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-rw-r--r--NorthstarDLL/debugoverlay.cpp296
1 files changed, 148 insertions, 148 deletions
diff --git a/NorthstarDLL/debugoverlay.cpp b/NorthstarDLL/debugoverlay.cpp
index ac07c26a..b97b2dd8 100644
--- a/NorthstarDLL/debugoverlay.cpp
+++ b/NorthstarDLL/debugoverlay.cpp
@@ -1,148 +1,148 @@
-#include "pch.h"
-#include "dedicated.h"
-#include "cvar.h"
-
-AUTOHOOK_INIT()
-
-struct Vector3
-{
- float x, y, z;
-};
-
-struct QAngle
-{
- float x, y, z, w;
-};
-
-enum OverlayType_t
-{
- OVERLAY_BOX = 0,
- OVERLAY_SPHERE,
- OVERLAY_LINE,
- OVERLAY_TRIANGLE,
- OVERLAY_SWEPT_BOX,
- OVERLAY_BOX2,
- OVERLAY_CAPSULE
-};
-
-struct OverlayBase_t
-{
- OverlayBase_t()
- {
- m_Type = OVERLAY_BOX;
- m_nServerCount = -1;
- m_nCreationTick = -1;
- m_flEndTime = 0.0f;
- m_pNextOverlay = NULL;
- }
-
- OverlayType_t m_Type; // What type of overlay is it?
- int m_nCreationTick; // Duration -1 means go away after this frame #
- int m_nServerCount; // Latch server count, too
- float m_flEndTime; // When does this box go away
- OverlayBase_t* m_pNextOverlay;
- __int64 m_pUnk;
-};
-
-struct OverlayLine_t : public OverlayBase_t
-{
- OverlayLine_t()
- {
- m_Type = OVERLAY_LINE;
- }
-
- Vector3 origin;
- Vector3 dest;
- int r;
- int g;
- int b;
- int a;
- bool noDepthTest;
-};
-
-struct OverlayBox_t : public OverlayBase_t
-{
- OverlayBox_t()
- {
- m_Type = OVERLAY_BOX;
- }
-
- Vector3 origin;
- Vector3 mins;
- Vector3 maxs;
- QAngle angles;
- int r;
- int g;
- int b;
- int a;
-};
-
-static HMODULE sEngineModule;
-
-typedef void (*RenderLineType)(Vector3 v1, Vector3 v2, Color c, bool bZBuffer);
-static RenderLineType RenderLine;
-typedef void (*RenderBoxType)(Vector3 vOrigin, QAngle angles, Vector3 vMins, Vector3 vMaxs, Color c, bool bZBuffer, bool bInsideOut);
-static RenderBoxType RenderBox;
-static RenderBoxType RenderWireframeBox;
-
-AUTOHOOK(DrawOverlay, engine.dll + 0xABCB0,
-void, __fastcall, (OverlayBase_t * pOverlay))
-{
- EnterCriticalSection((LPCRITICAL_SECTION)((char*)sEngineModule + 0x10DB0A38)); // s_OverlayMutex
-
- void* pMaterialSystem = *(void**)((char*)sEngineModule + 0x14C675B0);
-
- switch (pOverlay->m_Type)
- {
- case OVERLAY_LINE:
- {
- OverlayLine_t* pLine = static_cast<OverlayLine_t*>(pOverlay);
- RenderLine(pLine->origin, pLine->dest, Color(pLine->r, pLine->g, pLine->b, pLine->a), pLine->noDepthTest);
- }
- break;
- case OVERLAY_BOX:
- {
- OverlayBox_t* pCurrBox = static_cast<OverlayBox_t*>(pOverlay);
- if (pCurrBox->a > 0)
- {
- RenderBox(
- pCurrBox->origin,
- pCurrBox->angles,
- pCurrBox->mins,
- pCurrBox->maxs,
- Color(pCurrBox->r, pCurrBox->g, pCurrBox->b, pCurrBox->a),
- false,
- false);
- }
- if (pCurrBox->a < 255)
- {
- RenderWireframeBox(
- pCurrBox->origin,
- pCurrBox->angles,
- pCurrBox->mins,
- pCurrBox->maxs,
- Color(pCurrBox->r, pCurrBox->g, pCurrBox->b, 255),
- false,
- false);
- }
- }
- break;
- }
- LeaveCriticalSection((LPCRITICAL_SECTION)((char*)sEngineModule + 0x10DB0A38));
-}
-
-ON_DLL_LOAD_CLIENT_RELIESON("engine.dll", DebugOverlay, ConVar, (CModule module))
-{
- AUTOHOOK_DISPATCH()
-
- RenderLine = module.Offset(0x192A70).As<RenderLineType>();
- RenderBox = module.Offset(0x192520).As<RenderBoxType>();
- RenderWireframeBox = module.Offset(0x193DA0).As<RenderBoxType>();
- sEngineModule = reinterpret_cast<HMODULE>(module.m_nAddress);
-
- // not in g_pCVar->FindVar by this point for whatever reason, so have to get from memory
- ConVar* Cvar_enable_debug_overlays = module.Offset(0x10DB0990).As<ConVar*>();
- Cvar_enable_debug_overlays->SetValue(false);
- Cvar_enable_debug_overlays->m_pszDefaultValue = (char*)"0";
- Cvar_enable_debug_overlays->AddFlags(FCVAR_CHEAT);
-} \ No newline at end of file
+#include "pch.h"
+#include "dedicated.h"
+#include "cvar.h"
+
+AUTOHOOK_INIT()
+
+struct Vector3
+{
+ float x, y, z;
+};
+
+struct QAngle
+{
+ float x, y, z, w;
+};
+
+enum OverlayType_t
+{
+ OVERLAY_BOX = 0,
+ OVERLAY_SPHERE,
+ OVERLAY_LINE,
+ OVERLAY_TRIANGLE,
+ OVERLAY_SWEPT_BOX,
+ OVERLAY_BOX2,
+ OVERLAY_CAPSULE
+};
+
+struct OverlayBase_t
+{
+ OverlayBase_t()
+ {
+ m_Type = OVERLAY_BOX;
+ m_nServerCount = -1;
+ m_nCreationTick = -1;
+ m_flEndTime = 0.0f;
+ m_pNextOverlay = NULL;
+ }
+
+ OverlayType_t m_Type; // What type of overlay is it?
+ int m_nCreationTick; // Duration -1 means go away after this frame #
+ int m_nServerCount; // Latch server count, too
+ float m_flEndTime; // When does this box go away
+ OverlayBase_t* m_pNextOverlay;
+ __int64 m_pUnk;
+};
+
+struct OverlayLine_t : public OverlayBase_t
+{
+ OverlayLine_t()
+ {
+ m_Type = OVERLAY_LINE;
+ }
+
+ Vector3 origin;
+ Vector3 dest;
+ int r;
+ int g;
+ int b;
+ int a;
+ bool noDepthTest;
+};
+
+struct OverlayBox_t : public OverlayBase_t
+{
+ OverlayBox_t()
+ {
+ m_Type = OVERLAY_BOX;
+ }
+
+ Vector3 origin;
+ Vector3 mins;
+ Vector3 maxs;
+ QAngle angles;
+ int r;
+ int g;
+ int b;
+ int a;
+};
+
+static HMODULE sEngineModule;
+
+typedef void (*RenderLineType)(Vector3 v1, Vector3 v2, Color c, bool bZBuffer);
+static RenderLineType RenderLine;
+typedef void (*RenderBoxType)(Vector3 vOrigin, QAngle angles, Vector3 vMins, Vector3 vMaxs, Color c, bool bZBuffer, bool bInsideOut);
+static RenderBoxType RenderBox;
+static RenderBoxType RenderWireframeBox;
+
+AUTOHOOK(DrawOverlay, engine.dll + 0xABCB0,
+void, __fastcall, (OverlayBase_t * pOverlay))
+{
+ EnterCriticalSection((LPCRITICAL_SECTION)((char*)sEngineModule + 0x10DB0A38)); // s_OverlayMutex
+
+ void* pMaterialSystem = *(void**)((char*)sEngineModule + 0x14C675B0);
+
+ switch (pOverlay->m_Type)
+ {
+ case OVERLAY_LINE:
+ {
+ OverlayLine_t* pLine = static_cast<OverlayLine_t*>(pOverlay);
+ RenderLine(pLine->origin, pLine->dest, Color(pLine->r, pLine->g, pLine->b, pLine->a), pLine->noDepthTest);
+ }
+ break;
+ case OVERLAY_BOX:
+ {
+ OverlayBox_t* pCurrBox = static_cast<OverlayBox_t*>(pOverlay);
+ if (pCurrBox->a > 0)
+ {
+ RenderBox(
+ pCurrBox->origin,
+ pCurrBox->angles,
+ pCurrBox->mins,
+ pCurrBox->maxs,
+ Color(pCurrBox->r, pCurrBox->g, pCurrBox->b, pCurrBox->a),
+ false,
+ false);
+ }
+ if (pCurrBox->a < 255)
+ {
+ RenderWireframeBox(
+ pCurrBox->origin,
+ pCurrBox->angles,
+ pCurrBox->mins,
+ pCurrBox->maxs,
+ Color(pCurrBox->r, pCurrBox->g, pCurrBox->b, 255),
+ false,
+ false);
+ }
+ }
+ break;
+ }
+ LeaveCriticalSection((LPCRITICAL_SECTION)((char*)sEngineModule + 0x10DB0A38));
+}
+
+ON_DLL_LOAD_CLIENT_RELIESON("engine.dll", DebugOverlay, ConVar, (CModule module))
+{
+ AUTOHOOK_DISPATCH()
+
+ RenderLine = module.Offset(0x192A70).As<RenderLineType>();
+ RenderBox = module.Offset(0x192520).As<RenderBoxType>();
+ RenderWireframeBox = module.Offset(0x193DA0).As<RenderBoxType>();
+ sEngineModule = reinterpret_cast<HMODULE>(module.m_nAddress);
+
+ // not in g_pCVar->FindVar by this point for whatever reason, so have to get from memory
+ ConVar* Cvar_enable_debug_overlays = module.Offset(0x10DB0990).As<ConVar*>();
+ Cvar_enable_debug_overlays->SetValue(false);
+ Cvar_enable_debug_overlays->m_pszDefaultValue = (char*)"0";
+ Cvar_enable_debug_overlays->AddFlags(FCVAR_CHEAT);
+}