diff options
Diffstat (limited to 'NorthstarDLL/chatcommand.cpp')
-rw-r--r-- | NorthstarDLL/chatcommand.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/NorthstarDLL/chatcommand.cpp b/NorthstarDLL/chatcommand.cpp index 2aa51737..37c438f3 100644 --- a/NorthstarDLL/chatcommand.cpp +++ b/NorthstarDLL/chatcommand.cpp @@ -1,13 +1,11 @@ #include "pch.h" #include "convar.h" #include "concommand.h" -#include "chatcommand.h" #include "localchatwriter.h" // note: isIngameChat is an int64 because the whole register the arg is stored in needs to be 0'd out to work // if isIngameChat is false, we use network chat instead -typedef void(__fastcall* ClientSayTextType)(void* a1, const char* message, __int64 isIngameChat, bool isTeamChat); -ClientSayTextType ClientSayText; +void(__fastcall* ClientSayText)(void* a1, const char* message, uint64_t isIngameChat, bool isTeamChat); void ConCommand_say(const CCommand& args) { @@ -29,9 +27,9 @@ void ConCommand_log(const CCommand& args) } } -void InitialiseChatCommands(HMODULE baseAddress) +ON_DLL_LOAD_CLIENT_RELIESON("engine.dll", ClientChatCommand, ConCommand, (CModule module)) { - ClientSayText = (ClientSayTextType)((char*)baseAddress + 0x54780); + ClientSayText = module.Offset(0x54780).As<void(__fastcall*)(void* a1, const char* message, uint64_t isIngameChat, bool isTeamChat)>(); RegisterConCommand("say", ConCommand_say, "Enters a message in public chat", FCVAR_CLIENTDLL); RegisterConCommand("say_team", ConCommand_say_team, "Enters a message in team chat", FCVAR_CLIENTDLL); RegisterConCommand("log", ConCommand_log, "Log a message to the local chat window", FCVAR_CLIENTDLL); |