diff options
Diffstat (limited to 'NorthstarDLL/client/latencyflex.cpp')
-rw-r--r-- | NorthstarDLL/client/latencyflex.cpp | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/NorthstarDLL/client/latencyflex.cpp b/NorthstarDLL/client/latencyflex.cpp new file mode 100644 index 00000000..a1ef72ca --- /dev/null +++ b/NorthstarDLL/client/latencyflex.cpp @@ -0,0 +1,44 @@ +#include "pch.h" +#include "core/convar/convar.h" + +AUTOHOOK_INIT() + +ConVar* Cvar_r_latencyflex; + +void (*m_winelfx_WaitAndBeginFrame)(); + +// clang-format off +AUTOHOOK(OnRenderStart, client.dll + 0x1952C0, +void, __fastcall, ()) +// clang-format on +{ + if (Cvar_r_latencyflex->GetBool() && m_winelfx_WaitAndBeginFrame) + m_winelfx_WaitAndBeginFrame(); + + OnRenderStart(); +} + +ON_DLL_LOAD_CLIENT_RELIESON("client.dll", LatencyFlex, ConVar, (CModule module)) +{ + // Connect to the LatencyFleX service + // LatencyFleX is an open source vendor agnostic replacement for Nvidia Reflex input latency reduction technology. + // https://ishitatsuyuki.github.io/post/latencyflex/ + HMODULE pLfxModule; + + if (pLfxModule = LoadLibraryA("latencyflex_layer.dll")) + m_winelfx_WaitAndBeginFrame = + reinterpret_cast<void (*)()>(reinterpret_cast<void*>(GetProcAddress(pLfxModule, "lfx_WaitAndBeginFrame"))); + else if (pLfxModule = LoadLibraryA("latencyflex_wine.dll")) + m_winelfx_WaitAndBeginFrame = + reinterpret_cast<void (*)()>(reinterpret_cast<void*>(GetProcAddress(pLfxModule, "winelfx_WaitAndBeginFrame"))); + else + { + spdlog::info("Unable to load LatencyFleX library, LatencyFleX disabled."); + return; + } + + AUTOHOOK_DISPATCH() + + spdlog::info("LatencyFleX initialized."); + Cvar_r_latencyflex = new ConVar("r_latencyflex", "1", FCVAR_ARCHIVE, "Whether or not to use LatencyFleX input latency reduction."); +} |