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-rw-r--r--NorthstarDLL/dedicated/dedicated.cpp4
-rw-r--r--NorthstarDLL/dedicated/dedicatedlogtoclient.cpp49
-rw-r--r--NorthstarDLL/dedicated/dedicatedlogtoclient.h11
3 files changed, 64 insertions, 0 deletions
diff --git a/NorthstarDLL/dedicated/dedicated.cpp b/NorthstarDLL/dedicated/dedicated.cpp
index 267fbe92..1aff0f34 100644
--- a/NorthstarDLL/dedicated/dedicated.cpp
+++ b/NorthstarDLL/dedicated/dedicated.cpp
@@ -1,4 +1,5 @@
#include "dedicated.h"
+#include "dedicatedlogtoclient.h"
#include "core/tier0.h"
#include "playlist.h"
#include "engine/r2engine.h"
@@ -226,6 +227,9 @@ ON_DLL_LOAD_DEDI_RELIESON("engine.dll", DedicatedServer, ServerPresence, (CModul
DedicatedConsoleServerPresence* presenceReporter = new DedicatedConsoleServerPresence;
g_pServerPresence->AddPresenceReporter(presenceReporter);
+ // setup dedicated printing to client
+ RegisterCustomSink(std::make_shared<DedicatedServerLogToClientSink>());
+
// Disable Quick Edit mode to reduce chance of user unintentionally hanging their server by selecting something.
if (!Tier0::CommandLine()->CheckParm("-bringbackquickedit"))
{
diff --git a/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp b/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp
new file mode 100644
index 00000000..bb62cb36
--- /dev/null
+++ b/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp
@@ -0,0 +1,49 @@
+#include "pch.h"
+#include "dedicatedlogtoclient.h"
+#include "engine/r2engine.h"
+
+void (*CGameClient__ClientPrintf)(R2::CBaseClient* pClient, const char* fmt, ...);
+
+void DedicatedServerLogToClientSink::custom_sink_it_(const custom_log_msg& msg)
+{
+ if (*R2::g_pServerState == R2::server_state_t::ss_dead)
+ return;
+
+ enum class eSendPrintsToClient
+ {
+ NONE = -1,
+ FIRST,
+ ALL
+ };
+
+ static const ConVar* Cvar_dedi_sendPrintsToClient = R2::g_pCVar->FindVar("dedi_sendPrintsToClient");
+ eSendPrintsToClient eSendPrints = static_cast<eSendPrintsToClient>(Cvar_dedi_sendPrintsToClient->GetInt());
+ if (eSendPrints == eSendPrintsToClient::NONE)
+ return;
+
+ std::string sLogMessage = fmt::format("[DEDICATED SERVER] [{}] {}", level_names[msg.level], msg.payload);
+ for (int i = 0; i < R2::g_pGlobals->m_nMaxClients; i++)
+ {
+ R2::CBaseClient* pClient = &R2::g_pClientArray[i];
+
+ if (pClient->m_Signon >= R2::eSignonState::CONNECTED)
+ {
+ CGameClient__ClientPrintf(pClient, sLogMessage.c_str());
+
+ if (eSendPrints == eSendPrintsToClient::FIRST)
+ break;
+ }
+ }
+}
+
+void DedicatedServerLogToClientSink::sink_it_(const spdlog::details::log_msg& msg)
+{
+ throw std::runtime_error("sink_it_ called on DedicatedServerLogToClientSink with pure log_msg. This is an error!");
+}
+
+void DedicatedServerLogToClientSink::flush_() {}
+
+ON_DLL_LOAD_DEDI("engine.dll", DedicatedServerLogToClient, (CModule module))
+{
+ CGameClient__ClientPrintf = module.Offset(0x1016A0).As<void (*)(R2::CBaseClient*, const char*, ...)>();
+}
diff --git a/NorthstarDLL/dedicated/dedicatedlogtoclient.h b/NorthstarDLL/dedicated/dedicatedlogtoclient.h
new file mode 100644
index 00000000..16f1e584
--- /dev/null
+++ b/NorthstarDLL/dedicated/dedicatedlogtoclient.h
@@ -0,0 +1,11 @@
+#pragma once
+#include "logging/logging.h"
+#include "core/convar/convar.h"
+
+class DedicatedServerLogToClientSink : public CustomSink
+{
+ protected:
+ void custom_sink_it_(const custom_log_msg& msg);
+ void sink_it_(const spdlog::details::log_msg& msg) override;
+ void flush_() override;
+};