diff options
Diffstat (limited to 'NorthstarDLL/engine')
-rw-r--r-- | NorthstarDLL/engine/hoststate.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/NorthstarDLL/engine/hoststate.cpp b/NorthstarDLL/engine/hoststate.cpp index d598bd2c..50862e99 100644 --- a/NorthstarDLL/engine/hoststate.cpp +++ b/NorthstarDLL/engine/hoststate.cpp @@ -87,7 +87,6 @@ void, __fastcall, (CHostState* self)) g_pServerPresence->SetPlaylist(GetCurrentPlaylistName()); g_pServerPresence->SetPort(Cvar_hostport->GetInt()); - g_pServerAuthentication->StartPlayerAuthServer(); g_pServerAuthentication->m_bNeedLocalAuthForNewgame = false; } @@ -115,7 +114,6 @@ void, __fastcall, (CHostState* self)) // no server presence, can't do it because no map name in hoststate // and also not super important for sp saves really - g_pServerAuthentication->StartPlayerAuthServer(); g_pServerAuthentication->m_bNeedLocalAuthForNewgame = false; } @@ -143,7 +141,6 @@ void, __fastcall, (CHostState* self)) spdlog::info("HostState: GameShutdown"); g_pServerPresence->DestroyPresence(); - g_pServerAuthentication->StopPlayerAuthServer(); CHostState__State_GameShutdown(self); |