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-rw-r--r--NorthstarDLL/audio.cpp1002
1 files changed, 501 insertions, 501 deletions
diff --git a/NorthstarDLL/audio.cpp b/NorthstarDLL/audio.cpp
index 6f47786f..64e67218 100644
--- a/NorthstarDLL/audio.cpp
+++ b/NorthstarDLL/audio.cpp
@@ -1,502 +1,502 @@
-#include "pch.h"
-#include "audio.h"
-#include "dedicated.h"
-#include "convar.h"
-
-#include "rapidjson/error/en.h"
-#include <fstream>
-#include <iostream>
-#include <sstream>
-#include <random>
-
-AUTOHOOK_INIT()
-
-extern "C"
-{
- // should be called only in LoadSampleMetadata_Hook
- extern void* __fastcall Audio_GetParentEvent();
-}
-
-ConVar* Cvar_ns_print_played_sounds;
-
-CustomAudioManager g_CustomAudioManager;
-
-EventOverrideData::EventOverrideData()
-{
- spdlog::warn("Initialised struct EventOverrideData without any data!");
- LoadedSuccessfully = false;
-}
-
-// Empty stereo 48000 WAVE file
-unsigned char EMPTY_WAVE[45] = {0x52, 0x49, 0x46, 0x46, 0x25, 0x00, 0x00, 0x00, 0x57, 0x41, 0x56, 0x45, 0x66, 0x6D, 0x74,
- 0x20, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x44, 0xAC, 0x00, 0x00, 0x88, 0x58,
- 0x01, 0x00, 0x02, 0x00, 0x10, 0x00, 0x64, 0x61, 0x74, 0x61, 0x74, 0x00, 0x00, 0x00, 0x00};
-
-EventOverrideData::EventOverrideData(const std::string& data, const fs::path& path)
-{
- if (data.length() <= 0)
- {
- spdlog::error("Failed reading audio override file {}: file is empty", path.string());
- return;
- }
-
- fs::path samplesFolder = path;
- samplesFolder = samplesFolder.replace_extension();
-
- if (!fs::exists(samplesFolder))
- {
- spdlog::error(
- "Failed reading audio override file {}: samples folder doesn't exist; should be named the same as the definition file without "
- "JSON extension.",
- path.string());
- return;
- }
-
- rapidjson_document dataJson;
- dataJson.Parse<rapidjson::ParseFlag::kParseCommentsFlag | rapidjson::ParseFlag::kParseTrailingCommasFlag>(data);
-
- // fail if parse error
- if (dataJson.HasParseError())
- {
- spdlog::error(
- "Failed reading audio override file {}: encountered parse error \"{}\" at offset {}",
- path.string(),
- GetParseError_En(dataJson.GetParseError()),
- dataJson.GetErrorOffset());
- return;
- }
-
- // fail if it's not a json obj (could be an array, string, etc)
- if (!dataJson.IsObject())
- {
- spdlog::error("Failed reading audio override file {}: file is not a JSON object", path.string());
- return;
- }
-
- // fail if no event ids given
- if (!dataJson.HasMember("EventId"))
- {
- spdlog::error("Failed reading audio override file {}: JSON object does not have the EventId property", path.string());
- return;
- }
-
- // array of event ids
- if (dataJson["EventId"].IsArray())
- {
- for (auto& eventId : dataJson["EventId"].GetArray())
- {
- if (!eventId.IsString())
- {
- spdlog::error(
- "Failed reading audio override file {}: EventId array has a value of invalid type, all must be strings", path.string());
- return;
- }
-
- EventIds.push_back(eventId.GetString());
- }
- }
- // singular event id
- else if (dataJson["EventId"].IsString())
- {
- EventIds.push_back(dataJson["EventId"].GetString());
- }
- // incorrect type
- else
- {
- spdlog::error(
- "Failed reading audio override file {}: EventId property is of invalid type (must be a string or an array of strings)",
- path.string());
- return;
- }
-
- if (dataJson.HasMember("EventIdRegex"))
- {
- // array of event id regex
- if (dataJson["EventIdRegex"].IsArray())
- {
- for (auto& eventId : dataJson["EventIdRegex"].GetArray())
- {
- if (!eventId.IsString())
- {
- spdlog::error(
- "Failed reading audio override file {}: EventIdRegex array has a value of invalid type, all must be strings",
- path.string());
- return;
- }
-
- const std::string& regex = eventId.GetString();
-
- try
- {
- EventIdsRegex.push_back({regex, std::regex(regex)});
- }
- catch (...)
- {
- spdlog::error("Malformed regex \"{}\" in audio override file {}", regex, path.string());
- return;
- }
- }
- }
- // singular event id regex
- else if (dataJson["EventIdRegex"].IsString())
- {
- const std::string& regex = dataJson["EventIdRegex"].GetString();
- try
- {
- EventIdsRegex.push_back({regex, std::regex(regex)});
- }
- catch (...)
- {
- spdlog::error("Malformed regex \"{}\" in audio override file {}", regex, path.string());
- return;
- }
- }
- // incorrect type
- else
- {
- spdlog::error(
- "Failed reading audio override file {}: EventIdRegex property is of invalid type (must be a string or an array of strings)",
- path.string());
- return;
- }
- }
-
- if (dataJson.HasMember("AudioSelectionStrategy"))
- {
- if (!dataJson["AudioSelectionStrategy"].IsString())
- {
- spdlog::error("Failed reading audio override file {}: AudioSelectionStrategy property must be a string", path.string());
- return;
- }
-
- std::string strategy = dataJson["AudioSelectionStrategy"].GetString();
-
- if (strategy == "sequential")
- {
- Strategy = AudioSelectionStrategy::SEQUENTIAL;
- }
- else if (strategy == "random")
- {
- Strategy = AudioSelectionStrategy::RANDOM;
- }
- else
- {
- spdlog::error(
- "Failed reading audio override file {}: AudioSelectionStrategy string must be either \"sequential\" or \"random\"",
- path.string());
- return;
- }
- }
-
- // load samples
- for (fs::directory_entry file : fs::recursive_directory_iterator(samplesFolder))
- {
- if (file.is_regular_file() && file.path().extension().string() == ".wav")
- {
- std::string pathString = file.path().string();
-
- // Open the file.
- std::basic_ifstream<uint8_t> wavStream(pathString, std::ios::binary);
-
- if (wavStream.fail())
- {
- spdlog::error("Failed reading audio sample {}", file.path().string());
- continue;
- }
-
- // Get file size.
- wavStream.seekg(0, std::ios::end);
- size_t fileSize = wavStream.tellg();
- wavStream.close();
-
- // Allocate enough memory for the file.
- // blank out the memory for now, then read it later
- uint8_t* data = new uint8_t[fileSize];
- memcpy(data, EMPTY_WAVE, sizeof(EMPTY_WAVE));
- Samples.push_back({fileSize, std::unique_ptr<uint8_t[]>(data)});
-
- // thread off the file read
- // should we spawn one thread per read? or should there be a cap to the number of reads at once?
- std::thread readThread(
- [pathString, fileSize, data]
- {
- std::shared_lock lock(g_CustomAudioManager.m_loadingMutex);
- std::basic_ifstream<uint8_t> wavStream(pathString, std::ios::binary);
-
- // would be weird if this got hit, since it would've worked previously
- if (wavStream.fail())
- {
- spdlog::error("Failed async read of audio sample {}", pathString);
- return;
- }
-
- // read from after the header first to preserve the empty header, then read the header last
- wavStream.seekg(0, std::ios::beg);
- wavStream.read(data, fileSize);
- wavStream.close();
-
- spdlog::info("Finished async read of audio sample {}", pathString);
- });
-
- readThread.detach();
- }
- }
-
- /*
- if (dataJson.HasMember("EnableOnLoopedSounds"))
- {
- if (!dataJson["EnableOnLoopedSounds"].IsBool())
- {
- spdlog::error("Failed reading audio override file {}: EnableOnLoopedSounds property is of invalid type (must be a bool)",
- path.string()); return;
- }
-
- EnableOnLoopedSounds = dataJson["EnableOnLoopedSounds"].GetBool();
- }
- */
-
- if (Samples.size() == 0)
- spdlog::warn("Audio override {} has no valid samples! Sounds will not play for this event.", path.string());
-
- spdlog::info("Loaded audio override file {}", path.string());
-
- LoadedSuccessfully = true;
-}
-
-bool CustomAudioManager::TryLoadAudioOverride(const fs::path& defPath)
-{
- if (IsDedicatedServer())
- return true; // silently fail
-
- std::ifstream jsonStream(defPath);
- std::stringstream jsonStringStream;
-
- // fail if no audio json
- if (jsonStream.fail())
- {
- spdlog::warn("Unable to read audio override from file {}", defPath.string());
- return false;
- }
-
- while (jsonStream.peek() != EOF)
- jsonStringStream << (char)jsonStream.get();
-
- jsonStream.close();
-
- std::shared_ptr<EventOverrideData> data = std::make_shared<EventOverrideData>(jsonStringStream.str(), defPath);
-
- if (!data->LoadedSuccessfully)
- return false; // no logging, the constructor has probably already logged
-
- for (const std::string& eventId : data->EventIds)
- {
- spdlog::info("Registering sound event {}", eventId);
- m_loadedAudioOverrides.insert({eventId, data});
- }
-
- for (const auto& eventIdRegexData : data->EventIdsRegex)
- {
- spdlog::info("Registering sound event regex {}", eventIdRegexData.first);
- m_loadedAudioOverridesRegex.insert({eventIdRegexData.first, data});
- }
-
- return true;
-}
-
-typedef void (*MilesStopAll_Type)();
-MilesStopAll_Type MilesStopAll;
-
-void CustomAudioManager::ClearAudioOverrides()
-{
- if (IsDedicatedServer())
- return;
-
- if (m_loadedAudioOverrides.size() > 0 || m_loadedAudioOverridesRegex.size() > 0)
- {
- // stop all miles sounds beforehand
- // miles_stop_all
- MilesStopAll();
-
- // this is cancer but it works
- Sleep(50);
- }
-
- // slightly (very) bad
- // wait for all audio reads to complete so we don't kill preexisting audio buffers as we're writing to them
- std::unique_lock lock(g_CustomAudioManager.m_loadingMutex);
-
- m_loadedAudioOverrides.clear();
- m_loadedAudioOverridesRegex.clear();
-}
-
-template <typename Iter, typename RandomGenerator> Iter select_randomly(Iter start, Iter end, RandomGenerator& g)
-{
- std::uniform_int_distribution<> dis(0, std::distance(start, end) - 1);
- std::advance(start, dis(g));
- return start;
-}
-
-template <typename Iter> Iter select_randomly(Iter start, Iter end)
-{
- static std::random_device rd;
- static std::mt19937 gen(rd());
- return select_randomly(start, end, gen);
-}
-
-bool ShouldPlayAudioEvent(const char* eventName, const std::shared_ptr<EventOverrideData>& data)
-{
- std::string eventNameString = eventName;
- std::string eventNameStringBlacklistEntry = ("!" + eventNameString);
-
- for (const std::string& name : data->EventIds)
- {
- if (name == eventNameStringBlacklistEntry)
- return false; // event blacklisted
-
- if (name == "*")
- {
- // check for bad sounds I guess?
- // really feel like this should be an option but whatever
- if (!!strstr(eventName, "_amb_") || !!strstr(eventName, "_emit_") || !!strstr(eventName, "amb_"))
- return false; // would play static noise, I hate this
- }
- }
-
- return true; // good to go
-}
-
-// forward declare
-bool __declspec(noinline) __fastcall LoadSampleMetadata_Internal(
- uintptr_t parentEvent, void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType);
-
-// DO NOT TOUCH THIS FUNCTION
-// The actual logic of it in a separate function (forcefully not inlined) to preserve the r12 register, which holds the event pointer.
-AUTOHOOK(LoadSampleMetadata, mileswin64.dll + 0xF110,
-bool, __fastcall, (void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType),
-{
- uintptr_t parentEvent = (uintptr_t)Audio_GetParentEvent();
-
- // Raw source, used for voice data only
- if (audioType == 0)
- return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType);
-
- return LoadSampleMetadata_Internal(parentEvent, sample, audioBuffer, audioBufferLength, audioType);
-})
-
-// DO NOT INLINE THIS FUNCTION
-// See comment below.
-bool __declspec(noinline) __fastcall LoadSampleMetadata_Internal(
- uintptr_t parentEvent, void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType)
-{
- char* eventName = (char*)parentEvent + 0x110;
-
- if (Cvar_ns_print_played_sounds->GetInt() > 0)
- spdlog::info("[AUDIO] Playing event {}", eventName);
-
- auto iter = g_CustomAudioManager.m_loadedAudioOverrides.find(eventName);
- std::shared_ptr<EventOverrideData> overrideData;
-
- if (iter == g_CustomAudioManager.m_loadedAudioOverrides.end())
- {
- // override for that specific event not found, try wildcard
- iter = g_CustomAudioManager.m_loadedAudioOverrides.find("*");
-
- if (iter == g_CustomAudioManager.m_loadedAudioOverrides.end())
- {
- // not found
-
- // try regex
- for (const auto& item : g_CustomAudioManager.m_loadedAudioOverridesRegex)
- for (const auto& regexData : item.second->EventIdsRegex)
- if (std::regex_search(eventName, regexData.second))
- overrideData = item.second;
-
- if (!overrideData)
- // not found either
- return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType);
- else
- {
- // cache found pattern to improve performance
- g_CustomAudioManager.m_loadedAudioOverrides[eventName] = overrideData;
- }
- }
- else
- overrideData = iter->second;
- }
- else
- overrideData = iter->second;
-
- if (!ShouldPlayAudioEvent(eventName, overrideData))
- return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType);
-
- void* data = 0;
- unsigned int dataLength = 0;
-
- if (overrideData->Samples.size() == 0)
- {
- // 0 samples, turn off this particular event.
-
- // using a dummy empty wave file
- data = EMPTY_WAVE;
- dataLength = sizeof(EMPTY_WAVE);
- }
- else
- {
- std::pair<size_t, std::unique_ptr<uint8_t[]>>* dat = NULL;
-
- switch (overrideData->Strategy)
- {
- case AudioSelectionStrategy::RANDOM:
- dat = &*select_randomly(overrideData->Samples.begin(), overrideData->Samples.end());
- break;
- case AudioSelectionStrategy::SEQUENTIAL:
- default:
- dat = &overrideData->Samples[overrideData->CurrentIndex++];
- if (overrideData->CurrentIndex >= overrideData->Samples.size())
- overrideData->CurrentIndex = 0; // reset back to the first sample entry
- break;
- }
-
- if (!dat)
- spdlog::warn("Could not get sample data from override struct for event {}! Shouldn't happen", eventName);
- else
- {
- data = dat->second.get();
- dataLength = dat->first;
- }
- }
-
- if (!data)
- {
- spdlog::warn("Could not fetch override sample data for event {}! Using original data instead.", eventName);
- return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType);
- }
-
- audioBuffer = data;
- audioBufferLength = dataLength;
-
- // most important change: set the sample class buffer so that the correct audio plays
- *(void**)((uintptr_t)sample + 0xE8) = audioBuffer;
- *(unsigned int*)((uintptr_t)sample + 0xF0) = audioBufferLength;
-
- // 64 - Auto-detect sample type
- bool res = LoadSampleMetadata(sample, audioBuffer, audioBufferLength, 64);
- if (!res)
- spdlog::error("LoadSampleMetadata failed! The game will crash :(");
-
- return res;
-}
-
-AUTOHOOK(MilesLog, mileswin64.dll + 0x57DAD0,
-void, __fastcall, (int level, const char* string),
-{
- spdlog::info("[MSS] {} - {}", level, string);
-})
-
-ON_DLL_LOAD_CLIENT_RELIESON("client.dll", AudioHooks, ConVar, [](HMODULE baseAddress)
-{
- AUTOHOOK_DISPATCH()
-
- Cvar_ns_print_played_sounds = new ConVar("ns_print_played_sounds", "0", FCVAR_NONE, "");
- MilesStopAll = (MilesStopAll_Type)((char*)GetModuleHandleA("mileswin64.dll") + 0x580850);
+#include "pch.h"
+#include "audio.h"
+#include "dedicated.h"
+#include "convar.h"
+
+#include "rapidjson/error/en.h"
+#include <fstream>
+#include <iostream>
+#include <sstream>
+#include <random>
+
+AUTOHOOK_INIT()
+
+extern "C"
+{
+ // should be called only in LoadSampleMetadata_Hook
+ extern void* __fastcall Audio_GetParentEvent();
+}
+
+ConVar* Cvar_ns_print_played_sounds;
+
+CustomAudioManager g_CustomAudioManager;
+
+EventOverrideData::EventOverrideData()
+{
+ spdlog::warn("Initialised struct EventOverrideData without any data!");
+ LoadedSuccessfully = false;
+}
+
+// Empty stereo 48000 WAVE file
+unsigned char EMPTY_WAVE[45] = {0x52, 0x49, 0x46, 0x46, 0x25, 0x00, 0x00, 0x00, 0x57, 0x41, 0x56, 0x45, 0x66, 0x6D, 0x74,
+ 0x20, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x44, 0xAC, 0x00, 0x00, 0x88, 0x58,
+ 0x01, 0x00, 0x02, 0x00, 0x10, 0x00, 0x64, 0x61, 0x74, 0x61, 0x74, 0x00, 0x00, 0x00, 0x00};
+
+EventOverrideData::EventOverrideData(const std::string& data, const fs::path& path)
+{
+ if (data.length() <= 0)
+ {
+ spdlog::error("Failed reading audio override file {}: file is empty", path.string());
+ return;
+ }
+
+ fs::path samplesFolder = path;
+ samplesFolder = samplesFolder.replace_extension();
+
+ if (!fs::exists(samplesFolder))
+ {
+ spdlog::error(
+ "Failed reading audio override file {}: samples folder doesn't exist; should be named the same as the definition file without "
+ "JSON extension.",
+ path.string());
+ return;
+ }
+
+ rapidjson_document dataJson;
+ dataJson.Parse<rapidjson::ParseFlag::kParseCommentsFlag | rapidjson::ParseFlag::kParseTrailingCommasFlag>(data);
+
+ // fail if parse error
+ if (dataJson.HasParseError())
+ {
+ spdlog::error(
+ "Failed reading audio override file {}: encountered parse error \"{}\" at offset {}",
+ path.string(),
+ GetParseError_En(dataJson.GetParseError()),
+ dataJson.GetErrorOffset());
+ return;
+ }
+
+ // fail if it's not a json obj (could be an array, string, etc)
+ if (!dataJson.IsObject())
+ {
+ spdlog::error("Failed reading audio override file {}: file is not a JSON object", path.string());
+ return;
+ }
+
+ // fail if no event ids given
+ if (!dataJson.HasMember("EventId"))
+ {
+ spdlog::error("Failed reading audio override file {}: JSON object does not have the EventId property", path.string());
+ return;
+ }
+
+ // array of event ids
+ if (dataJson["EventId"].IsArray())
+ {
+ for (auto& eventId : dataJson["EventId"].GetArray())
+ {
+ if (!eventId.IsString())
+ {
+ spdlog::error(
+ "Failed reading audio override file {}: EventId array has a value of invalid type, all must be strings", path.string());
+ return;
+ }
+
+ EventIds.push_back(eventId.GetString());
+ }
+ }
+ // singular event id
+ else if (dataJson["EventId"].IsString())
+ {
+ EventIds.push_back(dataJson["EventId"].GetString());
+ }
+ // incorrect type
+ else
+ {
+ spdlog::error(
+ "Failed reading audio override file {}: EventId property is of invalid type (must be a string or an array of strings)",
+ path.string());
+ return;
+ }
+
+ if (dataJson.HasMember("EventIdRegex"))
+ {
+ // array of event id regex
+ if (dataJson["EventIdRegex"].IsArray())
+ {
+ for (auto& eventId : dataJson["EventIdRegex"].GetArray())
+ {
+ if (!eventId.IsString())
+ {
+ spdlog::error(
+ "Failed reading audio override file {}: EventIdRegex array has a value of invalid type, all must be strings",
+ path.string());
+ return;
+ }
+
+ const std::string& regex = eventId.GetString();
+
+ try
+ {
+ EventIdsRegex.push_back({regex, std::regex(regex)});
+ }
+ catch (...)
+ {
+ spdlog::error("Malformed regex \"{}\" in audio override file {}", regex, path.string());
+ return;
+ }
+ }
+ }
+ // singular event id regex
+ else if (dataJson["EventIdRegex"].IsString())
+ {
+ const std::string& regex = dataJson["EventIdRegex"].GetString();
+ try
+ {
+ EventIdsRegex.push_back({regex, std::regex(regex)});
+ }
+ catch (...)
+ {
+ spdlog::error("Malformed regex \"{}\" in audio override file {}", regex, path.string());
+ return;
+ }
+ }
+ // incorrect type
+ else
+ {
+ spdlog::error(
+ "Failed reading audio override file {}: EventIdRegex property is of invalid type (must be a string or an array of strings)",
+ path.string());
+ return;
+ }
+ }
+
+ if (dataJson.HasMember("AudioSelectionStrategy"))
+ {
+ if (!dataJson["AudioSelectionStrategy"].IsString())
+ {
+ spdlog::error("Failed reading audio override file {}: AudioSelectionStrategy property must be a string", path.string());
+ return;
+ }
+
+ std::string strategy = dataJson["AudioSelectionStrategy"].GetString();
+
+ if (strategy == "sequential")
+ {
+ Strategy = AudioSelectionStrategy::SEQUENTIAL;
+ }
+ else if (strategy == "random")
+ {
+ Strategy = AudioSelectionStrategy::RANDOM;
+ }
+ else
+ {
+ spdlog::error(
+ "Failed reading audio override file {}: AudioSelectionStrategy string must be either \"sequential\" or \"random\"",
+ path.string());
+ return;
+ }
+ }
+
+ // load samples
+ for (fs::directory_entry file : fs::recursive_directory_iterator(samplesFolder))
+ {
+ if (file.is_regular_file() && file.path().extension().string() == ".wav")
+ {
+ std::string pathString = file.path().string();
+
+ // Open the file.
+ std::basic_ifstream<uint8_t> wavStream(pathString, std::ios::binary);
+
+ if (wavStream.fail())
+ {
+ spdlog::error("Failed reading audio sample {}", file.path().string());
+ continue;
+ }
+
+ // Get file size.
+ wavStream.seekg(0, std::ios::end);
+ size_t fileSize = wavStream.tellg();
+ wavStream.close();
+
+ // Allocate enough memory for the file.
+ // blank out the memory for now, then read it later
+ uint8_t* data = new uint8_t[fileSize];
+ memcpy(data, EMPTY_WAVE, sizeof(EMPTY_WAVE));
+ Samples.push_back({fileSize, std::unique_ptr<uint8_t[]>(data)});
+
+ // thread off the file read
+ // should we spawn one thread per read? or should there be a cap to the number of reads at once?
+ std::thread readThread(
+ [pathString, fileSize, data]
+ {
+ std::shared_lock lock(g_CustomAudioManager.m_loadingMutex);
+ std::basic_ifstream<uint8_t> wavStream(pathString, std::ios::binary);
+
+ // would be weird if this got hit, since it would've worked previously
+ if (wavStream.fail())
+ {
+ spdlog::error("Failed async read of audio sample {}", pathString);
+ return;
+ }
+
+ // read from after the header first to preserve the empty header, then read the header last
+ wavStream.seekg(0, std::ios::beg);
+ wavStream.read(data, fileSize);
+ wavStream.close();
+
+ spdlog::info("Finished async read of audio sample {}", pathString);
+ });
+
+ readThread.detach();
+ }
+ }
+
+ /*
+ if (dataJson.HasMember("EnableOnLoopedSounds"))
+ {
+ if (!dataJson["EnableOnLoopedSounds"].IsBool())
+ {
+ spdlog::error("Failed reading audio override file {}: EnableOnLoopedSounds property is of invalid type (must be a bool)",
+ path.string()); return;
+ }
+
+ EnableOnLoopedSounds = dataJson["EnableOnLoopedSounds"].GetBool();
+ }
+ */
+
+ if (Samples.size() == 0)
+ spdlog::warn("Audio override {} has no valid samples! Sounds will not play for this event.", path.string());
+
+ spdlog::info("Loaded audio override file {}", path.string());
+
+ LoadedSuccessfully = true;
+}
+
+bool CustomAudioManager::TryLoadAudioOverride(const fs::path& defPath)
+{
+ if (IsDedicatedServer())
+ return true; // silently fail
+
+ std::ifstream jsonStream(defPath);
+ std::stringstream jsonStringStream;
+
+ // fail if no audio json
+ if (jsonStream.fail())
+ {
+ spdlog::warn("Unable to read audio override from file {}", defPath.string());
+ return false;
+ }
+
+ while (jsonStream.peek() != EOF)
+ jsonStringStream << (char)jsonStream.get();
+
+ jsonStream.close();
+
+ std::shared_ptr<EventOverrideData> data = std::make_shared<EventOverrideData>(jsonStringStream.str(), defPath);
+
+ if (!data->LoadedSuccessfully)
+ return false; // no logging, the constructor has probably already logged
+
+ for (const std::string& eventId : data->EventIds)
+ {
+ spdlog::info("Registering sound event {}", eventId);
+ m_loadedAudioOverrides.insert({eventId, data});
+ }
+
+ for (const auto& eventIdRegexData : data->EventIdsRegex)
+ {
+ spdlog::info("Registering sound event regex {}", eventIdRegexData.first);
+ m_loadedAudioOverridesRegex.insert({eventIdRegexData.first, data});
+ }
+
+ return true;
+}
+
+typedef void (*MilesStopAll_Type)();
+MilesStopAll_Type MilesStopAll;
+
+void CustomAudioManager::ClearAudioOverrides()
+{
+ if (IsDedicatedServer())
+ return;
+
+ if (m_loadedAudioOverrides.size() > 0 || m_loadedAudioOverridesRegex.size() > 0)
+ {
+ // stop all miles sounds beforehand
+ // miles_stop_all
+ MilesStopAll();
+
+ // this is cancer but it works
+ Sleep(50);
+ }
+
+ // slightly (very) bad
+ // wait for all audio reads to complete so we don't kill preexisting audio buffers as we're writing to them
+ std::unique_lock lock(g_CustomAudioManager.m_loadingMutex);
+
+ m_loadedAudioOverrides.clear();
+ m_loadedAudioOverridesRegex.clear();
+}
+
+template <typename Iter, typename RandomGenerator> Iter select_randomly(Iter start, Iter end, RandomGenerator& g)
+{
+ std::uniform_int_distribution<> dis(0, std::distance(start, end) - 1);
+ std::advance(start, dis(g));
+ return start;
+}
+
+template <typename Iter> Iter select_randomly(Iter start, Iter end)
+{
+ static std::random_device rd;
+ static std::mt19937 gen(rd());
+ return select_randomly(start, end, gen);
+}
+
+bool ShouldPlayAudioEvent(const char* eventName, const std::shared_ptr<EventOverrideData>& data)
+{
+ std::string eventNameString = eventName;
+ std::string eventNameStringBlacklistEntry = ("!" + eventNameString);
+
+ for (const std::string& name : data->EventIds)
+ {
+ if (name == eventNameStringBlacklistEntry)
+ return false; // event blacklisted
+
+ if (name == "*")
+ {
+ // check for bad sounds I guess?
+ // really feel like this should be an option but whatever
+ if (!!strstr(eventName, "_amb_") || !!strstr(eventName, "_emit_") || !!strstr(eventName, "amb_"))
+ return false; // would play static noise, I hate this
+ }
+ }
+
+ return true; // good to go
+}
+
+// forward declare
+bool __declspec(noinline) __fastcall LoadSampleMetadata_Internal(
+ uintptr_t parentEvent, void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType);
+
+// DO NOT TOUCH THIS FUNCTION
+// The actual logic of it in a separate function (forcefully not inlined) to preserve the r12 register, which holds the event pointer.
+AUTOHOOK(LoadSampleMetadata, mileswin64.dll + 0xF110,
+bool, __fastcall, (void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType))
+{
+ uintptr_t parentEvent = (uintptr_t)Audio_GetParentEvent();
+
+ // Raw source, used for voice data only
+ if (audioType == 0)
+ return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType);
+
+ return LoadSampleMetadata_Internal(parentEvent, sample, audioBuffer, audioBufferLength, audioType);
+}
+
+// DO NOT INLINE THIS FUNCTION
+// See comment below.
+bool __declspec(noinline) __fastcall LoadSampleMetadata_Internal(
+ uintptr_t parentEvent, void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType)
+{
+ char* eventName = (char*)parentEvent + 0x110;
+
+ if (Cvar_ns_print_played_sounds->GetInt() > 0)
+ spdlog::info("[AUDIO] Playing event {}", eventName);
+
+ auto iter = g_CustomAudioManager.m_loadedAudioOverrides.find(eventName);
+ std::shared_ptr<EventOverrideData> overrideData;
+
+ if (iter == g_CustomAudioManager.m_loadedAudioOverrides.end())
+ {
+ // override for that specific event not found, try wildcard
+ iter = g_CustomAudioManager.m_loadedAudioOverrides.find("*");
+
+ if (iter == g_CustomAudioManager.m_loadedAudioOverrides.end())
+ {
+ // not found
+
+ // try regex
+ for (const auto& item : g_CustomAudioManager.m_loadedAudioOverridesRegex)
+ for (const auto& regexData : item.second->EventIdsRegex)
+ if (std::regex_search(eventName, regexData.second))
+ overrideData = item.second;
+
+ if (!overrideData)
+ // not found either
+ return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType);
+ else
+ {
+ // cache found pattern to improve performance
+ g_CustomAudioManager.m_loadedAudioOverrides[eventName] = overrideData;
+ }
+ }
+ else
+ overrideData = iter->second;
+ }
+ else
+ overrideData = iter->second;
+
+ if (!ShouldPlayAudioEvent(eventName, overrideData))
+ return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType);
+
+ void* data = 0;
+ unsigned int dataLength = 0;
+
+ if (overrideData->Samples.size() == 0)
+ {
+ // 0 samples, turn off this particular event.
+
+ // using a dummy empty wave file
+ data = EMPTY_WAVE;
+ dataLength = sizeof(EMPTY_WAVE);
+ }
+ else
+ {
+ std::pair<size_t, std::unique_ptr<uint8_t[]>>* dat = NULL;
+
+ switch (overrideData->Strategy)
+ {
+ case AudioSelectionStrategy::RANDOM:
+ dat = &*select_randomly(overrideData->Samples.begin(), overrideData->Samples.end());
+ break;
+ case AudioSelectionStrategy::SEQUENTIAL:
+ default:
+ dat = &overrideData->Samples[overrideData->CurrentIndex++];
+ if (overrideData->CurrentIndex >= overrideData->Samples.size())
+ overrideData->CurrentIndex = 0; // reset back to the first sample entry
+ break;
+ }
+
+ if (!dat)
+ spdlog::warn("Could not get sample data from override struct for event {}! Shouldn't happen", eventName);
+ else
+ {
+ data = dat->second.get();
+ dataLength = dat->first;
+ }
+ }
+
+ if (!data)
+ {
+ spdlog::warn("Could not fetch override sample data for event {}! Using original data instead.", eventName);
+ return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType);
+ }
+
+ audioBuffer = data;
+ audioBufferLength = dataLength;
+
+ // most important change: set the sample class buffer so that the correct audio plays
+ *(void**)((uintptr_t)sample + 0xE8) = audioBuffer;
+ *(unsigned int*)((uintptr_t)sample + 0xF0) = audioBufferLength;
+
+ // 64 - Auto-detect sample type
+ bool res = LoadSampleMetadata(sample, audioBuffer, audioBufferLength, 64);
+ if (!res)
+ spdlog::error("LoadSampleMetadata failed! The game will crash :(");
+
+ return res;
+}
+
+AUTOHOOK(MilesLog, mileswin64.dll + 0x57DAD0,
+void, __fastcall, (int level, const char* string))
+{
+ spdlog::info("[MSS] {} - {}", level, string);
+}
+
+ON_DLL_LOAD_CLIENT_RELIESON("client.dll", AudioHooks, ConVar, [](HMODULE baseAddress)
+{
+ AUTOHOOK_DISPATCH()
+
+ Cvar_ns_print_played_sounds = new ConVar("ns_print_played_sounds", "0", FCVAR_NONE, "");
+ MilesStopAll = (MilesStopAll_Type)((char*)GetModuleHandleA("mileswin64.dll") + 0x580850);
}) \ No newline at end of file