diff options
Diffstat (limited to 'NorthstarDLL/clientchathooks.cpp')
-rw-r--r-- | NorthstarDLL/clientchathooks.cpp | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/NorthstarDLL/clientchathooks.cpp b/NorthstarDLL/clientchathooks.cpp new file mode 100644 index 00000000..a7a42689 --- /dev/null +++ b/NorthstarDLL/clientchathooks.cpp @@ -0,0 +1,83 @@ +#include "pch.h" +#include "squirrel.h" +#include "serverchathooks.h" +#include "localchatwriter.h" + +#include <rapidjson/document.h> + +AUTOHOOK_INIT() + +// clang-format off +AUTOHOOK(CHudChat__AddGameLine, client.dll + 0x22E580, +void, __fastcall, (void* self, const char* message, int inboxId, bool isTeam, bool isDead)) +// clang-format on +{ + // This hook is called for each HUD, but we only want our logic to run once. + if (self != *CHudChat::allHuds) + return; + + if (g_pSquirrel<ScriptContext::CLIENT>->setupfunc("CHudChat_ProcessMessageStartThread") != SQRESULT_ERROR) + { + int senderId = inboxId & CUSTOM_MESSAGE_INDEX_MASK; + bool isAnonymous = senderId == 0; + bool isCustom = isAnonymous || (inboxId & CUSTOM_MESSAGE_INDEX_BIT); + + // Type is set to 0 for non-custom messages, custom messages have a type encoded as the first byte + int type = 0; + const char* payload = message; + if (isCustom) + { + type = message[0]; + payload = message + 1; + } + + g_pSquirrel<ScriptContext::CLIENT>->pushinteger(g_pSquirrel<ScriptContext::CLIENT>->m_pSQVM->sqvm, (int)senderId - 1); + g_pSquirrel<ScriptContext::CLIENT>->pushstring(g_pSquirrel<ScriptContext::CLIENT>->m_pSQVM->sqvm, payload); + g_pSquirrel<ScriptContext::CLIENT>->pushbool(g_pSquirrel<ScriptContext::CLIENT>->m_pSQVM->sqvm, isTeam); + g_pSquirrel<ScriptContext::CLIENT>->pushbool(g_pSquirrel<ScriptContext::CLIENT>->m_pSQVM->sqvm, isDead); + g_pSquirrel<ScriptContext::CLIENT>->pushinteger(g_pSquirrel<ScriptContext::CLIENT>->m_pSQVM->sqvm, type); + g_pSquirrel<ScriptContext::CLIENT>->call(g_pSquirrel<ScriptContext::CLIENT>->m_pSQVM->sqvm, 5); + } + else + for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next) + CHudChat__AddGameLine(hud, message, inboxId, isTeam, isDead); +} + +// void NSChatWrite( int context, string str ) +SQRESULT SQ_ChatWrite(HSquirrelVM* sqvm) +{ + int context = g_pSquirrel<ScriptContext::CLIENT>->getinteger(sqvm, 1); + const char* str = g_pSquirrel<ScriptContext::CLIENT>->getstring(sqvm, 2); + + LocalChatWriter((LocalChatWriter::Context)context).Write(str); + return SQRESULT_NULL; +} + +// void NSChatWriteRaw( int context, string str ) +SQRESULT SQ_ChatWriteRaw(HSquirrelVM* sqvm) +{ + int context = g_pSquirrel<ScriptContext::CLIENT>->getinteger(sqvm, 1); + const char* str = g_pSquirrel<ScriptContext::CLIENT>->getstring(sqvm, 2); + + LocalChatWriter((LocalChatWriter::Context)context).InsertText(str); + return SQRESULT_NULL; +} + +// void NSChatWriteLine( int context, string str ) +SQRESULT SQ_ChatWriteLine(HSquirrelVM* sqvm) +{ + int context = g_pSquirrel<ScriptContext::CLIENT>->getinteger(sqvm, 1); + const char* str = g_pSquirrel<ScriptContext::CLIENT>->getstring(sqvm, 2); + + LocalChatWriter((LocalChatWriter::Context)context).WriteLine(str); + return SQRESULT_NULL; +} + +ON_DLL_LOAD_CLIENT_RELIESON("client.dll", ClientChatHooks, ClientSquirrel, (CModule module)) +{ + AUTOHOOK_DISPATCH() + + g_pSquirrel<ScriptContext::CLIENT>->AddFuncRegistration("void", "NSChatWrite", "int context, string text", "", SQ_ChatWrite); + g_pSquirrel<ScriptContext::CLIENT>->AddFuncRegistration("void", "NSChatWriteRaw", "int context, string text", "", SQ_ChatWriteRaw); + g_pSquirrel<ScriptContext::CLIENT>->AddFuncRegistration("void", "NSChatWriteLine", "int context, string text", "", SQ_ChatWriteLine); +} |