diff options
Diffstat (limited to 'NorthstarDLL/client')
-rw-r--r-- | NorthstarDLL/client/clientauthhooks.cpp | 4 | ||||
-rw-r--r-- | NorthstarDLL/client/demofixes.cpp | 6 | ||||
-rw-r--r-- | NorthstarDLL/client/languagehooks.cpp | 2 | ||||
-rw-r--r-- | NorthstarDLL/client/r2client.cpp | 12 | ||||
-rw-r--r-- | NorthstarDLL/client/r2client.h | 12 | ||||
-rw-r--r-- | NorthstarDLL/client/rejectconnectionfixes.cpp | 2 |
6 files changed, 14 insertions, 24 deletions
diff --git a/NorthstarDLL/client/clientauthhooks.cpp b/NorthstarDLL/client/clientauthhooks.cpp index adb2ab22..35ae3aa7 100644 --- a/NorthstarDLL/client/clientauthhooks.cpp +++ b/NorthstarDLL/client/clientauthhooks.cpp @@ -32,10 +32,10 @@ void, __fastcall, (void* a1)) // if player has agreed to send token and we aren't already authing, try to auth if (Cvar_ns_has_agreed_to_send_token->GetInt() == AGREED_TO_SEND_TOKEN && !g_pMasterServerManager->m_bOriginAuthWithMasterServerInProgress) - g_pMasterServerManager->AuthenticateOriginWithMasterServer(R2::g_pLocalPlayerUserID, R2::g_pLocalPlayerOriginToken); + g_pMasterServerManager->AuthenticateOriginWithMasterServer(g_pLocalPlayerUserID, g_pLocalPlayerOriginToken); // invalidate key so auth will fail - *R2::g_pLocalPlayerOriginToken = 0; + *g_pLocalPlayerOriginToken = 0; } AuthWithStryder(a1); diff --git a/NorthstarDLL/client/demofixes.cpp b/NorthstarDLL/client/demofixes.cpp index 65e48fc0..344764ba 100644 --- a/NorthstarDLL/client/demofixes.cpp +++ b/NorthstarDLL/client/demofixes.cpp @@ -11,15 +11,15 @@ ON_DLL_LOAD_CLIENT_RELIESON("client.dll", ClientDemoFixes, ConVar, (CModule modu { // change default values of demo cvars to enable them by default, but not autorecord // this is before Host_Init, the setvalue calls here will get overwritten by custom cfgs/launch options - ConVar* Cvar_demo_enableDemos = R2::g_pCVar->FindVar("demo_enabledemos"); + ConVar* Cvar_demo_enableDemos = g_pCVar->FindVar("demo_enabledemos"); Cvar_demo_enableDemos->m_pszDefaultValue = "1"; Cvar_demo_enableDemos->SetValue(true); - ConVar* Cvar_demo_writeLocalFile = R2::g_pCVar->FindVar("demo_writeLocalFile"); + ConVar* Cvar_demo_writeLocalFile = g_pCVar->FindVar("demo_writeLocalFile"); Cvar_demo_writeLocalFile->m_pszDefaultValue = "1"; Cvar_demo_writeLocalFile->SetValue(true); - ConVar* Cvar_demo_autoRecord = R2::g_pCVar->FindVar("demo_autoRecord"); + ConVar* Cvar_demo_autoRecord = g_pCVar->FindVar("demo_autoRecord"); Cvar_demo_autoRecord->m_pszDefaultValue = "0"; Cvar_demo_autoRecord->SetValue(false); } diff --git a/NorthstarDLL/client/languagehooks.cpp b/NorthstarDLL/client/languagehooks.cpp index 4251dbbd..35ca5659 100644 --- a/NorthstarDLL/client/languagehooks.cpp +++ b/NorthstarDLL/client/languagehooks.cpp @@ -57,7 +57,7 @@ char*, __fastcall, ()) bool& canOriginDictateLang = *(bool*)((char*)tier0Handle + 0xA9A90); const char* forcedLanguage; - if (Tier0::CommandLine()->CheckParm("-language", &forcedLanguage)) + if (CommandLine()->CheckParm("-language", &forcedLanguage)) { if (!CheckLangAudioExists((char*)forcedLanguage)) { diff --git a/NorthstarDLL/client/r2client.cpp b/NorthstarDLL/client/r2client.cpp index fea97d8e..c8e59d74 100644 --- a/NorthstarDLL/client/r2client.cpp +++ b/NorthstarDLL/client/r2client.cpp @@ -1,14 +1,8 @@ #include "r2client.h" -using namespace R2; - -// use the R2 namespace for game funcs -namespace R2 -{ - char* g_pLocalPlayerUserID; - char* g_pLocalPlayerOriginToken; - GetBaseLocalClientType GetBaseLocalClient; -} // namespace R2 +char* g_pLocalPlayerUserID; +char* g_pLocalPlayerOriginToken; +GetBaseLocalClientType GetBaseLocalClient; ON_DLL_LOAD("engine.dll", R2EngineClient, (CModule module)) { diff --git a/NorthstarDLL/client/r2client.h b/NorthstarDLL/client/r2client.h index 64ed6c61..ea263dbc 100644 --- a/NorthstarDLL/client/r2client.h +++ b/NorthstarDLL/client/r2client.h @@ -1,11 +1,7 @@ #pragma once -// use the R2 namespace for game funcs -namespace R2 -{ - extern char* g_pLocalPlayerUserID; - extern char* g_pLocalPlayerOriginToken; +extern char* g_pLocalPlayerUserID; +extern char* g_pLocalPlayerOriginToken; - typedef void* (*GetBaseLocalClientType)(); - extern GetBaseLocalClientType GetBaseLocalClient; -} // namespace R2 +typedef void* (*GetBaseLocalClientType)(); +extern GetBaseLocalClientType GetBaseLocalClient; diff --git a/NorthstarDLL/client/rejectconnectionfixes.cpp b/NorthstarDLL/client/rejectconnectionfixes.cpp index 6adde8b6..1b326a3c 100644 --- a/NorthstarDLL/client/rejectconnectionfixes.cpp +++ b/NorthstarDLL/client/rejectconnectionfixes.cpp @@ -22,7 +22,7 @@ void,, (bool a1, const char* fmt, ...)) // not doing this gets our client in a pretty weird state so we need to shut it down manually here
// don't call Cbuf_Execute because we don't need this called immediately
- R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "disconnect", R2::cmd_source_t::kCommandSrcCode);
+ Cbuf_AddText(Cbuf_GetCurrentPlayer(), "disconnect", cmd_source_t::kCommandSrcCode);
}
return COM_ExplainDisconnection(a1, "%s", buf);
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