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-rw-r--r--NorthstarDLL/engine/r2engine.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/NorthstarDLL/engine/r2engine.h b/NorthstarDLL/engine/r2engine.h
index ff8876b8..edf49890 100644
--- a/NorthstarDLL/engine/r2engine.h
+++ b/NorthstarDLL/engine/r2engine.h
@@ -245,7 +245,7 @@ namespace R2
FIELDS(0x3C,
// Simulation ticks - does not increase when game is paused
- uint32_t m_nTickCount; // this is weird and doesn't seem to increase once per frame?
+ DWORD m_nTickCount; // this is weird and doesn't seem to increase once per frame?
// Simulation tick interval
float m_flTickInterval;