aboutsummaryrefslogtreecommitdiff
path: root/NorthstarDLL/chatcommand.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'NorthstarDLL/chatcommand.cpp')
-rw-r--r--NorthstarDLL/chatcommand.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/NorthstarDLL/chatcommand.cpp b/NorthstarDLL/chatcommand.cpp
index 05404363..37c438f3 100644
--- a/NorthstarDLL/chatcommand.cpp
+++ b/NorthstarDLL/chatcommand.cpp
@@ -5,8 +5,7 @@
// note: isIngameChat is an int64 because the whole register the arg is stored in needs to be 0'd out to work
// if isIngameChat is false, we use network chat instead
-typedef void(__fastcall* ClientSayTextType)(void* a1, const char* message, uint64_t isIngameChat, bool isTeamChat);
-ClientSayTextType ClientSayText;
+void(__fastcall* ClientSayText)(void* a1, const char* message, uint64_t isIngameChat, bool isTeamChat);
void ConCommand_say(const CCommand& args)
{
@@ -30,7 +29,7 @@ void ConCommand_log(const CCommand& args)
ON_DLL_LOAD_CLIENT_RELIESON("engine.dll", ClientChatCommand, ConCommand, (CModule module))
{
- ClientSayText = module.Offset(0x54780).As<ClientSayTextType>();
+ ClientSayText = module.Offset(0x54780).As<void(__fastcall*)(void* a1, const char* message, uint64_t isIngameChat, bool isTeamChat)>();
RegisterConCommand("say", ConCommand_say, "Enters a message in public chat", FCVAR_CLIENTDLL);
RegisterConCommand("say_team", ConCommand_say_team, "Enters a message in team chat", FCVAR_CLIENTDLL);
RegisterConCommand("log", ConCommand_log, "Log a message to the local chat window", FCVAR_CLIENTDLL);