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-rw-r--r--NorthstarDLL/filesystem.h77
1 files changed, 77 insertions, 0 deletions
diff --git a/NorthstarDLL/filesystem.h b/NorthstarDLL/filesystem.h
new file mode 100644
index 00000000..abfdd14b
--- /dev/null
+++ b/NorthstarDLL/filesystem.h
@@ -0,0 +1,77 @@
+#pragma once
+#include "sourceinterface.h"
+
+// taken from ttf2sdk
+typedef void* FileHandle_t;
+
+#pragma pack(push, 1)
+struct VPKFileEntry
+{
+ char* directory;
+ char* filename;
+ char* extension;
+ unsigned char unknown[0x38];
+};
+#pragma pack(pop)
+
+#pragma pack(push, 1)
+struct VPKData
+{
+ unsigned char unknown[5];
+ char path[255];
+ unsigned char unknown2[0x134];
+ int32_t numEntries;
+ unsigned char unknown3[12];
+ VPKFileEntry* entries;
+};
+#pragma pack(pop)
+
+enum SearchPathAdd_t
+{
+ PATH_ADD_TO_HEAD, // First path searched
+ PATH_ADD_TO_TAIL, // Last path searched
+};
+
+class CSearchPath
+{
+ public:
+ unsigned char unknown[0x18];
+ const char* debugPath;
+};
+
+class IFileSystem
+{
+ public:
+ struct VTable
+ {
+ void* unknown[10];
+ void (*AddSearchPath)(IFileSystem* fileSystem, const char* pPath, const char* pathID, SearchPathAdd_t addType);
+ void* unknown2[84];
+ bool (*ReadFromCache)(IFileSystem* fileSystem, const char* path, void* result);
+ void* unknown3[15];
+ VPKData* (*MountVPK)(IFileSystem* fileSystem, const char* vpkPath);
+ };
+
+ struct VTable2
+ {
+ int (*Read)(IFileSystem::VTable2** fileSystem, void* pOutput, int size, FileHandle_t file);
+ void* unknown[1];
+ FileHandle_t (*Open)(
+ IFileSystem::VTable2** fileSystem, const char* pFileName, const char* pOptions, const char* pathID, int64_t unknown);
+ void (*Close)(IFileSystem* fileSystem, FileHandle_t file);
+ void* unknown2[6];
+ bool (*FileExists)(IFileSystem::VTable2** fileSystem, const char* pFileName, const char* pPathID);
+ };
+
+ VTable* m_vtable;
+ VTable2* m_vtable2;
+};
+
+// use the R2 namespace for game funcs
+namespace R2
+{
+ extern SourceInterface<IFileSystem>* g_pFilesystem;
+
+ std::string ReadVPKFile(const char* path);
+ std::string ReadVPKOriginalFile(const char* path);
+} // namespace R2