diff options
Diffstat (limited to 'NorthstarDLL/host.cpp')
-rw-r--r-- | NorthstarDLL/host.cpp | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/NorthstarDLL/host.cpp b/NorthstarDLL/host.cpp new file mode 100644 index 00000000..e8cb9bdc --- /dev/null +++ b/NorthstarDLL/host.cpp @@ -0,0 +1,73 @@ +#include "pch.h" +#include "convar.h" +#include "modmanager.h" +#include "printcommand.h" +#include "printmaps.h" +#include "r2engine.h" + +AUTOHOOK_INIT() + +// clang-format off +AUTOHOOK(Host_Init, engine.dll + 0x155EA0, +void, __fastcall, (bool bDedicated)) +// clang-format on +{ + spdlog::info("Host_Init()"); + Host_Init(bDedicated); + + // get all mod convars + std::vector<std::string> vModConvarNames; + for (auto& mod : g_pModManager->m_LoadedMods) + for (auto& cvar : mod.ConVars) + vModConvarNames.push_back(cvar->Name); + + // strip hidden and devonly cvar flags + int iNumCvarsAltered = 0; + for (auto& pair : R2::g_pCVar->DumpToMap()) + { + // don't remove from mod cvars + if (std::find(vModConvarNames.begin(), vModConvarNames.end(), pair.second->m_pszName) != vModConvarNames.end()) + continue; + + // strip flags + int flags = pair.second->GetFlags(); + if (flags & FCVAR_DEVELOPMENTONLY) + { + flags &= ~FCVAR_DEVELOPMENTONLY; + iNumCvarsAltered++; + } + + if (flags & FCVAR_HIDDEN) + { + flags &= ~FCVAR_HIDDEN; + iNumCvarsAltered++; + } + + pair.second->m_nFlags = flags; + } + + spdlog::info("Removed {} hidden/devonly cvar flags", iNumCvarsAltered); + + // make servers able to run disconnect on clients + R2::g_pCVar->FindCommand("disconnect")->m_nFlags |= FCVAR_SERVER_CAN_EXECUTE; + + // make clients able to run status and ping + R2::g_pCVar->FindCommand("status")->m_nFlags |= FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS; + R2::g_pCVar->FindCommand("ping")->m_nFlags |= FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS; + + // need to initialise these after host_init since they do stuff to preexisting concommands/convars without being client/server specific + InitialiseCommandPrint(); + InitialiseMapsPrint(); + + // client/server autoexecs on necessary platforms + // dedi needs autoexec_ns_server on boot, while non-dedi will run it on on listen server start + if (bDedicated) + R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "exec autoexec_ns_server", R2::cmd_source_t::kCommandSrcCode); + else + R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "exec autoexec_ns_client", R2::cmd_source_t::kCommandSrcCode); +} + +ON_DLL_LOAD("engine.dll", Host_Init, (CModule module)) +{ + AUTOHOOK_DISPATCH() +} |