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Diffstat (limited to 'NorthstarDLL/clientauthhooks.cpp')
-rw-r--r-- | NorthstarDLL/clientauthhooks.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/NorthstarDLL/clientauthhooks.cpp b/NorthstarDLL/clientauthhooks.cpp index 3f3ace8e..68c7645a 100644 --- a/NorthstarDLL/clientauthhooks.cpp +++ b/NorthstarDLL/clientauthhooks.cpp @@ -12,8 +12,10 @@ const int NOT_DECIDED_TO_SEND_TOKEN = 0; const int AGREED_TO_SEND_TOKEN = 1; const int DISAGREED_TO_SEND_TOKEN = 2; +// clang-format off AUTOHOOK(AuthWithStryder, engine.dll + 0x1843A0, void,, (void* a1)) +// clang-format on { // game will call this forever, until it gets a valid auth key // so, we need to manually invalidate our key until we're authed with northstar, then we'll allow game to auth with stryder |