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Diffstat (limited to 'NorthstarDLL/dedicated/dedicatedlogtoclient.cpp')
-rw-r--r--NorthstarDLL/dedicated/dedicatedlogtoclient.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp b/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp
index a48b1b39..bf2cf77a 100644
--- a/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp
+++ b/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp
@@ -1,11 +1,11 @@
#include "dedicatedlogtoclient.h"
#include "engine/r2engine.h"
-void (*CGameClient__ClientPrintf)(R2::CBaseClient* pClient, const char* fmt, ...);
+void (*CGameClient__ClientPrintf)(CBaseClient* pClient, const char* fmt, ...);
void DedicatedServerLogToClientSink::custom_sink_it_(const custom_log_msg& msg)
{
- if (*R2::g_pServerState == R2::server_state_t::ss_dead)
+ if (*g_pServerState == server_state_t::ss_dead)
return;
enum class eSendPrintsToClient
@@ -15,17 +15,17 @@ void DedicatedServerLogToClientSink::custom_sink_it_(const custom_log_msg& msg)
ALL
};
- static const ConVar* Cvar_dedi_sendPrintsToClient = R2::g_pCVar->FindVar("dedi_sendPrintsToClient");
+ static const ConVar* Cvar_dedi_sendPrintsToClient = g_pCVar->FindVar("dedi_sendPrintsToClient");
eSendPrintsToClient eSendPrints = static_cast<eSendPrintsToClient>(Cvar_dedi_sendPrintsToClient->GetInt());
if (eSendPrints == eSendPrintsToClient::NONE)
return;
std::string sLogMessage = fmt::format("[DEDICATED SERVER] [{}] {}", level_names[msg.level], msg.payload);
- for (int i = 0; i < R2::g_pGlobals->m_nMaxClients; i++)
+ for (int i = 0; i < g_pGlobals->m_nMaxClients; i++)
{
- R2::CBaseClient* pClient = &R2::g_pClientArray[i];
+ CBaseClient* pClient = &g_pClientArray[i];
- if (pClient->m_Signon >= R2::eSignonState::CONNECTED)
+ if (pClient->m_Signon >= eSignonState::CONNECTED)
{
CGameClient__ClientPrintf(pClient, sLogMessage.c_str());
@@ -44,5 +44,5 @@ void DedicatedServerLogToClientSink::flush_() {}
ON_DLL_LOAD_DEDI("engine.dll", DedicatedServerLogToClient, (CModule module))
{
- CGameClient__ClientPrintf = module.Offset(0x1016A0).RCast<void (*)(R2::CBaseClient*, const char*, ...)>();
+ CGameClient__ClientPrintf = module.Offset(0x1016A0).RCast<void (*)(CBaseClient*, const char*, ...)>();
}