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Diffstat (limited to 'NorthstarDLL/dedicated/dedicated.cpp')
-rw-r--r--NorthstarDLL/dedicated/dedicated.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/NorthstarDLL/dedicated/dedicated.cpp b/NorthstarDLL/dedicated/dedicated.cpp
index a28de0ec..34282f51 100644
--- a/NorthstarDLL/dedicated/dedicated.cpp
+++ b/NorthstarDLL/dedicated/dedicated.cpp
@@ -137,7 +137,7 @@ ON_DLL_LOAD_DEDI_RELIESON("engine.dll", DedicatedServer, ServerPresence, (CModul
{
// CModAppSystemGroup::Create
// force the engine into dedicated mode by changing the first comparison to IsServerOnly to an assignment
- MemoryAddress base = module.Offset(0x1C4EBD);
+ CMemoryAddress base = module.Offset(0x1C4EBD);
// cmp => mov
base.Offset(1).Patch("C6 87");
@@ -203,7 +203,7 @@ ON_DLL_LOAD_DEDI_RELIESON("engine.dll", DedicatedServer, ServerPresence, (CModul
dedicatedExports->Sys_Printf = Sys_Printf;
dedicatedExports->RunServer = RunServer;
- *module.Offset(0x13F0B668).As<CDedicatedExports**>() = dedicatedExports;
+ *module.Offset(0x13F0B668).RCast<CDedicatedExports**>() = dedicatedExports;
// extra potential patches:
// nop engine.dll+1c67d1 and +1c67d8 to skip videomode creategamewindow