars
+ if (std::find(vModConvarNames.begin(), vModConvarNames.end(), pair.second->m_pszName) != vModConvarNames.end())
+ continue;
+
+ // strip flags
+ int flags = pair.second->GetFlags();
+ if (flags & FCVAR_DEVELOPMENTONLY)
+ {
+ flags &= ~FCVAR_DEVELOPMENTONLY;
+ iNumCvarsAltered++;
+ }
+
+ if (flags & FCVAR_HIDDEN)
+ {
+ flags &= ~FCVAR_HIDDEN;
+ iNumCvarsAltered++;
+ }
+
+ pair.second->m_nFlags = flags;
+ }
+
+ spdlog::info("Removed {} hidden/devonly cvar flags", iNumCvarsAltered);
+
+ // make servers able to run disconnect on clients
+ R2::g_pCVar->FindCommand("disconnect")->m_nFlags |= FCVAR_SERVER_CAN_EXECUTE;
+
+ // make clients able to run status and ping
+ R2::g_pCVar->FindCommand("status")->m_nFlags |= FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS;
+ R2::g_pCVar->FindCommand("ping")->m_nFlags |= FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS;
+
+ // need to initialise these after host_init since they do stuff to preexisting concommands/convars without being client/server specific
+ InitialiseCommandPrint();
+ InitialiseMapsPrint();
+
+ // client/server autoexecs on necessary platforms
+ // dedi needs autoexec_ns_server on boot, while non-dedi will run it on on listen server start
+ if (bDedicated)
+ R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "exec autoexec_ns_server", R2::cmd_source_t::kCommandSrcCode);
+ else
+ R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "exec autoexec_ns_client", R2::cmd_source_t::kCommandSrcCode);
+}
+
+ON_DLL_LOAD("engine.dll", Host_Init, (CModule module))
+{
+ AUTOHOOK_DISPATCH()
+}