diff options
Diffstat (limited to 'NorthstarDLL/engine')
-rw-r--r-- | NorthstarDLL/engine/hoststate.cpp | 12 | ||||
-rw-r--r-- | NorthstarDLL/engine/hoststate.h | 2 | ||||
-rw-r--r-- | NorthstarDLL/engine/r2engine.cpp | 2 |
3 files changed, 8 insertions, 8 deletions
diff --git a/NorthstarDLL/engine/hoststate.cpp b/NorthstarDLL/engine/hoststate.cpp index 2ad21fcf..7a0e9be2 100644 --- a/NorthstarDLL/engine/hoststate.cpp +++ b/NorthstarDLL/engine/hoststate.cpp @@ -35,15 +35,15 @@ void ServerStartingOrChangingMap() memset(commandBuf, 0, sizeof(commandBuf)); CCommand tempCommand = *(CCommand*)&commandBuf; if (sLastMode.length() && - CCommand__Tokenize( - tempCommand, fmt::format("exec server/cleanup_gamemode_{}", sLastMode).c_str(), R2::cmd_source_t::kCommandSrcCode)) + CCommand__Tokenize( + tempCommand, fmt::format("exec server/cleanup_gamemode_{}", sLastMode).c_str(), R2::cmd_source_t::kCommandSrcCode)) _Cmd_Exec_f(tempCommand, false, false); memset(commandBuf, 0, sizeof(commandBuf)); if (CCommand__Tokenize( - tempCommand, - fmt::format("exec server/setup_gamemode_{}", sLastMode = Cvar_mp_gamemode->GetString()).c_str(), - R2::cmd_source_t::kCommandSrcCode)) + tempCommand, + fmt::format("exec server/setup_gamemode_{}", sLastMode = Cvar_mp_gamemode->GetString()).c_str(), + R2::cmd_source_t::kCommandSrcCode)) { _Cmd_Exec_f(tempCommand, false, false); } @@ -151,7 +151,7 @@ void, __fastcall, (CHostState* self)) memset(commandBuf, 0, sizeof(commandBuf)); CCommand tempCommand = *(CCommand*)&commandBuf; if (CCommand__Tokenize( - tempCommand, fmt::format("exec server/cleanup_gamemode_{}", sLastMode).c_str(), R2::cmd_source_t::kCommandSrcCode)) + tempCommand, fmt::format("exec server/cleanup_gamemode_{}", sLastMode).c_str(), R2::cmd_source_t::kCommandSrcCode)) { _Cmd_Exec_f(tempCommand, false, false); Cbuf_Execute(); diff --git a/NorthstarDLL/engine/hoststate.h b/NorthstarDLL/engine/hoststate.h index a77385ef..80940aaf 100644 --- a/NorthstarDLL/engine/hoststate.h +++ b/NorthstarDLL/engine/hoststate.h @@ -37,7 +37,7 @@ namespace R2 bool m_bLetToolsOverrideLoadGameEnts; // During a load game, this tells Foundry to override ents that are selected in Hammer. bool m_bSplitScreenConnect; bool m_bGameHasShutDownAndFlushedMemory; // This is false once we load a map into memory, and set to true once the map is unloaded - // and all memory flushed + // and all memory flushed bool m_bWorkshopMapDownloadPending; }; diff --git a/NorthstarDLL/engine/r2engine.cpp b/NorthstarDLL/engine/r2engine.cpp index 67a628fd..06ecacd0 100644 --- a/NorthstarDLL/engine/r2engine.cpp +++ b/NorthstarDLL/engine/r2engine.cpp @@ -19,7 +19,7 @@ namespace R2 server_state_t* g_pServerState; char* g_pModName = - nullptr; // we cant set this up here atm since we dont have an offset to it in engine, instead we store it in IsRespawnMod + nullptr; // we cant set this up here atm since we dont have an offset to it in engine, instead we store it in IsRespawnMod CGlobalVars* g_pGlobals; } // namespace R2 |