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-rw-r--r--LauncherInjector/LauncherInjector.vcxproj73
-rw-r--r--LauncherInjector/LauncherInjector.vcxproj.filters6
-rw-r--r--LauncherInjector/main.cpp265
-rw-r--r--LauncherInjector/memalloc.cpp64
-rw-r--r--LauncherInjector/memalloc.h15
5 files changed, 263 insertions, 160 deletions
diff --git a/LauncherInjector/LauncherInjector.vcxproj b/LauncherInjector/LauncherInjector.vcxproj
index e205207d..289d66ae 100644
--- a/LauncherInjector/LauncherInjector.vcxproj
+++ b/LauncherInjector/LauncherInjector.vcxproj
@@ -1,14 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
@@ -27,19 +19,6 @@
<ProjectName>NorthstarLauncher</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <PlatformToolset>v143</PlatformToolset>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <PlatformToolset>v143</PlatformToolset>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
@@ -58,12 +37,6 @@
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
@@ -71,50 +44,12 @@
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <LinkIncremental>true</LinkIncremental>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <LinkIncremental>false</LinkIncremental>
- </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <SDLCheck>true</SDLCheck>
- <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ConformanceMode>true</ConformanceMode>
- <LanguageStandard>stdcpp17</LanguageStandard>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <WarningLevel>Level3</WarningLevel>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <SDLCheck>true</SDLCheck>
- <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <ConformanceMode>true</ConformanceMode>
- <LanguageStandard>stdcpp17</LanguageStandard>
- </ClCompile>
- <Link>
- <SubSystem>Console</SubSystem>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
- </Link>
- </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@@ -122,10 +57,13 @@
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp17</LanguageStandard>
+ <AdditionalOptions>/F8000000 %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
+ <AdditionalDependencies>shlwapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <StackReserveSize>8000000</StackReserveSize>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
@@ -137,18 +75,23 @@
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<LanguageStandard>stdcpp17</LanguageStandard>
+ <AdditionalOptions>/F8000000 %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>true</GenerateDebugInformation>
+ <AdditionalDependencies>shlwapi.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
+ <StackReserveSize>8000000</StackReserveSize>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="main.cpp" />
+ <ClCompile Include="memalloc.cpp" />
</ItemGroup>
<ItemGroup>
+ <ClInclude Include="memalloc.h" />
<ClInclude Include="resource1.h" />
</ItemGroup>
<ItemGroup>
diff --git a/LauncherInjector/LauncherInjector.vcxproj.filters b/LauncherInjector/LauncherInjector.vcxproj.filters
index 87e25fa8..2e935b08 100644
--- a/LauncherInjector/LauncherInjector.vcxproj.filters
+++ b/LauncherInjector/LauncherInjector.vcxproj.filters
@@ -18,11 +18,17 @@
<ClCompile Include="main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
+ <ClCompile Include="memalloc.cpp">
+ <Filter>Source Files</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="resource1.h">
<Filter>Header Files</Filter>
</ClInclude>
+ <ClInclude Include="memalloc.h">
+ <Filter>Header Files</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="resources.rc">
diff --git a/LauncherInjector/main.cpp b/LauncherInjector/main.cpp
index 5828e9e2..1eca067a 100644
--- a/LauncherInjector/main.cpp
+++ b/LauncherInjector/main.cpp
@@ -1,12 +1,25 @@
+#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <TlHelp32.h>
#include <filesystem>
#include <sstream>
-#include <iostream>
#include <fstream>
+#include <Shlwapi.h>
namespace fs = std::filesystem;
+extern "C" {
+ __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001;
+ __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
+}
+
+HMODULE hLauncherModule;
+HMODULE hHookModule;
+HMODULE hTier0Module;
+
+wchar_t exePath[4096];
+wchar_t buffer[8196];
+
DWORD GetProcessByName(std::wstring processName)
{
HANDLE snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0);
@@ -33,132 +46,194 @@ DWORD GetProcessByName(std::wstring processName)
return 0;
}
-#define PROCESS_NAME L"Titanfall2-unpacked.exe"
-#define DLL_NAME L"Northstar.dll"
+bool GetExePathWide(wchar_t* dest, DWORD destSize)
+{
+ if (!dest) return NULL;
+ if (destSize < MAX_PATH) return NULL;
-int main(int argc, char* argv[]) {
- if (!fs::exists(PROCESS_NAME))
- {
- MessageBoxA(0, "Titanfall2-unpacked.exe not found! Please launch from your titanfall 2 directory and ensure you have Northstar installed correctly!", "", MB_OK);
- return 1;
- }
+ DWORD length = GetModuleFileNameW(NULL, dest, destSize);
+ return length && PathRemoveFileSpecW(dest);
+}
- if (!fs::exists(DLL_NAME))
+FARPROC GetLauncherMain()
+{
+ static FARPROC Launcher_LauncherMain;
+ if (!Launcher_LauncherMain)
+ Launcher_LauncherMain = GetProcAddress(hLauncherModule, "LauncherMain");
+ return Launcher_LauncherMain;
+}
+
+void LibraryLoadError(DWORD dwMessageId, const wchar_t* libName, const wchar_t* location)
+{
+ char text[2048];
+ std::string message = std::system_category().message(dwMessageId);
+ sprintf_s(text, "Failed to load the %ls at \"%ls\" (%lu):\n\n%hs\n\nMake sure you followed the Northstar installation instructions carefully.", libName, location, dwMessageId, message.c_str());
+ MessageBoxA(GetForegroundWindow(), text, "Northstar Launcher Error", 0);
+}
+
+void EnsureOriginStarted()
+{
+ if (GetProcessByName(L"Origin.exe") || GetProcessByName(L"EADesktop.exe"))
+ return; // already started
+
+ // unpacked exe will crash if origin isn't open on launch, so launch it
+ // get origin path from registry, code here is reversed from OriginSDK.dll
+ HKEY key;
+ if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\WOW6432Node\\Origin", 0, KEY_READ, &key) != ERROR_SUCCESS)
{
- MessageBoxA(0, "Northstar.dll not found! Please launch from your titanfall 2 directory and ensure you have Northstar installed correctly!", "", MB_OK);
- return 1;
+ MessageBoxA(0, "Error: failed reading origin path!", "", MB_OK);
+ return;
}
- bool isdedi = false;
- for (int i = 0; i < argc; i++)
- if (!strcmp(argv[i], "-dedicated"))
- isdedi = true;
-
- if (!isdedi && !GetProcessByName(L"Origin.exe") && !GetProcessByName(L"EADesktop.exe"))
+ char originPath[520];
+ DWORD originPathLength = 520;
+ if (RegQueryValueExA(key, "ClientPath", 0, 0, (LPBYTE)&originPath, &originPathLength) != ERROR_SUCCESS)
{
- // unpacked exe will crash if origin isn't open on launch, so launch it
- // get origin path from registry, code here is reversed from OriginSDK.dll
- HKEY key;
- if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\WOW6432Node\\Origin", 0, KEY_READ, &key) != ERROR_SUCCESS)
- {
- MessageBoxA(0, "Error: failed reading origin path!", "", MB_OK);
- return 1;
- }
+ MessageBoxA(0, "Error: failed reading origin path!", "", MB_OK);
+ return;
+ }
- char originPath[520];
- DWORD originPathLength = 520;
- if (RegQueryValueExA(key, "ClientPath", 0, 0, (LPBYTE)&originPath, &originPathLength) != ERROR_SUCCESS)
- {
- MessageBoxA(0, "Error: failed reading origin path!", "", MB_OK);
- return 1;
- }
+ PROCESS_INFORMATION pi;
+ memset(&pi, 0, sizeof(pi));
+ STARTUPINFO si;
+ memset(&si, 0, sizeof(si));
+ CreateProcessA(originPath, (char*)"", NULL, NULL, false, CREATE_DEFAULT_ERROR_MODE | CREATE_NEW_PROCESS_GROUP, NULL, NULL, (LPSTARTUPINFOA)&si, &pi);
- PROCESS_INFORMATION pi;
- memset(&pi, 0, sizeof(pi));
- STARTUPINFO si;
- memset(&si, 0, sizeof(si));
- CreateProcessA(originPath, (LPSTR)"", NULL, NULL, false, CREATE_DEFAULT_ERROR_MODE | CREATE_NEW_PROCESS_GROUP, NULL, NULL, (LPSTARTUPINFOA)&si, &pi);
+ printf("[*] Waiting for Origin...\n");
- // wait for origin to be ready, this process is created when origin is ready enough to launch game without any errors
- while (!GetProcessByName(L"OriginClientService.exe") && !GetProcessByName(L"EADesktop.exe"))
- Sleep(200);
- }
+ // wait for origin to be ready, this process is created when origin is ready enough to launch game without any errors
+ while (!GetProcessByName(L"OriginClientService.exe") && !GetProcessByName(L"EADesktop.exe"))
+ Sleep(200);
- // get cmdline args from file
- std::wstring args;
- std::ifstream cmdlineArgFile;
+ CloseHandle(pi.hProcess);
+ CloseHandle(pi.hThread);
+}
- args.append(L" ");
- for (int i = 0; i < argc; i++)
+void PrependPath()
+{
+ wchar_t* pPath;
+ size_t len;
+ errno_t err = _wdupenv_s(&pPath, &len, L"PATH");
+ if (!err)
{
- std::string str = argv[i];
-
- args.append(std::wstring(str.begin(), str.end()));
- args.append(L" ");
+ swprintf_s(buffer, L"PATH=%s\\bin\\x64_retail\\;%s", exePath, pPath);
+ auto result = _wputenv(buffer);
+ if (result == -1)
+ {
+ MessageBoxW(GetForegroundWindow(), L"Warning: could not prepend the current directory to app's PATH environment variable. Something may break because of that.", L"Northstar Launcher Warning", 0);
+ }
+ //free(pPath);
}
-
- if (!isdedi)
- cmdlineArgFile = std::ifstream("ns_startup_args.txt");
else
- cmdlineArgFile = std::ifstream("ns_startup_args_dedi.txt");
-
- if (cmdlineArgFile)
{
- std::stringstream argBuffer;
- argBuffer << cmdlineArgFile.rdbuf();
- cmdlineArgFile.close();
-
- std::string str = argBuffer.str();
- args.append(std::wstring(str.begin(), str.end()));
+ MessageBoxW(GetForegroundWindow(), L"Warning: could not get current PATH environment variable in order to prepend the current directory to it. Something may break because of that.", L"Northstar Launcher Warning", 0);
}
+}
- //if (isdedi)
- // // copy -dedicated into args if we have it in commandline args
- // args.append(L" -dedicated");
+bool ShouldLoadNorthstar(int argc, char* argv[])
+{
+ bool loadNorthstar = true;
+ for (int i = 0; i < argc; i++)
+ if (!strcmp(argv[i], "-vanilla"))
+ loadNorthstar = false;
- STARTUPINFO startupInfo;
- PROCESS_INFORMATION processInfo;
+ if (!loadNorthstar)
+ return loadNorthstar;
- memset(&startupInfo, 0, sizeof(startupInfo));
- memset(&processInfo, 0, sizeof(processInfo));
+ auto runNorthstarFile = std::ifstream("run_northstar.txt");
+ if (runNorthstarFile)
+ {
+ std::stringstream runNorthstarFileBuffer;
+ runNorthstarFileBuffer << runNorthstarFile.rdbuf();
+ runNorthstarFile.close();
+ if (runNorthstarFileBuffer.str()._Starts_with("0"))
+ loadNorthstar = false;
+ }
+ return loadNorthstar;
+}
- CreateProcessW(PROCESS_NAME, (LPWSTR)args.c_str(), NULL, NULL, FALSE, CREATE_SUSPENDED, NULL, NULL, &startupInfo, &processInfo);
+bool LoadNorthstar()
+{
+ FARPROC Hook_Init = nullptr;
+ {
+ swprintf_s(buffer, L"%s\\Northstar.dll", exePath);
+ hHookModule = LoadLibraryExW(buffer, 0i64, 8u);
+ if (hHookModule) Hook_Init = GetProcAddress(hHookModule, "InitialiseNorthstar");
+ if (!hHookModule || Hook_Init == nullptr)
+ {
+ LibraryLoadError(GetLastError(), L"Northstar.dll", buffer);
+ return false;
+ }
+ }
- HMODULE hKernel32 = GetModuleHandleW(L"kernel32.dll");
- LPTHREAD_START_ROUTINE pLoadLibraryW = (LPTHREAD_START_ROUTINE)GetProcAddress(hKernel32, "LoadLibraryW");
+ ((bool (*)()) Hook_Init)();
+ return true;
+}
- SIZE_T dwLength = (wcslen(DLL_NAME) + 1) * 2;
- LPVOID lpLibName = VirtualAllocEx(processInfo.hProcess, NULL, dwLength, MEM_COMMIT, PAGE_READWRITE);
+int main(int argc, char* argv[]) {
- SIZE_T written = 0;
- WriteProcessMemory(processInfo.hProcess, lpLibName, DLL_NAME, dwLength, &written);
+ // checked to avoid starting origin, Northstar.dll will check for -dedicated as well on its own
+ bool isDedicated = false;
+ for (int i = 0; i < argc; i++)
+ if (!strcmp(argv[i], "-dedicated"))
+ isDedicated = true;
- HANDLE hThread = CreateRemoteThread(processInfo.hProcess, NULL, NULL, pLoadLibraryW, lpLibName, NULL, NULL);
+ bool noOriginStartup = false;
+ for (int i = 0; i < argc; i++)
+ if (!strcmp(argv[i], "-noOriginStartup"))
+ noOriginStartup = true;
- if (hThread == NULL)
+ if (!isDedicated && !noOriginStartup)
{
- // injection failed
-
- std::string errorMessage = "Injection failed! CreateRemoteThread returned ";
- errorMessage += std::to_string(GetLastError()).c_str();
- errorMessage += ", make sure bob hasn't accidentally shipped a debug build";
-
- MessageBoxA(0, errorMessage.c_str(), "", MB_OK);
- return 0;
+ EnsureOriginStarted();
}
- WaitForSingleObject(hThread, INFINITE);
+ {
- //MessageBoxA(0, std::to_string(GetLastError()).c_str(), "", MB_OK);
+ if (!GetExePathWide(exePath, 4096))
+ {
+ MessageBoxA(GetForegroundWindow(), "Failed getting game directory.\nThe game cannot continue and has to exit.", "Northstar Launcher Error", 0);
+ return 1;
+ }
- CloseHandle(hThread);
+ PrependPath();
- ResumeThread(processInfo.hThread);
+ bool loadNorthstar = ShouldLoadNorthstar(argc, argv);
+ if (loadNorthstar)
+ {
+ printf("[*] Loading Northstar\n");
+ if (!LoadNorthstar())
+ return 1;
+ }
+ else
+ printf("[*] Going to load the vanilla game\n");
- VirtualFreeEx(processInfo.hProcess, lpLibName, dwLength, MEM_RELEASE);
+ printf("[*] Loading launcher.dll\n");
+ swprintf_s(buffer, L"%s\\bin\\x64_retail\\launcher.dll", exePath);
+ hLauncherModule = LoadLibraryExW(buffer, 0i64, 8u);
+ if (!hLauncherModule)
+ {
+ LibraryLoadError(GetLastError(), L"launcher.dll", buffer);
+ return 1;
+ }
- CloseHandle(processInfo.hProcess);
- CloseHandle(processInfo.hThread);
+ printf("[*] Loading tier0.dll\n");
+ // this makes zero sense given tier0.dll is already loaded via imports on launcher.dll, but we do it for full consistency with original launcher exe
+ // and to also let load callbacks in Northstar work for tier0.dll
+ swprintf_s(buffer, L"%s\\bin\\x64_retail\\tier0.dll", exePath);
+ hTier0Module = LoadLibraryW(buffer);
+ if (!hTier0Module)
+ {
+ LibraryLoadError(GetLastError(), L"tier0.dll", buffer);
+ return 1;
+ }
+ }
- return 0;
+ printf("[*] Launching the game...\n");
+ auto LauncherMain = GetLauncherMain();
+ if (!LauncherMain)
+ MessageBoxA(GetForegroundWindow(), "Failed loading launcher.dll.\nThe game cannot continue and has to exit.", "Northstar Launcher Error", 0);
+ //auto result = ((__int64(__fastcall*)())LauncherMain)();
+ //auto result = ((signed __int64(__fastcall*)(__int64))LauncherMain)(0i64);
+ return ((int(/*__fastcall*/*)(HINSTANCE, HINSTANCE, LPSTR, int))LauncherMain)(NULL, NULL, NULL, 0); // the parameters aren't really used anyways
} \ No newline at end of file
diff --git a/LauncherInjector/memalloc.cpp b/LauncherInjector/memalloc.cpp
new file mode 100644
index 00000000..1d0f13e6
--- /dev/null
+++ b/LauncherInjector/memalloc.cpp
@@ -0,0 +1,64 @@
+#define WIN32_LEAN_AND_MEAN
+#include <Windows.h>
+#include "memalloc.h"
+#include <stdio.h>
+
+extern HMODULE hTier0Module;
+IMemAlloc** g_ppMemAllocSingleton;
+
+void LoadTier0Handle()
+{
+ if (!hTier0Module) hTier0Module = GetModuleHandleA("tier0.dll");
+ if (!hTier0Module) return;
+
+ g_ppMemAllocSingleton = (IMemAlloc**)GetProcAddress(hTier0Module, "g_pMemAllocSingleton");
+}
+
+const int STATIC_ALLOC_SIZE = 16384;
+
+size_t g_iStaticAllocated = 0;
+char pStaticAllocBuf[STATIC_ALLOC_SIZE];
+
+// they should never be used here, except in LibraryLoadError // haha not true
+
+void* malloc(size_t n)
+{
+ //printf("NorthstarLauncher malloc: %llu\n", n);
+ // allocate into static buffer
+ if (g_iStaticAllocated + n <= STATIC_ALLOC_SIZE)
+ {
+ void* ret = pStaticAllocBuf + g_iStaticAllocated;
+ g_iStaticAllocated += n;
+ return ret;
+ }
+ else
+ {
+ // try to fallback to g_pMemAllocSingleton
+ if (!hTier0Module || !g_ppMemAllocSingleton) LoadTier0Handle();
+ if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton)
+ return (*g_ppMemAllocSingleton)->m_vtable->Alloc(*g_ppMemAllocSingleton, n);
+ else
+ throw "Cannot allocate";
+ }
+}
+
+void free(void* p)
+{
+ //printf("NorthstarLauncher free: %p\n", p);
+ // if it was allocated into the static buffer, just do nothing, safest way to deal with it
+ if (p >= pStaticAllocBuf && p <= pStaticAllocBuf + STATIC_ALLOC_SIZE)
+ return;
+
+ if (g_ppMemAllocSingleton && *g_ppMemAllocSingleton)
+ (*g_ppMemAllocSingleton)->m_vtable->Free(*g_ppMemAllocSingleton, p);
+}
+
+void* operator new(size_t n)
+{
+ return malloc(n);
+}
+
+void operator delete(void* p)
+{
+ free(p);
+}
diff --git a/LauncherInjector/memalloc.h b/LauncherInjector/memalloc.h
new file mode 100644
index 00000000..928e403c
--- /dev/null
+++ b/LauncherInjector/memalloc.h
@@ -0,0 +1,15 @@
+#pragma once
+
+class IMemAlloc
+{
+public:
+ struct VTable
+ {
+ void* unknown[1];
+ void* (*Alloc) (IMemAlloc* memAlloc, size_t nSize);
+ void* unknown2[3];
+ void(*Free) (IMemAlloc* memAlloc, void* pMem);
+ };
+
+ VTable* m_vtable;
+};