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Diffstat (limited to 'NorthstarDLL/clientchathooks.cpp')
-rw-r--r--NorthstarDLL/clientchathooks.cpp72
1 files changed, 30 insertions, 42 deletions
diff --git a/NorthstarDLL/clientchathooks.cpp b/NorthstarDLL/clientchathooks.cpp
index 74418c06..a7a42689 100644
--- a/NorthstarDLL/clientchathooks.cpp
+++ b/NorthstarDLL/clientchathooks.cpp
@@ -1,29 +1,22 @@
#include "pch.h"
-#include "clientchathooks.h"
-#include <rapidjson/document.h>
#include "squirrel.h"
#include "serverchathooks.h"
#include "localchatwriter.h"
-typedef void(__fastcall* CHudChat__AddGameLineType)(void* self, const char* message, int fromPlayerId, bool isteam, bool isdead);
-CHudChat__AddGameLineType CHudChat__AddGameLine;
+#include <rapidjson/document.h>
-struct ChatTags
-{
- bool whisper;
- bool team;
- bool dead;
-};
+AUTOHOOK_INIT()
-static void CHudChat__AddGameLineHook(void* self, const char* message, int inboxId, bool isTeam, bool isDead)
+// clang-format off
+AUTOHOOK(CHudChat__AddGameLine, client.dll + 0x22E580,
+void, __fastcall, (void* self, const char* message, int inboxId, bool isTeam, bool isDead))
+// clang-format on
{
// This hook is called for each HUD, but we only want our logic to run once.
if (self != *CHudChat::allHuds)
- {
return;
- }
- if (g_ClientSquirrelManager->setupfunc("CHudChat_ProcessMessageStartThread") != SQRESULT_ERROR)
+ if (g_pSquirrel<ScriptContext::CLIENT>->setupfunc("CHudChat_ProcessMessageStartThread") != SQRESULT_ERROR)
{
int senderId = inboxId & CUSTOM_MESSAGE_INDEX_MASK;
bool isAnonymous = senderId == 0;
@@ -38,58 +31,53 @@ static void CHudChat__AddGameLineHook(void* self, const char* message, int inbox
payload = message + 1;
}
- g_ClientSquirrelManager->pusharg((int)senderId - 1);
- g_ClientSquirrelManager->pusharg(payload);
- g_ClientSquirrelManager->pusharg(isTeam);
- g_ClientSquirrelManager->pusharg(isDead);
- g_ClientSquirrelManager->pusharg(type);
- g_ClientSquirrelManager->call(5);
+ g_pSquirrel<ScriptContext::CLIENT>->pushinteger(g_pSquirrel<ScriptContext::CLIENT>->m_pSQVM->sqvm, (int)senderId - 1);
+ g_pSquirrel<ScriptContext::CLIENT>->pushstring(g_pSquirrel<ScriptContext::CLIENT>->m_pSQVM->sqvm, payload);
+ g_pSquirrel<ScriptContext::CLIENT>->pushbool(g_pSquirrel<ScriptContext::CLIENT>->m_pSQVM->sqvm, isTeam);
+ g_pSquirrel<ScriptContext::CLIENT>->pushbool(g_pSquirrel<ScriptContext::CLIENT>->m_pSQVM->sqvm, isDead);
+ g_pSquirrel<ScriptContext::CLIENT>->pushinteger(g_pSquirrel<ScriptContext::CLIENT>->m_pSQVM->sqvm, type);
+ g_pSquirrel<ScriptContext::CLIENT>->call(g_pSquirrel<ScriptContext::CLIENT>->m_pSQVM->sqvm, 5);
}
else
- {
for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next)
- {
CHudChat__AddGameLine(hud, message, inboxId, isTeam, isDead);
- }
- }
}
// void NSChatWrite( int context, string str )
-static SQRESULT SQ_ChatWrite(void* sqvm)
+SQRESULT SQ_ChatWrite(HSquirrelVM* sqvm)
{
- int context = ClientSq_getinteger(sqvm, 1);
- const char* str = ClientSq_getstring(sqvm, 2);
+ int context = g_pSquirrel<ScriptContext::CLIENT>->getinteger(sqvm, 1);
+ const char* str = g_pSquirrel<ScriptContext::CLIENT>->getstring(sqvm, 2);
LocalChatWriter((LocalChatWriter::Context)context).Write(str);
- return SQRESULT_NOTNULL;
+ return SQRESULT_NULL;
}
// void NSChatWriteRaw( int context, string str )
-static SQRESULT SQ_ChatWriteRaw(void* sqvm)
+SQRESULT SQ_ChatWriteRaw(HSquirrelVM* sqvm)
{
- int context = ClientSq_getinteger(sqvm, 1);
- const char* str = ClientSq_getstring(sqvm, 2);
+ int context = g_pSquirrel<ScriptContext::CLIENT>->getinteger(sqvm, 1);
+ const char* str = g_pSquirrel<ScriptContext::CLIENT>->getstring(sqvm, 2);
LocalChatWriter((LocalChatWriter::Context)context).InsertText(str);
- return SQRESULT_NOTNULL;
+ return SQRESULT_NULL;
}
// void NSChatWriteLine( int context, string str )
-static SQRESULT SQ_ChatWriteLine(void* sqvm)
+SQRESULT SQ_ChatWriteLine(HSquirrelVM* sqvm)
{
- int context = ClientSq_getinteger(sqvm, 1);
- const char* str = ClientSq_getstring(sqvm, 2);
+ int context = g_pSquirrel<ScriptContext::CLIENT>->getinteger(sqvm, 1);
+ const char* str = g_pSquirrel<ScriptContext::CLIENT>->getstring(sqvm, 2);
LocalChatWriter((LocalChatWriter::Context)context).WriteLine(str);
- return SQRESULT_NOTNULL;
+ return SQRESULT_NULL;
}
-void InitialiseClientChatHooks(HMODULE baseAddress)
+ON_DLL_LOAD_CLIENT_RELIESON("client.dll", ClientChatHooks, ClientSquirrel, (CModule module))
{
- HookEnabler hook;
- ENABLER_CREATEHOOK(hook, (char*)baseAddress + 0x22E580, &CHudChat__AddGameLineHook, reinterpret_cast<LPVOID*>(&CHudChat__AddGameLine));
+ AUTOHOOK_DISPATCH()
- g_ClientSquirrelManager->AddFuncRegistration("void", "NSChatWrite", "int context, string text", "", SQ_ChatWrite);
- g_ClientSquirrelManager->AddFuncRegistration("void", "NSChatWriteRaw", "int context, string text", "", SQ_ChatWriteRaw);
- g_ClientSquirrelManager->AddFuncRegistration("void", "NSChatWriteLine", "int context, string text", "", SQ_ChatWriteLine);
+ g_pSquirrel<ScriptContext::CLIENT>->AddFuncRegistration("void", "NSChatWrite", "int context, string text", "", SQ_ChatWrite);
+ g_pSquirrel<ScriptContext::CLIENT>->AddFuncRegistration("void", "NSChatWriteRaw", "int context, string text", "", SQ_ChatWriteRaw);
+ g_pSquirrel<ScriptContext::CLIENT>->AddFuncRegistration("void", "NSChatWriteLine", "int context, string text", "", SQ_ChatWriteLine);
}